State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
attack - always
5%
1 sec
5 sec
target
attack - always
20%
1 sec
20 sec
self
chase - always
100%
0 sec
0 sec
self
idle - Slave amount <= 0
100%
1 sec
30 sec
self
attack - Slave amount <= 0
100%
1 sec
30 sec
self
attack - HP lower than 50 percent
100%
4 sec
5 sec
self
chase - HP lower than 50 percent
50%
4 sec
5 sec
self
attack - always
20%
0 sec
240 sec
self
attack - HP lower than 30 percent
100%
0 sec
50 sec
self
attack - always
30%
0 sec
10 sec
target
chase - always
30%
0 sec
10 sec
target
attack - always
100%
0 sec
60 sec
self
idle - always
100%
0 sec
60 sec
self
chase - always
50%
0 sec
1 sec
target
idle - rude attacked
100%
0 sec
0 sec
target
idle - rude attacked
100%
0 sec
0 sec
self
attack - After hit by Acid Demonstration
100%
0 sec
0 sec
self