.:Renewal Item Database:.
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
40 Defense
8 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
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Description | A warm scarf that is worn around the neck and shoulders. MaxHP +100, MaxSP +10. Every refine level: MaxHP +100, MaxSP +5. More Information on Combo: |
Combo Script |
{ bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"SO_EARTHGRAVE",40; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Earth,10; if ((.@eq + .@weapon) >= 22) { bonus2 bMagicAtkEle,Ele_Water,10; } } } |
Item Script | { .@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r)); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
60 / MATK 180 Required Lvl 99 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | High Mage High Wizard Professor |
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Description | A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it. INT +3, DEX +2, MATK +180. When Dragonology is mastered: MATK +5%. Reduces SP cost of all skills by 15%. Every 3 refine levels: MATK +1% and reduces SP cost of all skills by 5%. When equipped with Illusion Muffler: Increases damage of Psychic Wave by 10%. If refine level of Illusion Staff of Bordeaux and Illusion Muffler at least +7: Increases damage of Earth Grave by 40%. If total refine level of entire set at least +18: Increases damage of Neutral and Earth elemental magic attack by 10%. If total refine level of entire set at least +22: Increases damage of Water elemental magic attack by 10%. More Information on Combo: |
Combo Script |
{ bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"SO_EARTHGRAVE",40; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Earth,10; if ((.@eq + .@weapon) >= 22) { bonus2 bMagicAtkEle,Ele_Water,10; } } } |
Item Script | { bonus bInt,3; bonus bDex,2; if (getskilllv("SA_DRAGONOLOGY") == 5) { .@val = getrefine()/3; bonus bMatkRate,(5+.@val); bonus bUseSPrate,(-15-(5*.@val)); } },{},{} |
Dropped By | No Result |