Renewal
.:Renewal Item Database:.
Weapon - Knuckle

Dedicated Bandage [2]   [One Hand]   Item ID# 1866 (Asura_Bandage)
Fighting God's Bandage
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
80
Attack
220
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
Bandages tied to hands that engulfed with black lights.

Increases ranged physical attack by 10%.

For each refine level:
ATK +4

Refine Level +9:
Increases damage of Knuckle Arrow by 40%.
Refine Level +11:
Reduces after skill delay by 7%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7; },{},{}
Dropped By No Result

Demonic Claw [2]   [One Hand]   Item ID# 560036 (Demonic_Claw)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150
Attack
210
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Inquisitor
Description
A knuckle imbued with the power to slay numerous demons.

Indestructible in battle

ATK +5%, POW +2.
Increases damage of Explosion Blaster by 5%.

Refine Level +5:
Increases damage of Explosion Blaster by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Explosion Blaster by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Explosion Blaster by additional 5%.
Increases damage of Oleum Sanctum by 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",5; if (.@r>=5) { bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"IQ_OLEUM_SANCTUM",15; bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Dim Glacier Knuckle [1]   [One Hand]   Item ID# 560037 (D_Glacier_Knuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150
Attack
240 / MATK 220
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Shura
Description
A knuckle that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +220
Item Script
{},{},{}
Dropped By No Result

Diva Claw [1]   [One Hand]   Item ID# 1842 (Diva_Claw)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
40
Attack
140 / MATK 100
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Arch Bishop
Shura
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances.

MATK +100.
Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Baphomet Card:
ATK +10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

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