.:Project Sunshine:.
5x/5x/5x
Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
88%
Availability
95%
Community Rating:
Friendliness
88%
Eventfulness
85%
Game Master Rating:
Friendliness
88%
Availability
89%
Helpfulness
89%
Game-Play Rating:
Economy
79%
Guild Play
70%
Class Balance
90%
Average Rating:
86 / 100
Population Median Reference:
300
Donation Level:
Unavailable
24%
Balanced
76%
Customization Level:
Unavailable
6%
Occasional
88%
Extensive
6%
Gohan35 | Played for 1 month | 2024-06-11 |
Worst server i've play in 10 years. Dictator staff and no understanding of the game at all. 2 guild quited server because of the behavior of some players and staff managment.
Me and my guild went to the server and we've been playing woe for 12 years. We spent 2 week of intensily farm and leveling to prepare 16 accounts for WoE and make the war of the server great and playable again, it was dead for a while.
And suddenly when the day of our debut on WoE, GM diceded to kick the whole guild out.
Server
Stability: 5
Availability: 5
Stability: 5
Availability: 5
Community
Friendliness: 5
Eventfulness: 5
Friendliness: 5
Eventfulness: 5
Game Masters
Friendliness: 1
Availability: 1
Helpfulness: 1
Friendliness: 1
Availability: 1
Helpfulness: 1
Game-play
Economy: 5
Guild Competition: 1
Class Balance: 5
Economy: 5
Guild Competition: 1
Class Balance: 5
W4nd3r | Played for 3 months | 2024-06-10 |
had a lot of faith for this server, but is pretty much doomed now.
pvm ideas are great, i admit to that, but theres nothing for woe guilds and thats the most i care about, and WoE scene is now dead, population is just going down. couldnt survive the 3 month server curse.
in regards to administration, GM takes everything hyper personal resulting in him micromanaging in the worst possible way, havent seen in 10+ years of woe a gm killing a guild during woe, and for a guild that will leave. kek
Server
Stability: 7
Availability: 7
Stability: 7
Availability: 7
Community
Friendliness: 5
Eventfulness: 5
Friendliness: 5
Eventfulness: 5
Game Masters
Friendliness: 1
Availability: 4
Helpfulness: 3
Friendliness: 1
Availability: 4
Helpfulness: 3
Game-play
Economy: 5
Guild Competition: 1
Class Balance: 3
Economy: 5
Guild Competition: 1
Class Balance: 3