Renewal
.:Kagerou Skills:.


Novice

Ninja
Kagerou
Kagerou   Oboro


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Yamikumo (Skill ID# 3001, iRO Name: Shadow Hiding)
Type Active Max Lv 1
TargetSelf
RequirementsShadow Slash Lv 5
Required ForJyumonjikiri / Cross Strike (Lv 1), Jyumonjikiri / Cross Strike (Lv 1, Oboro)
Stay Duration200 sec
EffectHide one's presence. Similar to Thief hide skill.
Continuously drains a certain amount of SP while this state is active.
The state will be removed when using this skill again or when SP becomes 0.
Other Notes
  • Skill is usable while hiding

Right Hand Mastery (Skill ID# 3002, iRO Name: Righthand Mastery)
Type Passive Max Lv 5
EffectWhen two weapons are equipped. Recovers the damage reduction penalty for the right hand.
Additionally, Damage is boosted when this skill reaches level 4 and above.
Other Notes
LevelDescription
1ATK 80%
2ATK 90%
3ATK 100%
4ATK 110%
5ATK 120%

Left Hand Mastery (Skill ID# 3003, iRO Name: Lefthand Mastery)
Type Passive Max Lv 5
EffectWhen two weapons are equipped. Recovers the damage reduction penalty for the left hand.
Other Notes
LevelDescription
1ATK 60%
2ATK 70%
3ATK 80%
4ATK 90%
5ATK 100%

Jyumonjikiri / Cross Strike (Skill ID# 3004, iRO Name: Cross Slash)
Type Offensive Max Lv 5Attack Type Use Weapon Property, Weapon
TargetEnemyRange3 / 4 / 5 / 6 / 7 cells
RequirementsYamikumo Lv 1
Required ForSetsudan / Soul Sever (Lv 2), Setsudan / Soul Sever (Lv 2, Oboro)
Stay Duration3 sec
Cool Down5 sec
Cast Delay0.5 sec
EffectAn "Ensemble Skill" for the Kagerou and Oboro. When this skill is in effect, using this skill after a certain time will deal additional damage. The additional damage is depended on the caster's base level.
Other Notes
LevelDescription
1ATK 150% / Range 3 cells
2ATK 300% / Range 4 cells
3ATK 450% / Range 5 cells
4ATK 600% / Range 6 cells
5ATK 750% / Range 7 cells

Setsudan / Soul Sever (Skill ID# 3005, iRO Name: Soul Cutter)
Type Offensive Max Lv 5Attack Type Use Weapon Property, Weapon
TargetEnemyRange2 cells
RequirementsJyumonjikiri / Cross Strike Lv 2
Cool Down3 sec
EffectDeals damage to a target that is buffed with the Soul Linker Spirit skill. Cancels the Spirit buff on the target. The higher the skill level of the Spirit buff the higher the damage.
Other Notes
LevelDescription
1ATK 100%
2ATK 200%
3ATK 300%
4ATK 400%
5ATK 500%

Bakuretsu Kunai (Skill ID# 3006, iRO Name: Kunai Explosion)
Type Offensive Max Lv 5Attack Type Use Weapon Property, Weapon
TargetGroundRange7 / 8 / 9 / 10 / 11 cells
Area5 x 5 cells
RequirementsThrow Kunai Lv 5
Required ForHappo Kunai (Lv 1), Happo Kunai (Lv 1, Oboro)
Stay Duration0.1 sec
Cast TimeMin-Max Lv: 1 / 1.4 / 1.8 / 2.2 / 2.6 sec
Cool Down3 sec
Cast Delay1 sec
Item Required1 Explosive Kunai
EffectThrows an explosive kunai to a target area. Deals damage to the target and all enemies around the target. Consumes one explosive kunai.
Other Notes
  • Skill ignores target's flee
  • Spell effects do not overlap
  • Only cells with a shootable path will be placed
LevelDescription
1Range 7 cells / Range of Effect 3 x 3
2Range 8 cells / Range of Effect 3 x 3
3Range 9 cells / Range of Effect 3 x 3
4Range 10 cells / Range of Effect 3 x 3
5Range 11 cells / Range of Effect 3 x 3

Happo Kunai (Skill ID# 3007, iRO Name: Kunai Splash)
Type Offensive Max Lv 5Attack Type Use Weapon Property, Weapon
TargetSelf
RequirementsBakuretsu Kunai Lv 1
Cast Delay0.5 sec
Ammunition Required8 Kunai
EffectDeals damage to enemies within a certain range around the caster. Consumes 8 kunais.
Other Notes
  • Skill ignores target's flee
LevelDescription
1Range: 9 x 9 cells around the caster
2Range: 9 x 9 cells around the caster
3Range: 9 x 9 cells around the caster
4Range: 9 x 9 cells around the caster
5Range: 11 x 11 cells around the caster

