Renewal
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Shockwave Trap (Skill ID# 118)
Type Active, Trap Max Lv 5Attack Type Misc
SP Cost45 TargetGroundRange3 cells
Area3 x 3 cells
Requirements (May vary for different classes, view skill by classes is recommended)
Ankle Snare Lv 1
Required ForClaymore Trap (Lv 1, Hunter), Talkie Box (Lv 1, Hunter), Electric Shocker (Lv 5, Ranger)
Stay DurationMin-Max Lv: 200 / 160 / 120 / 80 / 40 sec
Item Required2 Trap
EffectA Shockwave Trap is a trap that activates when stepped on. Whoever trips the trap will lose (5+15*SkillLV)% of their SP.
Shockwave Traps are invisible, but any player who can see the Hunter laying the trap will be able to see the trap until they move out of sight of it. Use of any Hide revealing skill will reveal the trap. This trap will affect Players in PVP zones, including the user.
If not tripped by the end of the duration, the Shockwave Trap will turn back into a Trap item on the floor and can be reclaimed.
Other Notes
  • Spell cannot be stacked
  • Spell cannot be cast near/on targets
  • Removed if hit by Fire Rain skill
  • Skill does not affect players with Hovering active
  • Skill can be used while riding a Warg
LevelDescription
1SP 20% Consume, Setting Time 200secs
2SP 35% Consume, Setting Time 160secs
3SP 50% Consume, Setting Time 120secs
4SP 65% Consume, Setting Time 80secs
5SP 80% Consume, Setting Time 40secs

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