.:Guillotine Cross Skills:.
Thief | OR |
Assassin | |
Assassin Cross | |
Guillotine Cross |
Rogue |
Stalker |
Shadow Chaser | ||||
Guillotine Cross's
Venom Impress (Skill ID# 2021, iRO Name: Venom Impression)
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Type | Offensive | Max Lv | 5 | ||||||||||||||
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SP Cost | 8+4*SkillLV | Target | Enemy | Range | 10 cells | ||||||||||||
Requirements | Enchant Poison Lv 3 | ||||||||||||||||
Stay Duration | Min-Max Lv: 10 / 20 / 30 / 40 / 50 sec | ||||||||||||||||
Cast Delay | Min-Max Lv: 3 / 2.5 / 2 / 1.5 / 1 sec | ||||||||||||||||
Effect | Weakens a target's resistance to poison element attacks. This skill has a 10 cells range. | ||||||||||||||||
Other Notes |
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Cross Impact (Skill ID# 2022)
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Type | Offensive | Max Lv | 5 | Attack Type | Use Weapon Property, Weapon | ||||||||||||
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SP Cost | 25 | Target | Enemy | Range | 3 cells | ||||||||||||
Requirements | Sonic Blow Lv 10 | ||||||||||||||||
Required For | Dark Illusion (Lv 3) | ||||||||||||||||
Cast Delay | Min-Max Lv: 2.5 / 2 / 1.5 / 1 / 0.5 sec | ||||||||||||||||
Required State | Requires to be able to move | ||||||||||||||||
Effect | Strikes a single target rapidly for 7 hits. This skill has a 3 cells range. | ||||||||||||||||
Other Notes |
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Dark Illusion (Skill ID# 2023)
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Type | Offensive | Max Lv | 5 | Attack Type | Use Weapon Property, Weapon | ||||||||||||
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SP Cost | 40 | Target | Enemy | Range | 5 / 6 / 7 / 8 / 9 cells | ||||||||||||
Requirements | Cross Impact Lv 3 | ||||||||||||||||
Required For | Phantom Menace (Lv 5), Dark Claw (Lv 5) | ||||||||||||||||
Cast Delay | 1.5 sec | ||||||||||||||||
Effect | Rapidly closes the distance to a target and deals damage. Has a low chance to trigger Cross Impact. | ||||||||||||||||
Other Notes |
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Research New Poison (Skill ID# 2024, iRO Name: New Poison Research)
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Type | Offensive | Max Lv | 10 | ||||||||||||||||||||||||
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Target | Enemy | ||||||||||||||||||||||||||
Required For | Create New Poison (Lv 1), Antidote (Lv 5) | ||||||||||||||||||||||||||
Effect | Allows creation of new poisons. Higher levels of the skills unlocks new types of poisons and increases the probability of success. A Medicine Bowl and a Poison Kit as well as the necessary ingredients are required to create the poison. For each skill level, the duration of 'Deadly Poison' increases by 3 seconds.
New Poison Research Guide: Click Here | ||||||||||||||||||||||||||
Other Notes |
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Create New Poison (Skill ID# 2025, iRO Name: New Poison Creation)
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Type | Active | Max Lv | 1 | ||
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SP Cost | 10 | Target | Self | ||
Requirements | Research New Poison Lv 1 | ||||
Required For | Poisoning Weapon (Lv 1) | ||||
Cast Delay | 0.5 sec | ||||
Effect | Creates a new poison. Presents a list of poisons you can make with your current items. |
Antidote (Skill ID# 2026)
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Type | Active | Max Lv | 1 | ||
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SP Cost | 10 | Target | Player | Range | 5 cells |
Requirements | Research New Poison Lv 5 | ||||
Item Required | 1 Antidote | ||||
Effect | Using 1 Antidote, cures the effect of a Guillotine Cross poison on a single target. |
Poisoning Weapon (Skill ID# 2027, iRO Name: Poisonous Weapon)
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Type | Active | Max Lv | 5 | ||||||||||||||
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SP Cost | 16+4*SkillLV | Target | Self | ||||||||||||||
Requirements | Create New Poison Lv 1 | ||||||||||||||||
Required For | Venom Pressure (Lv 3), Poison Smoke (Lv 5) | ||||||||||||||||
Stay Duration | Min-Max Lv: 60 / 120 / 180 / 240 / 300 sec | ||||||||||||||||
Effect Duration | 300 sec | ||||||||||||||||
Cast Delay | 1 sec | ||||||||||||||||
Req. Weapon Class | Dagger, Katar | ||||||||||||||||
Effect | Coats your weapon with one of the Guillotine Cross poisons. While attacking there is a chance to poison the target with the selected poison. | ||||||||||||||||
Other Notes |
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Weapon Blocking (Skill ID# 2028)
