Renewal
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Renewal
Wild Fire Skill ID# 5409 (NW_WILD_FIRE)
TypeOffensive, Physical Max Lv5 TargetGroundRange9 cells
PropertyWeapon Property
Area of EffectMin-Max Lv: 5 x 5 / 5 x 5 / 5 x 5 / 7 x 7 / 7 x 7 cells
RequirementsNight Watch : P.F.I Lv 3, Intensive Aim Lv 1

Required Weapon ClassShotgun, Grenade Launcher
Ammunition RequiredBullet x 5
Effect
Fires a bullet towards the ground, inflicting ranged physical damage to targets within the range.
If a Shotgun is equipped, inflicts more damage than a Grenade Launcher but within a narrower area.
If a Grenade Launcher is equipped, inflicts damage in a wider area than a Shotgun.
If there is an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed.
Damage additionally increases according on the caster's Base Level and CON.

Consumes 5 Bullets.
Requires a Shotgun or Grenade Launcher.
Other Notes
LevelDescription
1Shotgun: ATK 4700+
(Aiming Count x500)%/AoE: 5x5 cells
Grenade Launcher: ATK 4500+
(Aiming Count x500)%/AoE: 9x9 cells
2Shotgun: ATK 7900+
(Aiming Count x1000)%/AoE: 5x5 cells
Grenade Launcher: ATK 7500+
(Aiming Count x1000)%/AoE: 9x9 cells
3Shotgun: ATK 11100+
(Aiming Count x1500)%/AoE: 5x5 cells
Grenade Launcher: ATK 10500+
(Aiming Count x1500)%/AoE: 9x9 cells
4Shotgun: ATK 14300+
(Aiming Count x2000)%/AoE: 7x7 cells
Grenade Launcher: ATK 13500+
(Aiming Count x2000)%/AoE: 11x11 cells
5Shotgun: ATK 17500+
(Aiming Count x2500)%/AoE: 7x7 cells
Grenade Launcher: ATK 16500+
(Aiming Count x2500)%/AoE: 11x11 cells
Fixed Cast
1 sec
Cast Delay
1 sec
Cool Down
0.5 sec
AP Gain
2 AP
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
SP Cost
51
55
59
63
67
SP
Copyable:
Interruptible:
Related Class: [Night Watch ]

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