State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
attack - always
20%
1 sec
5 sec
self
idle - always
20%
1 sec
5 sec
self
chase - always
20%
1 sec
5 sec
self
![](images/circle.gif)
Defense disregard attack [Lv 1]
attack - always
10%
0 sec
5 sec
target
idle - always
100%
0 sec
0 sec
random
chase - always
20%
0 sec
0 sec
target
chase - After hit by Fire Wall
100%
0 sec
0 sec
target
chase - After hit by Fire Wall
100%
0 sec
0 sec
target
![](images/circle.gif)
Poison Attribute Attack [Lv 5]
attack - always
10%
0 sec
5 sec
target
attack - always
20%
0 sec
5 sec
target
![](images/circle.gif)
Stun Attack [Lv 5]
attack - always
10%
0 sec
5 sec
target
attack - always
20%
0 sec
50 sec
target
idle - always
20%
0 sec
50 sec
random