.:Project Alfheim:.
3x/3x/5x
Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
83%
Availability
90%
Community Rating:
Friendliness
88%
Eventfulness
68%
Game Master Rating:
Friendliness
78%
Availability
88%
Helpfulness
88%
Game-Play Rating:
Economy
70%
Guild Play
55%
Class Balance
78%
Average Rating:
78 / 100
Population Median Reference:
115
Donation Level:
Unavailable
50%
Balanced
50%
Customization Level:
Occasional
50%
Extensive
50%
Vipper88 | Played for 12 months | 2024-06-22 |
I stop playing after 1 year, the main reason comes from the admin of this server.
He has a test server, he sit in here all the day, and check log everything players come here and test to prepare for the main server
I go test for upgrading items, i did normally to grow up +10 weapons, i know i need to prepare alot of oridecon, and i prepare twice than that in main server
I go main and lost all to get nothing, and i realized he had lowered the rate, How a mean boy.
Do not play this server!!!
Server
Stability: 3
Availability: 6
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Community
Friendliness: 5
Eventfulness: 1
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Game Masters
Friendliness: 1
Availability: 5
Helpfulness: 5
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Game-play
Economy: 1
Guild Competition: 5
Class Balance: 1
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Owner's reply to this review:
2024-06-22
honestly I'm not even upset at this review. just the idea of an owner watching every single player, then singling out to lower their refine rates only in particular is comedy. boogeyman staff has the time to watch players and then lower their refine rates at opportune times even though thats not remotely how code works! but hey, live in your fantasy world. good luck.
BambiRag | Played for 6 months | 2024-06-22 |
This server is old. I was there when it was at its peak (around 3000 players). The server got notice from Gravity and its population took a dive.
This server customizes a bunch of skills to make some builds more viable (Rogue can select skills from a list. Alchemist got buff to remove grenade/acid bottle cost for few minutes....and more)
They also add scale down renewal contents and classes. Gears and weapons can roll options -> As a result, DPS is higher, but it scales well with the new content
Server
Stability: 10
Availability: 10
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Community
Friendliness: 10
Eventfulness: 10
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Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
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Game-play
Economy: 10
Guild Competition: 10
Class Balance: 10
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FlyingShadow | Played for 4 months | 2024-06-16 |
The systems created here makes pre-renewal Ragnarok a RPG even more horizontal than it already is. This means that it doesn't matter what lvl you are or where you go, you will always be getting items that you can use in the future, like any cards (you can trade them with a NPC) and silvervine cat fruits (also used for trading, but with other NPCs).
On top of that, this server has many QoL changes made to the main game and is constantly being balanced. GM is caring and listens to feedback.
Server
Stability: 10
Availability: 10
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Community
Friendliness: 10
Eventfulness: 8
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Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
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Game-play
Economy: 10
Guild Competition: 6
Class Balance: 10
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odnetnin | Played for 4 months | 2024-05-23 |
This server provides a good mix of new content and is provides new fun content for both solo play and party play. Server is stable and a lot of the new features/dungeons are fun. The only thing this server suffers from is a small player base.
Server
Stability: 10
Availability: 10
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Community
Friendliness: 10
Eventfulness: 8
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Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
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Game-play
Economy: 7
Guild Competition: 1
Class Balance: 10
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