.:Renewal Item Database:.
Weapon - Musical Instrument
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
0 Attack
100 Required Lvl 40 Weapon Lvl 3 Slot 0 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | You cannot Trade this item. Rental Items ** Extra option available in WoE TE area Physical attack damage +40% against other players. When dealing physical attacks, has a high chance of Poisoning the target. |
Item Script | { bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddRace,RC_Player_Doram,40; bonus2 bAddEff,Eff_Poison,1000; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
10z
Sell
5z
Weight
200 Attack
200 / MATK 130 Required Lvl 120 Weapon Lvl 4 Slot 1 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | This magic violin, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6, VIT +6, LUK -6. Low chance to drain 5% of attack into HP and SP. Increases long range physical attack by 20%. Drains 100 HP every 10 seconds. Drains 1000 HP when unequipped. MATK +130 |
Item Script | { bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } |
Dropped By | No Result |
Obtainable From | Ghost Palace |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
100 Attack
220 Required Lvl 190 Weapon Lvl 5 Slot 2 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | Thanos' violin remodeled with the addition of Tim Artnard's technology. Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds. For each 2 Refine Levels: ATK +10 For each 3 Refine Levels: Increases damage of Severe Rainstorm by 3%. Refine Level +7: Decreases variable cast time by 10%. Increases damage of Severe Rainstorm by additional 15%. Refine Level +9: Decreases after skill cast delay of all skills by 10%. Decreases Severe Rainstorm skill cooldown by 2 seconds. Refine Level +11: Increases physical damage against enemies of every size by 15%. Increases ranged physical damage by 15%. [Bonus by Grade] [Grade D]: ATK +2%, Damage of Rhythm Shooting +10%. [Grade C]: ATK +3%, P.ATK +1. [Grade B]: Damage of Rhythm Shooting +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); autobonus "{ bonus2 bHPRegenRate,2500,1000; }",1,4000,BF_WEAPON; bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10*(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; if (.@r>=9) { bonus bDelayrate,-10; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bLongAtkRate,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,2; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_B) { bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; } } } },{},{} |
Dropped By | No Result |
Trumpet Shell [1] [One Hand] Item ID# 1940 (Trumpet_Shell) Conch | |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
60 Attack
125 Required Lvl 130 Weapon Lvl 4 Slot 1 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A flute made from a large shell. For every refine level, INT +1 and DEX +1. Refine Level +5: Reverberation damage +10% and variable cast time of Reverberation -10%. Refine Level +7: Reverberation damage +20% and variable cast time of Reverberation -20%. Refine Level +9: Reverberation damage +40% and variable cast time of Reverberation -40%. |
Item Script | { .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; .@per = ((.@r >= 9) ? 40 : ((.@r >= 7) ? 20 : ((.@r >= 5) ? 10 : 0))); bonus2 bSkillAtk,"WM_REVERBERATION",.@per; bonus2 bVariableCastrate,"WM_REVERBERATION",-.@per; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
70 Attack
160 / MATK 190 Required Lvl 100 Weapon Lvl 4 Slot 2 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A beating trumpet. It resonates with Ancient Hero's Boots. MATK +190. For each 2 refine levels, MATK +10. For each 3 refine levels, Neutral elemental magic damage +4%. Refine Level +9: Increases Reverberation and Metallic Sound damage by 10%. Refine Level +11: Reduces fixed cast time of Reverberation by 0.5 seconds. When equipped with Ancient Hero's Boots: Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing physical or magical damage. |
Item Script |
expand to view script{ .@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4; } if (.@r>=9) { bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=11) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
100 Attack
160 Required Lvl 190 Weapon Lvl 5 Slot 2 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | An improved version of the conch trumpet that makes a mysterious sound. Resonates with Hero's Boots-LT. MATK +230 MATK +5% Base Level at least 210: SPL +2, S.MATK +1. For each 2 Refine Levels: MATK +15 For each 3 Refine Levels: Increases magical damage with every element by 4%. Refine Level +7: Increases damage of Reverberation and Metallic Sound by 20%. Refine Level +9: Decreases fixed cast time of Reverberation by 0.5 seconds. Decreases Metallic Sound skill cooldown by 2 seconds. Refine Level +11: Increases magical damage against enemies of every element by 15%. Increases damage of Reverberation and Metallic Sound by additional 20%. When equipped with Hero's Boots-LT: MATK +10%, S.MATK +2. [Bonus by Grade] [Grade D]: MATK +3% [Grade C]: Magical Damage with every element +15%. S.MATK +1 [Grade B]: SPL +3, S.MATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bMatk,230; if (BaseLevel>=210) { bonus bSmatk,1; bonus bSpl,2; } if (.@r>=7) { bonus2 bSkillAtk,"WM_METALICSOUND",20; bonus2 bSkillAtk,"WM_REVERBERATION",20; if (.@r>=9) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bSkillCooldown,"WM_REVERBERATION",-2000; if (.@r>=11) { bonus2 bMagicAddEle,Ele_All,15; bonus2 bSkillAtk,"WM_METALICSOUND",20; bonus2 bSkillAtk,"WM_REVERBERATION",20; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_All,15; bonus bSmatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bSpl,3; } } } bonus bMatk,15*(.@r/2); bonus2 bMagicAtkEle,Ele_All,4*(.@r/3); },{},{} |
Dropped By | No Result |