Mucha Nage (Skill ID# 3008, iRO Name: Rapid Throw)
Type Offensive Max Lv 10Attack Type Misc
TargetGroundRange11 cells
RequirementsMakibishi Lv 3
Cast Time1 sec
Cool Down10 sec
Zeny CostLv1: 10000z, Lv2: 20000z, Lv3: 30000z, Lv4: 40000z, Lv5: 50000z, Lv6: 60000z, Lv7: 70000z, Lv8: 80000z, Lv9: 90000z, Lv10: 100000z
EffectThe power-up edition of the skill Throw Zeny. Throw Up to 100,000 Zeny, ignore target defense and cause random damage. Damage is reduced by 50% on Boss monsters.
Other Notes
  • Skill damage is split amount targets
  • Skill ignores elemental adjustments
  • Skill ignores target's flee
  • Spell effects do not overlap
  • Only cells with a shootable path will be placed
LevelDescription
1Consumes 10,000 zeny / Damage 5,000 ~ 10,000
2Consumes 20,000 zeny / Damage 10,000 ~ 20,000
3Consumes 30,000 zeny / Damage 15,000 ~ 30,000
4Consumes 40,000 zeny / Damage 20,000 ~ 40,000
5Consumes 50,000 zeny / Damage 25,000 ~ 50,000
6Consumes 60,000 zeny / Damage 30,000 ~ 60,000
7Consumes 70,000 zeny / Damage 35,000 ~ 70,000
8Consumes 80,000 zeny / Damage 40,000 ~ 80,000
9Consumes 90,000 zeny / Damage 45,000 ~ 90,000
10Consumes 100,000 zeny / Damage 50,000 ~ 100,000

Huuma Shuriken Ranka (Skill ID# 3009, iRO Name: Swirling Petal)
Type Offensive Max Lv 5Attack Type Use Weapon Property, Weapon
TargetGroundRange9 / 10 / 11 / 12 / 13 cells
Area7 x 7 cells
RequirementsThrow Huuma Shuriken Lv 5
Stay Duration0.1 sec
Cast TimeMin-Max Lv: 1 / 1.2 / 1.4 / 1.6 / 1.8 sec
Cool Down3 sec
Cast Delay1 sec
Req. Weapon ClassFuuma Shuriken
EffectThrows the huuma shuriken to damage all enemies in a 7 x7 target area. The damage is depended on the caster's AGI, DEX and the level of the skill.
Other Notes
  • Spell effects do not overlap
  • Only cells with a shootable path will be placed
LevelDescription
1ATK 150 % / Range 9 cells
2ATK 300 % / Range 10 cells
3ATK 450 % / Range 11 cells
4ATK 600 % / Range 12 cells
5ATK 750 % / Range 13 cells

Makibishi (Skill ID# 3010)
Type Active Max Lv 5Attack Type Weapon
TargetSelfRange3 cells
RequirementsThrow Zeny Lv 1
Required ForMucha Nage (Lv 3), Mucha Nage (Lv 3, Oboro)
Stay DurationMin-Max Lv: 12 / 14 / 16 / 18 / 20 sec
Effect DurationMin-Max Lv: 2.5 / 3 / 3.5 / 4 / 4.5 sec
Cool Down10 sec
Item Required3 Makibishi, 4 Makibishi, 5 Makibishi, 6 Makibishi, 7 Makibishi
EffectSpread out caltrops on the ground, enemy steps on it will be stunned and unable to move for a certain amount of time. The higher the skill level the more caltrops will be created.
Other Notes
  • Skill ignores elemental adjustments
  • Skill ignores target's flee
  • Spell effects do not overlap
  • Only cells with a shootable path will be placed
  • Skill can hit Emperium
LevelDescription
13 Makibishi/Caltrop
24 Makibishi/Caltrop
35 Makibishi/Caltrop
46 Makibishi/Caltrop
57 Makibishi/Caltrop

Meikyo Shisui (Skill ID# 3011, iRO Name: Pure Soul)
Type Supportive Max Lv 5
TargetSelf
RequirementsNinpou Training Lv 10
Stay Duration10 sec
Cast Time3 sec
Cool Down10 sec
EffectCause the spirit of the caster to focus for 10 seconds. Restores HP and SP at a rapid rate. The caster is unable to move while focusing. When attacked in this state, there is a chance that the damage will be nullified.
Other Notes
LevelDescription
1Recovers HP by 2% / SP by 1% per second
2Recovers HP by 4% / SP by 2% per second
3Recovers HP by 6% / SP by 3% per second
4Recovers HP by 8% / SP by 4% per second
5Recovers HP by 10% / SP by 5% per second

