State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
chase - always
20%
1 sec
5 sec
target
attack - Slave amount <= 3
100%
2 sec
10 sec
self
idle - Slave amount <= 3
100%
2 sec
10 sec
self
attack - always
20%
0 sec
5 sec
target
chase - always
30%
1 sec
0 sec
target
attack - always
30%
1 sec
0 sec
target