Asura Strike [Skill can hit trap-type skill] (Skill ID# 271, iRO Name: Guillotine Fist)
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Type | Offensive | Max Lv | 5 | Attack Type | Weapon | ||||||||||||
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SP Cost | all | Target | Enemy | Range | 2 cells | ||||||||||||
Requirements |
(May vary for different classes, view skill by classes is recommended) Critical Explosion Lv 3, Finger Offensive Lv 3 | ||||||||||||||||
Required For | Body Relocation (Lv 3, Monk) | ||||||||||||||||
Stay Duration | 10 sec | ||||||||||||||||
Effect Duration | 300 sec | ||||||||||||||||
Cast Time | [Pre-Renewal: Min-Max Lv: 4 / 3.5 / 3 / 2.5 / 2 sec] [Renewal: Min-Max Lv: 2 / 1.75 / 1.5 / 1.25 / 1 sec] | ||||||||||||||||
Fixed Cast Time | Min-Max Lv: 2 / 1.75 / 1.5 / 1.25 / 1 sec (Renewal only) | ||||||||||||||||
Cast Delay | Min-Max Lv: 3 / 2.5 / 2 / 1.5 / 1 sec | ||||||||||||||||
Req. Weapon Class | Bare hands, Dagger, One-handed Sword, Two-handed Sword, One-handed Spear, Two-handed Spear, One-handed Axe, Two-handed Axe, Mace, , One-handed Staff, Knuckle, Musical Instrument, Whip, Book, Katar, Revolver, Rifle, Gatling Gun, Shotgun, Grenade Launcher, Fuuma Shuriken | ||||||||||||||||
Required Status | Critical Explosion / Fury | ||||||||||||||||
Sphere / Coin Cost | 5 Sphere(s) / Coin(s) | ||||||||||||||||
Effect | Usable only when Critical Explosion is active. Uses all SP to do massive damage to the target, HP/SP will not regenerate naturally for 5 minutes after Asura Strike is used. Cancels Critical Explosion after use and requires all remaining Spirit Spheres (that is all 5 if cast independently). Damage is [(Weapon ATK+Base ATK) x (8 + SP/10) + 250 + (150*SkillLV)]*Card Effects. Can be used while catching someone using LV 5 Blade Stop or with no Cast Time at the end of a combo attack (Triple Attack -> Chain Combo -> Combo Finish -> Asura Strike) but the Critical Explosion and Sphere requirements remain in both cases (usable with the 4 spheres remaining after activating Blade Stop/Combo Finish). Increasing the Asura Strike skill level has a relatively small effect on total damage compared to increasing SP, INT or STR. This skill can be interrupted. | ||||||||||||||||
Other Notes |
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