.:Skill Analysis:.
State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
attack - always
1%
0 sec
30 sec
target
chase - always
1%
0 sec
30 sec
target
![](images/circle.gif)
attack - HP lower than 80 percent
100%
2 sec
30 sec
self
idle - HP lower than 45 percent
100%
0 sec
5 sec
self
![](images/circle.gif)
chase - always
100%
0 sec
30 sec
self
idle - range attacked
100%
0 sec
1 sec
self
![](images/circle.gif)
attack - always
20%
0 sec
30 sec
self
chase - always
20%
0 sec
30 sec
self
![](images/circle.gif)
attack - always
100%
0 sec
30 sec
self
idle - rude attacked
100%
0 sec
0 sec
self
chase - rude attacked
50%
0 sec
5 sec
self
![](images/circle.gif)
chase - always
50%
1 sec
5 sec
self
attack - always
50%
1 sec
5 sec
self