.:Project Alfheim:.
3x/3x/5x
Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
81%
Availability
88%
Community Rating:
Friendliness
66%
Eventfulness
55%
Game Master Rating:
Friendliness
66%
Availability
64%
Helpfulness
65%
Game-Play Rating:
Economy
58%
Guild Play
55%
Class Balance
67%
Average Rating:
67 / 100
Population Median Reference:
150
Donation Level:
Unavailable
25%
Balanced
75%
Customization Level:
Occasional
34%
Extensive
66%
KazookieCrisps | Played for more than 1 year | 2023-12-31 |
Pre-Re with major quality-of-life adjustments. Random options on gear, Agi/Bless inn, fast sit regen, Alch mats drop multi, MVP instances, Acid Terror rebalanced to worthy skill. Efficiency skills for Alch/BS that use a catalyst to grant 10-min buff where you don't use Acid Bottles/zeny for AT/CT. It breathed new life into my smith!
After ep13, Renewal content is being rebalanced for pre-re. Old Glast Heim (epA-1) was just released as non-instanced maps.
Pre-re for modern times. Very fun!
Server
Stability: 9
Availability: 10
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Community
Friendliness: 9
Eventfulness: 8
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Game Masters
Friendliness: 9
Availability: 7
Helpfulness: 9
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Game-play
Economy: 8
Guild Competition: 7
Class Balance: 9
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hellouwu | Played for more than 1 year | 2023-12-31 |
The server is still fun 1 year in but the delayed updates due to unobtainable goals has hit the population numbers to a point we're at something like 1/5th the population we had at the beginning of 2023. I hope Charlie takes it upon himself to begin looking for and accepting help from those offering, as the two-man squad(on purpose) just isn't enough for a server of this size and scope. More than anything the players want consistency whether it's monthly costume boxes and patreon or updates.
Server
Stability: 9
Availability: 9
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Community
Friendliness: 9
Eventfulness: 7
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Game Masters
Friendliness: 7
Availability: 8
Helpfulness: 8
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Game-play
Economy: 8
Guild Competition: 8
Class Balance: 8
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