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Type | Active / Buff | Max Lv | 5 | ||||||||||||||
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SP Cost | 44-4*SkillLV | Target | Self | ||||||||||||||
Requirements | Left-Hand Mastery Lv 5 | ||||||||||||||||
Required For | Counter Slash (Lv 1), Weapon Crush (Lv 1), Venom Pressure (Lv 1) | ||||||||||||||||
Stay Duration | 180 sec | ||||||||||||||||
Effect Duration | 2 sec | ||||||||||||||||
Cast Delay | 2 sec | ||||||||||||||||
Effect | Has a chance to completely block a short range physical attack. When an attack is blocked you have a chance to use counter slash or weapon crush. While its active it continually drains SP. Reusing the skill cancels the effect. | ||||||||||||||||
Other Notes |
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Counter Slash (Skill ID# 2029)
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Type | Active / Buff | Max Lv | 5 | Attack Type | Use Weapon Property, Weapon | ||||||||||||
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SP Cost | 2+3*SkillLV | Target | Self | ||||||||||||||
Area | 3 x 3 cells | Knockback | 3 cell(s) | ||||||||||||||
Requirements | Weapon Blocking Lv 1 | ||||||||||||||||
Cast Delay | 2 sec | ||||||||||||||||
Effect | When successfully blocking an attack with Weapon Blocking, you can counter using Counter Slash. Damages all targets in a 3x3 range around the caster. The damage is increased by the user's AGI, Base Level and Job Level. | ||||||||||||||||
Other Notes |
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Weapon Crush (Skill ID# 2030)
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Type | Offensive | Max Lv | 5 | Attack Type | Use Weapon Property, Weapon |
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SP Cost | 20 | Target | Self | Range | 2 cells |
Requirements | Weapon Blocking Lv 1 | ||||
Stay Duration | 60 sec | ||||
Cast Delay | 1 sec | ||||
Effect | When successfully blocking an attack with Weapon Blocking, you can counter using Weapon Crush. When used it divests the attackers weapon. Increased skill level increases the success rate and duration. |
Venom Pressure (Skill ID# 2031)
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Type | Active / Buff | Max Lv | 5 | Attack Type | Use Weapon Property, Weapon | ||||||||||||
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SP Cost | 20+10*SkillLv | Target | Enemy | Range | 1 cells | ||||||||||||
Requirements | Poisoning Weapon Lv 3, Weapon Blocking Lv 1 | ||||||||||||||||
Required For | Poison Smoke (Lv 5) | ||||||||||||||||
Cast Delay | 1 sec | ||||||||||||||||
Required Status | Poisoning Weapon | ||||||||||||||||
Effect | While your weapon is enchanted with Poisoning Weapon, damage nearby targets and poison them with the poisoned weapon. After casting the skill, the effect of Poisoning Weapon is canceled. | ||||||||||||||||
Other Notes |
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Poison Smoke (Skill ID# 2032, iRO Name: Poisonous Smoke)
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Type | Active / Buff | Max Lv | 5 | ||||||||||||||
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SP Cost | 40 | Target | Ground | Range | 5 cells | ||||||||||||
Requirements | Poisoning Weapon Lv 5, Venom Pressure Lv 5 | ||||||||||||||||
Stay Duration | Min-Max Lv: 10 / 12 / 14 / 16 / 18 sec | ||||||||||||||||
Fixed Cast Time | 2 sec (Renewal only) | ||||||||||||||||
Cast Delay | 2 sec | ||||||||||||||||
Required Status | Poisoning Weapon | ||||||||||||||||
Effect | While your weapon is enchanted with Poisoning Weapon, you create a poisonous smoke in a 5x5 area. Ememy in the range have a 20% chance of getting poisoned every 2 seconds. When used, you lose the poisoning weapon status. | ||||||||||||||||
Other Notes |
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Cloaking Exceed (Skill ID# 2033)
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Type | Active | Max Lv | 5 | Attack Type | Weapon | ||||||||||||
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SP Cost | 45 | Target | Self | ||||||||||||||
Requirements | Cloaking Lv 3 | ||||||||||||||||
Required For | Phantom Menace (Lv 5) | ||||||||||||||||
Cast Delay | 2 sec | ||||||||||||||||
Effect | Unlike regular cloaking it allows hiding from Insect and Demon. When active it allows you to receive up to 3 hits without being unhidden. Skill Level increases the number of hit and movement speed. | ||||||||||||||||
Other Notes |
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Phantom Menace (Skill ID# 2034)
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Type | Offensive | Max Lv | 1 | Attack Type | Use Weapon Property, Weapon |
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SP Cost | 30 | Target | Self | ||
Area | 7 x 7 cells | ||||
Requirements | Dark Illusion Lv 5, Cloaking Exceed Lv 5 | ||||
Required For | Hallucination Walk (Lv 1) | ||||
Cast Delay | 1 sec | ||||
Effect | The Guillotine Cross strikes from the shadows to hit all targets in a 7x7 area for 300% damage. Cancels hidden status on all targets that are hit. |
Hallucination Walk (Skill ID# 2035)
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Type | Active | Max Lv | 5 | ||||||||||||||
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SP Cost | 100 | Target | Self | ||||||||||||||
Requirements | Phantom Menace Lv 1 | ||||||||||||||||
Stay Duration | Min-Max Lv: 30 / 35 / 40 / 45 / 50 sec | ||||||||||||||||
Effect Duration | 25 sec | ||||||||||||||||
Cool Down | 300 sec | ||||||||||||||||
Effect | Momentarily increases the caster's speed to the maximum, increases Flee rate and certain chance to ignore magic attack. Using the skill consumes HP. After using the skill, for 25 seconds the caster's movement speed and attack speed are reduced by half. | ||||||||||||||||
Other Notes |
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Rolling Cutter (Skill ID# 2036)
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Type | Offensive | Max Lv | 5 | Attack Type | Use Weapon Property, Weapon | ||||||||||||
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SP Cost | 5 | Target | Self | ||||||||||||||
Requirements | Sonic Blow Lv 10 | ||||||||||||||||
Required For | Cross Ripper Slasher (Lv 1) | ||||||||||||||||
Stay Duration | 3 sec | ||||||||||||||||
Cast Delay | 0.2 sec | ||||||||||||||||
Req. Weapon Class | Katar | ||||||||||||||||
Effect | Katar Exclusive Skill. Using the katar strikes in a rotation in an area around the player striking all enemies in range. Each rotation increases your rotation counter, which increases the damage of Cross Ripper Slasher. You can't have more than 10 rotation counters. | ||||||||||||||||
Other Notes |
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Cross Ripper Slasher (Skill ID# 2037)
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Type | Offensive | Max Lv | 5 | Attack Type | Use Weapon Property, Weapon | ||||||||||||
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SP Cost | 16+4*SkillLV | Target | Enemy | Range | 9 / 10 / 11 / 12 / 13 cells | ||||||||||||
Requirements | Rolling Cutter Lv 1 | ||||||||||||||||
Cast Delay | 1 sec | ||||||||||||||||
Req. Weapon Class | Katar | ||||||||||||||||
Required Status | Rotation Counter from Rolling Cutter | ||||||||||||||||
Effect | Consumes the rotation counters accumulated from Rolling Cutter. The spinning blade is shot out dealing great amount of damage to a target. The damage is increased by the number of counters. After using Cross Ripper Slasher your counters are reset to 0. | ||||||||||||||||
Other Notes |
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Dark Claw (Skill ID# 5001)
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Type | Offensive | Max Lv | 5 | Attack Type | Use Weapon Property, Weapon | ||||||||||||
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Target | Enemy | Range | 1 cells | ||||||||||||||
Requirements | Dark Illusion Lv 5 | ||||||||||||||||
Stay Duration | 5 sec | ||||||||||||||||
Cool Down | 60 sec | ||||||||||||||||
Cast Delay | [Pre-Renewal: 1.5 sec] [Renewal: None] | ||||||||||||||||
Effect | Give an enemy a painful wound that lasts for 5 seconds, causing the target to receive higher damage from short-ranged physical attacks. | ||||||||||||||||
Other Notes |
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Full Throttle (Skill ID# 5014)
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Type | Active / Buff | Max Lv | 5 | ||||||||||||||
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Target | Self | ||||||||||||||||
Stay Duration | Min-Max Lv: 10 / 15 / 20 / 25 / 30 sec | ||||||||||||||||
Effect Duration | 10 sec | ||||||||||||||||
Cool Down | 1800 sec | ||||||||||||||||
Cast Delay | 0.5 sec | ||||||||||||||||
Effect | Exceed the limits of the body by sacrificing your own vitality to strengthen yourself for a short time. You will become horribly exhausted after the skill's duration. All stats +20%. Fully restores HP when cast and increases movement speed for the duration of the skill.
After the skill duration ends, you will be inflicted with 'Rebound' status. During 'rebound status', your movement speed is lowered and your natural HP/SP recovery is disabled. This skill cannot be removed by dispel or clearance. | ||||||||||||||||
Other Notes |
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