.:Renewal Item Database:.
Weapon - Grenade Launcher
Type
Weapon
Class
Grenade Launcher
Buy
110000z
Sell
55000z
Weight
120 Attack
220 Required Lvl 52 Weapon Lvl 2 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A top of the line, high performance grenade launcher. Each physical attack has a low chance of destroying an enemy's armor. |
Item Script | { bonus bBreakArmorRate,200; },{},{} |
Dropped By |
Type
Weapon
Class
Grenade Launcher
Buy
110000z
Sell
55000z
Weight
120 Attack
220 Required Lvl 52 Weapon Lvl 2 Slot 1 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A top of the line, high performance grenade launcher. Each physical attack has a low chance of destroying an enemy's armor. |
Item Script | { bonus bBreakArmorRate,200; },{},{} |
Dropped By |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
250 Attack
330 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A grenade launcher crafted by a corrupted Gunmaster with demonic power. ATK +5%, CON +2 Increases damage of Spiral Shooting by 5%. Refine Level +5: Increases damage of Spiral Shooting by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Spiral Shooting by additional 10%. Refine Level +10: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of Spiral Shooting by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
300 Attack
300 / MATK 200 Required Lvl 230 Weapon Lvl 5 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A rifle that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. MATK +200 |
Item Script | {},{},{} |
Dropped By | No Result |
Diva Launcher [1] [Two Handed] Item ID# 28231 (Diva_Launcher) Diva Grenade Gun | |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
140 Attack
210 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon of unknown origin that contains the magic of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. For each 10 base LUK: Increases damage of Dragon Tail by 7%. Base LUK is at least 110: Increases damage of Dragon Tail by additional 30%. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When equipped with Labyrinth Baphomet Card: ATK +10%. Normal attacks inflicts splash damage. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"RL_D_TAIL",(readparam(bLuk)/10)*7; if (readparam(bLuk)>=110) bonus2 bSkillAtk,"RL_D_TAIL",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |