State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
attack - always
20%
0 sec
30 sec
target
attack - always
20%
0 sec
5 sec
target
attack - always
100%
0 sec
10 sec
self
attack - HP lower than 80 percent
20%
1 sec
5 sec
target
chase - HP lower than 80 percent
20%
1 sec
5 sec
target
idle - Slave amount <= 1
100%
1 sec
30 sec
self
attack - Slave amount <= 2
100%
1 sec
10 sec
self
idle - HP lower than 99 percent
100%
0 sec
3 sec
friend
idle - HP lower than 50 percent
100%
0 sec
3 sec
friend
idle - range attacked
100%
0 sec
5 sec
target
attack - HP lower than 90 percent
20%
1 sec
5 sec
target
idle - range attacked
100%
0 sec
1 sec
target
attack - HP lower than 60 percent
100%
0 sec
15 sec
self
attack - always
100%
0 sec
30 sec
self
idle - always
100%
0 sec
30 sec
self
idle - rude attacked
100%
0 sec
0 sec
self
attack - HP lower than 30 percent
100%
0 sec
100 sec
self