.:Renewal Item Database:.
Weapon - Two-handed Staff
Paradise Soul Reaper Soulstick [0] [Two Handed] Item ID# 640026 (3Para_Rod_SP) Paradise Soul Reaper Soul Stick | |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
150 / MATK 200 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Soul Reaper |
---|---|
Description | A high-quality two-handed staff made by the Paradise Group. MATK +200 MATK +5% Indestructible in battle For each Level of Happy Break: Decreases variable cast time by 1%. Base Level at least 105: Increases magical damage with Shadow element by 15%. Increases damage of Curse Explosion by 25%. Base Level at least 110: Decreases Curse of Wicked Soul skill cooldown by 2 seconds. Increases magical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Curse Explosion by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("TK_SPTIME"); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bVariableCastrate,-1*.@a; if (BaseLevel>=105) { bonus2 bMagicAtkEle,Ele_Dark,15; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",25; if (BaseLevel>=110) { bonus2 bSkillCooldown,"SP_SOULCURSE",-2000; bonus2 bMagicAddSize,Size_ALL,15; if (BaseLevel>=115) bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
150 / MATK 200 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Soul Reaper |
---|---|
Description | A high-quality two-handed staff made by the Paradise Group. MATK +200 MATK +5% Indestructible in battle For each Level of Happy Break: Decreases variable cast time by 1%. Base Level at least 105: Increases magical damage with every element by 10%. Increases damage of Espa and Eswhoo by 25%. Base Level at least 110: Decreases variable cast time by additional 10%. Increases magical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Espa and Eswhoo by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("TK_SPTIME"); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bVariableCastrate,-1*.@a; if (BaseLevel>=105) { bonus2 bMagicAtkEle,Ele_All,10; bonus2 bSkillAtk,"SP_SPA",25; bonus2 bSkillAtk,"SP_SWHOO",25; if (BaseLevel>=110) { bonus bVariableCastrate,-10; bonus2 bMagicAddSize,Size_ALL,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"SP_SPA",15; bonus2 bSkillAtk,"SP_SWHOO",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
150 / MATK 200 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Warlock |
---|---|
Description | A high-quality two-handed staff made by the Paradise Group. MATK +200 MATK +5% Indestructible in battle For each Level of Mystical Amplification: Decreases variable cast time by 1%. Base Level at least 105: Increases magical damage with Fire and Earth element by 10%. Increases damage of Crimson Rock and Earth Strain by 25%. Base Level at least 110: Increases magical damage with Fire and Earth element by additional 15%. Increases magical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Crimson Rock and Earth Strain by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("HW_MAGICPOWER"); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bVariableCastrate,-1*.@a; if (BaseLevel>=105) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",25; bonus2 bSkillAtk,"WL_EARTHSTRAIN",25; if (BaseLevel>=110) { bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAddSize,Size_ALL,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"WL_CRIMSONROCK",15; bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
150 / MATK 200 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Warlock |
---|---|
Description | A high-quality two-handed staff made by the Paradise Group. MATK +200 MATK +5% Indestructible in battle For each Level of Mystical Amplification: Decreases variable cast time by 1%. Base Level at least 105: Increases magical damage with Wind and Ghost element by 10%. Increases damage of Chain Lightning and Soul Expansion by 25%. Base Level at least 110: Increases magical damage with Wind and Ghost element by additional 15%. Increases magical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Chain Lightning and Soul Expansion by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("HW_MAGICPOWER"); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bVariableCastrate,-1*.@a; if (BaseLevel>=105) { bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Ghost,10; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",25; bonus2 bSkillAtk,"WL_SOULEXPANSION",25; if (BaseLevel>=110) { bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Ghost,15; bonus2 bMagicAddSize,Size_ALL,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; bonus2 bSkillAtk,"WL_SOULEXPANSION",15; } } } },{},{} |
Dropped By | No Result |
Patent Blue Crystal Staff [2] [Two Handed] Item ID# 640012 (Up_Blue_Crystal_Staff) Awakened Blue Crystal Staff | |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
100 Attack
100 / MATK 235 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | A staff with the power of cold ice used by some arch wizards in the past. Seeing the power of cold magic, it began to show its natural power. It resonates with Great Hero's Boots. MATK +235. Indestructible in battle For each 2 refine levels: MATK +15. For each 3 refine levels: Increases damage of Jack Frost by 12%. Refine Level +7: Decreases variable cast time of all skills by 10%. Increases Water and Wind elemental magic damage by 15%. Refine Level +9: Decreases Jack Frost skill cooldown by 1 second. Decreases Delay After Skill by 5%. Refine Level +11: Increases magical damage against all sizes by 15%. Increases damage of Chain Lightning by 15%. When equipped with Great Hero's Boots: INT +10, MATK +7%. |
Item Script |
expand to view script{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; if (.@r>=7) { bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; } if (.@r>=9) { bonus2 bSkillCooldown,"WL_JACKFROST",-1000; bonus bDelayrate,-5; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
100 Attack