Zanzou (Skill ID# 3012, iRO Name: Illusion - Shadow)
Type Active Max Lv 5
TargetSelf
Knockback3 cell(s)
RequirementsCast-off Ciceda Shell Lv 1
Required ForKagehumi (Lv 1)
Stay DurationMin-Max Lv: 27 / 24 / 21 / 18 / 15 sec
Cool DownMin-Max Lv: 30 / 27 / 24 / 21 / 18 sec
Cast Delay1 sec
EffectProduce a clone figure of the caster with a certain amount of HP that is depended on the level of the skill. The clone will disappear when its HP reaches 0.
Other Notes
  • You cannot cast more than 1 instances of this skill before the first one expires.
LevelDescription
1Clone HP 6000
2Clone HP 9000
3Clone HP 12000
4Clone HP 15000
5Clone HP 18000

Kyougaku (Skill ID# 3013, iRO Name: Illusion - Shock)
Type Active Max Lv 5
TargetEnemyRange5 cells
RequirementsGenwaku Lv 2
Required ForJyusatsu (Lv 3), Jyusatsu (Lv 3, Oboro)
Stay DurationMin-Max Lv: 12 / 14 / 16 / 18 / 20 sec
Cast TimeMin-Max Lv: 3 / 2.5 / 2 / 1.5 / 1 sec
Cool Down10 sec
Cast Delay1 sec
EffectLower all stats of a target and change its appearance into a monster. The target will not be able to change equipment while the skill is in effect. Does not work against monsters.
Other Notes
  • Cannot be used in normal maps
  • Cannot be used in PvP maps
LevelDescription
1Reduce all stats by 2 ~ 3
2Reduce all stats by 4 ~ 6
3Reduce all stats by 6 ~ 9
4Reduce all stats by 8 ~ 12
5Reduce all stats by 10 ~ 15

Jyusatsu (Skill ID# 3014, iRO Name: Illusion - Death)
Type Active Max Lv 5
TargetEnemyRange5 cells
RequirementsKyougaku Lv 3
Stay DurationMin-Max Lv: 8 / 10 / 12 / 14 / 16 sec
Cast TimeMin-Max Lv: 3 / 2.5 / 2 / 1.5 / 1 sec
Cool Down10 sec
Cast Delay1 sec
EffectLower a target's HP while causing a Curse effect on the target. In addition, there is a low chance to cause Coma if the caster's level is lower than or equal to the target's level. This skill does not apply to monsters.

Kahu Enten (Skill ID# 3015, iRO Name: Fire Charm)
Type Supportive Max Lv 1Attack Type Fire Property
TargetSelf
Required ForTechnique Kaihou (Lv 1), Technique Kaihou (Lv 1, Oboro)
Stay Duration300 sec
Cast Time2 sec
Item Required1 Fire Amulet
EffectSummons a fire spirit from a fire amulet/charm. Increase the damage of fire property attack and change your weapon property to fire. You can summon up to a maximum of 10 spirits. Consumes 1 fire amulet/charm.

Hyouhu Hubuki (Skill ID# 3016, iRO Name: Ice Charm)
Type Supportive Max Lv 1Attack Type Water Property
TargetSelf
Required ForTechnique Kaihou (Lv 1), Technique Kaihou (Lv 1, Oboro)
Stay Duration300 sec
Cast Time2 sec
Item Required1 Ice Amulet
EffectSummons a water spirit from a water amulet/charm. Increase the damage of water property attack and change your weapon to water property. You can summon up to a maximum of 10 spirits. Consumes 1 water amulet/charm.

Kazehu Seiran (Skill ID# 3017, iRO Name: Wind Charm)
Type Supportive Max Lv 1Attack Type Wind Property
TargetSelf
Required ForTechnique Kaihou (Lv 1), Technique Kaihou (Lv 1, Oboro)
Stay Duration300 sec
Cast Time2 sec
Item Required1 Wind Amulet
EffectSummons a wind spirit from a wind amulet/charm. Increase the damage of wind property attack and change your weapon to wind property. You can summon up to a maximum of 10 spirits. Consumes 1 wind amulet/charm.

Dohu Koukai (Skill ID# 3018, iRO Name: Earth Charm)
Type Supportive Max Lv 1Attack Type Earth Property
TargetSelf
Required ForTechnique Kaihou (Lv 1), Technique Kaihou (Lv 1, Oboro)
Stay Duration300 sec
Cast Time2 sec
Item Required1 Earth Amulet
EffectSummons a earth spirit from a earth amulet/charm. Increase the damage of earth property attack and change your weapon to earth property. You can summon up to a maximum of 10 spirits. Consumes 1 earth amulet/charm.

Technique Kaihou (Skill ID# 3019, iRO Name: Release Ninja Spell)
Type Offensive Max Lv 1Attack Type Magic
TargetEnemyRange11 cells
RequirementsKahu Enten Lv 1, Hyouhu Hubuki Lv 1, Kazehu Seiran Lv 1, Dohu Koukai Lv 1
Required ForZenkai (Lv 1), Zenkai (Lv 1, Oboro)
EffectRelease the spirit's power to deal damage to a target. Skill property is depended on the property of the summoned spirit.

Zenkai (Skill ID# 3020, iRO Name: Cast Ninja Spell)
Type Active Max Lv 1Attack Type Magic
TargetGroundRange7 cells
RequirementsTechnique Kaihou Lv 1, Izayoi Lv 1
Stay Duration10 sec
Cast Delay1 sec
EffectUse your spirit power to produce various effect.

Fire Property Spirit: Cause Burning to all enemies within range. If equipped with Fire property weapon, damage is increased.

Water Property Spirit: Causes Cold / Frozen / Freezing to all enemies within range. If equipped with Water property weapon, damage is increased.

Wind Property Spirit: Causes Silence, Sleep / Deep Sleep to all enemies within range. If equipped with Wind property weapon, damage is increased.

Earth Property Spirit: Causes Stone Curse / Poison to all enemies within range. If equipped with Earth property weapon, damage is increased.
Other Notes
  • Spell effects do not overlap
  • Only cells with a shootable path will be placed

Genwaku (Skill ID# 3021, iRO Name: Illusion - Bewitch)
Type Active Max Lv 5
TargetPlayerRange5 / 6 / 7 / 8 / 9 cells
RequirementsCast-off Ciceda Shell Lv 1
Required ForKyougaku (Lv 2), Kyougaku (Lv 2, Oboro), Zangetsu (Lv 1, Oboro)
Stay Duration30 sec
Cast TimeMin-Max Lv: 3 / 2.5 / 2 / 1.5 / 1 sec
Cool Down10 sec
Cast Delay1 sec
EffectSwitch the caster and the target's position. There is a chance to cause Confusion to the caster and/or the target.

Izayoi (Skill ID# 3022, iRO Name: 16th Night)
Type Active, Level Selectable Max Lv 5
TargetSelf
RequirementsNinpou Training Lv 5
Required ForZenkai (Lv 1), Zenkai (Lv 1, Oboro)
Stay DurationMin-Max Lv: 30 / 45 / 60 / 75 / 90 sec
Cool Down60 sec
EffectReduce fixed cast time of all skills by 100% and reduce variable cast time of all skills by 50%. Increase MATK. Continuously drains a certain amount of SP while this skill is active.

Kagehumi (Skill ID# 3023, iRO Name: Shadow Trampling)
Type Active Max Lv 5
TargetSelf
RequirementsZanzou Lv 1
Required ForKyomu (Lv 2)
Stay DurationMin-Max Lv: 5 / 6 / 7 / 8 / 9 sec
EffectUnhide hidden enemies and temporarily stop their movement in an area around the caster. This skill can only be used in PVP and WoE.
Other Notes
LevelDescription
1Range 5 x 5 cells
2Range 7 x 7 cells
3Range 9 x 9 cells
4Range 11 x 11 cells
5Range 13 x 13 cells

Kyomu (Skill ID# 3024, iRO Name: Empty Shadow)
Type Active Max Lv 5
TargetEnemyRange7 cells
RequirementsKagehumi Lv 2
Required ForKagemusha (Lv 3)
Stay DurationMin-Max Lv: 10 / 15 / 20 / 25 / 30 sec
Cool Down20 sec
Cast Delay1 sec
Item Required1 Shadow Orb
EffectNullify the reflecting ability of a target. The target's skill may fail while this skill is active. Consumes 1 Shadow Orb.
Other Notes
LevelDescription
1Duration 10 seconds
2Duration 15 seconds
3Duration 20 seconds
4Duration 25 seconds
5Duration 30 seconds

Kagemusha (Skill ID# 3025, iRO Name: Shadow Warrior)
Type Supportive Max Lv 5
TargetPlayerRange7 cells
RequirementsKyomu Lv 3
Stay DurationMin-Max Lv: 60 / 90 / 120 / 150 / 180 sec
Cool Down20 sec
Cast Delay1 sec
Item Required1 Shadow Orb
EffectGive the target the ability to use the Double Attack skill. The effect will be turned off automatically when the skill duration ends or after the caster takes a certain amount of damage. Drains 1 SP per second on the target. Consumes 1 Shadow Orb.
Other Notes
LevelDescription
1Duration 60 seconds
2Duration 90 seconds
3Duration 120 seconds
4Duration 150 seconds
5Duration 180 seconds

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