Enter a state of harmony with another player or monster. Doing so will equalize all bonus stats of the caster and the target for 60 seconds. An instrument is required to cast this skill.
Increases your Max SP and SP recovery. At skill level 5 and higher, allows you to use 3rd job song skills while doing 2nd job performance and ensemble skills.
Emits a high pitched sound at a single target, damaging their HP and SP. The damage is greatly increased if the target is currently asleep. Lesson skill level increases the damage.
Other Notes
Level
Description
1
Matk(120 + Lessons Lvl x 55)% divided into 2 hits.
2
Matk(240 + Lessons Lvl x 55)% divided into 2 hits.
3
Matk(360 + Lessons Lvl x 55)% divided into 3 hits.
4
Makt(480 + Lessons Lvl x 55)% divided into 3 hits.
5
Matk(600 + Lessons Lvl x 55)% divided into 4 hits.
Generates high pitched sound waves from a location on the ground. When near these waves, you receive damage. You can have up to 3 reverberation's active at once, and when touched or the duration ends all targets in a 3x3 area take damage. The reverberation can be removed with ranged attacks or magic.
Throws countless arrows into the air, which rain down on a 11 x 11 area, dealing 1 hit every 0.3 seconds. The skill requires 20 arrows, and fails if you do not have 20 arrows.
Other Notes
Level
Description
1
Duration 0.9 sec
2
Duration 1.5 sec
3
Duration 2.1 sec
4
Duration 2.7 sec
5
Duration 3.0 sec
Poem of the Netherworld(Skill ID# 2419, iRO Name: Despair Song)
Create a special sound on a target cell that affects the targets reflexes, making them unable to move. You can have up to 5 active at once and they affect a 3x3 area. The skill does not affect boss monsters. The duration is affected by the difference in level between you and the target.
Other Notes
You cannot cast more than 5 instances of this skill before the first one expires.
Cannot be used in Towns
Spell cannot be cast near/on targets
Only cells with a shootable path will be placed
Cannot be knocked back
Level
Description
1
Effect Duration 8 sec, Sound Duration 9 sec
2
Effect Duration 10 sec, Sound Duration 11 sec
3
Effect Duration 12 sec, Sound Duration 13 sec
4
Effect Duration 14 sec, Sound Duration 15 sec
5
Effect Duration 16 sec, Sound Duration 17 sec
Voice of Siren(Skill ID# 2420, iRO Name: Siren's Voice)
Causes targets in a 11x11 area around the caster to become fascinated and drawn towards the caster. Monsters will be unable to attack you, and players will be unable to attack the user for the skill duration. While under the effect of the skill you will use the heart emotion. The skill duration is reduced proportionate to the target's level. The skill effect ends when the target receives damage.
Other Notes
Level
Description
1
Success Rate 30%
2
Success Rate 40%
3
Success Rate 50%
4
Success Rate 60%
5
Success Rate 70%
Valley of Death(Skill ID# 2421, iRO Name: Death Valley)
Target 1 player is revived. That player is resurrected with HP equal to the SP they currently have. If the player has 0 SP, they are resurrected with 1 HP.
All targets around you fall into "Deep Sleep". While in deep sleep the target cannot move, attack, use items or skills. Being hit will wake them, but any damage they take in Deep Sleep status is amplified by 1.5 times. While in deep sleep the target recovers 1% of their HP/SP every 2 seconds.
Other Notes
Cannot be used in normal maps
Level
Description
1
Success Rate 90%, 11x11 cells
2
Success Rate 92%, 13x13 cells
3
Success Rate 94%, 15x15 cells
4
Success Rate 96%, 19x19 cells
5
Success Rate 98%, 21x21 cells
Circle of Nature's Sound(Skill ID# 2423, iRO Name: Circling Nature)
All targets in range receive the effect of Circle of Nature. Every second the effect consumes a fixed amount of SP and recovers your HP. If a player has no remaining SP, the effect ends for them.
Requires an instrument or whip to cast. Increases the damage of several specific skills, or reduces evasion and attack speed. The following skills are improved [ Hundred Spear / Brandish Spear / Spiral Pierce / Shield Charge / Shield Boomerang / Shield Chain / Shield Press ]. If you don't have any of those skills, instead your evasion and attack speed are reduced. Can be used on anyone in siege and PK areas.
The user creates an incredibly loud echo which damages all enemies in range. If you have more Wanderers/Minstrels in party, the damage increases and SP cost is decreased. Consumes SP of all Wanderers/Minstrels in party.
