State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
attack - Slave amount <= 3
10%
1 sec
10 sec
self
idle - Slave amount <= 3
10%
1 sec
10 sec
self
attack - HP lower than 10 percent
1%
3 sec
60000 sec
self
attack - always
2%
0 sec
240 sec
self
attack - always
3%
1 sec
6 sec
target
chase - always
1%
0 sec
10 sec
target
idle - After hit by Acid Demonstration
10%
0 sec
10 sec
self
attack - After hit by Acid Demonstration
10%
0 sec
10 sec
self
chase - After hit by Acid Demonstration
10%
0 sec
10 sec
self
attack - always
3%
1 sec
30 sec
self
attack - HP lower than 30 percent
10%
1 sec
60000 sec
self
chase - friend HP lower than 99 percent
3%
0 sec
2 sec
friend
chase - HP lower than 99 percent
3%
0 sec
2 sec
self
idle - HP lower than 99 percent
3%
0 sec
2 sec
self
attack - HP lower than 99 percent
1%
0 sec
2 sec
self
attack - friend HP lower than 99 percent
1%
0 sec
2 sec
friend
idle - friend HP lower than 99 percent
3%
0 sec
2 sec
friend
attack - range attacked
5%
0 sec
10 sec
self
attack - always
10%
0 sec
10 sec
self
idle - always
10%
0 sec
10 sec
self
attack - always
1%
0 sec
10 sec
self
attack - always
1%
0 sec
240 sec
self
idle - rude attacked
10%
0 sec
0 sec
self
attack - always
2%
1 sec
60 sec
target
chase - always
5%
1 sec
30 sec
target
attack - a target is in cast range
5%
1 sec
6 sec
target