100 / MATK 235 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | Metal staff made from stainless steel. It is said that an ancient wizard made it. It resonates with Great Hero's Boots. MATK +235. Indestructible in battle For each 2 refine levels: MATK +15. For each 3 refine levels: Increases damage of Earth Strain by 12%. Refine Level +7: Decreases variable cast time of all skills by 10%. Increases Fire and Earth elemental magic damage by 15%. Refine Level +9: Decreases Earth Strain skill cooldown by 1 second. Decreases variable cast time of all skills by additional 5%. Refine Level +11: Increases magical damage against all sizes by 15%. Increases damage of Crimson Rock by 15%. When equipped with Great Hero's Boots: INT +10, MATK +7%. |
Item Script |
expand to view script{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"WL_EARTHSTRAIN",.@r/3*12; if (.@r>=7) { bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Fire,15; } if (.@r>=9) { bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; bonus bVariableCastrate,-5; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; } },{},{} |
Dropped By | No Result |
Pisces Staff of Soul [1] [Two Handed] Item ID# 640006 (Pisces_Staff_O_S_J) | |
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
30 Attack
ATK 0 / MATK 10 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Novice Mage Acolyte Priest Wizard Supernovice Monk Sage Soul Linker |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatk,50+BaseLevel; bonus bDelayrate,-10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage) { bonus bAspdRate,10; bonus bMatkRate,25; bonus2 bSkillAtk,"MG_FIREBOLT",100; bonus2 bSkillAtk,"MG_COLDBOLT",100; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",100; bonus2 bSkillAtk,"WZ_EARTHSPIKE",100; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubClass,Class_Boss,40; if (.@r>=7) { .@val = 50; if (.@r>=9) .@val += 50; bonus2 bIgnoreMdefRaceRate,RC_All,.@val; } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
200 Attack
170 / MATK 300 Required Lvl 230 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Arch Mage |
---|---|
Description | A staff containing the pain of bereavement. Indestructible in battle MATK +300 MATK +10% Increases damage of Crimson Arrow and Frozen Slash by 10%. For each 2 Refine Levels: Increases damage of Crimson Rock and Frost Misty by 3%. Refine Level +7: Decreases variable cast time by 10%. Refine Level +9: Increases damage of Crimson Rock and Frost Misty by additional 25%. Refine Level +11: Increases magical damage with Fire and Water element by 10%. [Bonus by Grade] [Grade D]: Damage of Crimson Arrow and Frozen Slash +5%. [Grade C]: Damage of Crimson Arrow and Frozen Slash +8%, S.MATK +1. [Grade B]: Damage of Crimson Arrow and Frozen Slash +12%, SPL +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; bonus2 bSkillAtk,"WL_FROSTMISTY",3*(.@r/2); bonus2 bSkillAtk,"WL_CRIMSONROCK",3*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"WL_FROSTMISTY",25; bonus2 bSkillAtk,"WL_CRIMSONROCK",25; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Water,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",5; bonus2 bSkillAtk,"AG_FROZEN_SLASH",5; if (.@g >= ENCHANTGRADE_C) { bonus bSmatk,1; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",8; bonus2 bSkillAtk,"AG_FROZEN_SLASH",8; if (.@g >= ENCHANTGRADE_B) { bonus bSpl,2; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",12; bonus2 bSkillAtk,"AG_FROZEN_SLASH",12; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
200 Attack
170 / MATK 300 Required Lvl 230 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Arch Mage |
---|---|
Description | A staff containing the pain of bereavement. Indestructible in battle MATK +300 MATK +10% Increases damage of Storm Cannon and Rock Down by 10%. For each 2 Refine Levels: Increases damage of Chain Lightning and Earth Strain by 3%. Refine Level +7: Decreases variable cast time by 10%. Refine Level +9: Increases damage of Chain Lightning and Earth Strain by additional 25%. Refine Level +11: Increases magical damage with Wind and Earth element by 10%. [Bonus by Grade] [Grade D]: Damage of Storm Cannon and Rock Down +5%. [Grade C]: Damage of Storm Cannon and Rock Down +8%, S.MATK +1. [Grade B]: Damage of Storm Cannon and Rock Down +12%, SPL +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ROCK_DOWN",10; bonus2 bSkillAtk,"WL_EARTHSTRAIN",3*(.@r/2); bonus2 bSkillAtk,"WL_CHAINLIGHTNING",3*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"WL_EARTHSTRAIN",25; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",25; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"AG_STORM_CANNON",5; bonus2 bSkillAtk,"AG_ROCK_DOWN",5; if (.@g >= ENCHANTGRADE_C) { bonus bSmatk,1; bonus2 bSkillAtk,"AG_STORM_CANNON",8; bonus2 bSkillAtk,"AG_ROCK_DOWN",8; if (.@g >= ENCHANTGRADE_B) { bonus bSpl,2; bonus2 bSkillAtk,"AG_STORM_CANNON",12; bonus2 bSkillAtk,"AG_ROCK_DOWN",12; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
200 Attack
180 / MATK 320 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | Scientific instrument that was kept in the Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. MATK +320. Increases Neutral and Water elemental magic damage by 15%. Indestructible in battle For each 3 refine levels: MATK +6. Decreases variable cast time by 3%. Refine Level +7: Increases damage of Comet and Jack Frost by 10%. Refine Level +9: Decreases Comet skill cooldown by 10 seconds. Decreases Jack Frost skill cooldown by 1.5 seconds. Refine Level +11: Increases damage of Comet and Jack Frost by additional 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus bVariableCastrate,-3*(.@r/3); bonus bMatk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"WL_JACKFROST",10; bonus2 bSkillAtk,"WL_COMET",10; } if (.@r>=9) { bonus2 bSkillCooldown,"WL_JACKFROST",-1500; bonus2 bSkillCooldown,"WL_COMET",-10000; } if (.@r>=11) { bonus2 bSkillAtk,"WL_JACKFROST",20; bonus2 bSkillAtk,"WL_COMET",20; } },{},{} |
Dropped By |