Other Notes
Level
Description
1
5x5 cells, 600% ATK
2
7x7 cells, 800% ATK
3
7x7 cells, 1000% ATK
4
9x9 cells, 1200% ATK
5
9x9 cells, 1400% ATK
Song of Mana[Chorus Skill](Skill ID# 2427, iRO Name: Song Of Mana)
A song which aids in the circulation of mana, recovering 10 sp every 3 seconds for all party members. The recovery amount is increased if there are more Wanderers/Minstrels in the party.
Dance With Warg[Chorus Skill](Skill ID# 2428, iRO Name: Dance With Wargs)
Sing a song with a fast tempo, increasing you and your parties attack speed silghtly, and reducing all cast time. The effect of this skill is improved as there are more Minstrels/Wanderers in party.
Sound of Destruction[Chorus Skill](Skill ID# 2429, iRO Name: Destruction Song)
Cancels all song and chorus effects in a circumference around a target enemy. The success rate is based on the targets Int and Dex, the targets level, Sound of Destruction level, as well as the level of song or chorus skill in effect on the target. The success rate is increased if there are more Wanderers/Minstrels in the party.
Other Notes
Skill ignores target's flee
Level
Description
1
9 x 9 cells
2
9 x 9 cells
3
11 x 11 cells
4
13 x 13 cells
5
15 x 15 cells
Saturday Night Fever[Chorus Skill](Skill ID# 2430)
Throws all targets on screen including yourself into a frenzy. While in frenzy you can't recover HP or SP, your attack power increases, and your defense and evasion drop considerably. Additionally you cannot use skills or items. When the frenzy effect ends, you're forced to sit for 10 seconds. If more than 7 people enter frenzy at once, all players affected receive 9999 damage from the god of madness.
Boosts max HP of party members on screen. Does not have any effect on Berserk characters. The amount of HP gained is greatly increased by the number of Wanderers/Minstrels in the party.
Other Notes
Level
Description
1
Max HP +5%
2
Max HP +10%
3
Max HP +15%
4
Max HP +20%
5
Max HP +25%
Melody of Sink[Chorus Skill](Skill ID# 2432, iRO Name: Sinking Melody)
Increases magic attack power of all targets in a radius around you, while decreasing physical attack power. If the skill is overlapped with Warcry of Beyond, the last skill effect takes priority. The effect is increased by the number of Wanderers/Minstrels in party.
Other Notes
Level
Description
1
5% MATK, -5% ATK
2
10% MATK, -10% ATK
3
15% MATK, -15% ATK
4
20% MATK, -20% ATK
5
25% MATK, -25% ATK
Warcry of Beyond[Chorus Skill](Skill ID# 2433, iRO Name: Warcry from Beyond)
Increases physical attack power of all targets in a radius around you, while decreasing magic attack power. If the skill is overlapped with Melody of Sink, the last skill effect takes priority. The effect is increased by the number of Wanderers/Minstrels in party.
Requires Instrument or Whip. Makes all skills and magic cast in a radius around you un-interruptable. However skills consume 15% more SP. If there are more Wanderers/Minstrels in party the increased SP consumption decreases.
This skill requires the caster to equip a whip or instrument. Raise the Max HP of allies and recover their HP gradually for 60 seconds. If used in a PVP or siege area, this skill only affects caster and nearby party members. Consumes one regrettable tear.
Other Notes
Level
Area of Effect / Max HP Buff / HP Recovery Effect
1
7x7 / Max HP +5% / 100 HP per second
2
9x9 / Max HP +10% / 120 HP per second
3
11x11 / Max HP +15% / 140 HP per second
4
13x13 / Max HP +20% / 160 HP per second
5
15x15 / Max HP +25% / 180 HP per second
Full Throttle(Skill ID# 5014)
Type
Active / Buff
Max Lv
5
Target
Self
Stay Duration
Min-Max Lv: 10 / 15 / 20 / 25 / 30 sec
Effect Duration
10 sec
Cool Down
1800 sec
Cast Delay
0.5 sec
Effect
Exceed the limits of the body by sacrificing your own vitality to strengthen yourself for a short time. You will become horribly exhausted after the skill's duration. All stats +20%. Fully restores HP when cast and increases movement speed for the duration of the skill.
After the skill duration ends, you will be inflicted with 'Rebound' status. During 'rebound status', your movement speed is lowered and your natural HP/SP recovery is disabled.
This skill cannot be removed by dispel or clearance.
Other Notes
Level
Description
1
Duration: 10 seconds / Consumes 6% Max SP per second
2
Duration: 15 seconds / Consumes 4% Max SP per second
3
Duration: 20 seconds / Consumes 3% Max SP per second
4
Duration: 25 seconds / Consumes 2% Max SP per second
5
Duration: 30 seconds / Consumes 1% Max SP per second