Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Acidus   (ACIDUS)   Mob-ID#1713
Elements
HP 51112
Level 80
Race Dragon
Property
Holy 2
Size Large
Hit(100%) 171
Flee(95%) 258 Base Exp 28043
Walk Speed Average Job Exp 8023
Atk Delay 1.01s
Attack 1289-2109 Base Exp / HP 0.549:1
Def 29 Job Exp / HP 0.157:1
Magic Def 69 Delay After Hit Short
Atk Range 2 cells Str 1 Int 135
Spell Range 10 cells Agi 71 Dex 103
Sight Range 12 cells Vit 55 Luk 69
3@tower(10)
- The Endless Tower
abyss_02
- Abyss Lakes Underground Cave F2
 + 10x / 10 min
abyss_03
- Abyss Lakes Underground Cave F3
 + 60x / 10 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
50%
Holy
-25%
Shadow
150%
Ghost
50%
Undead
125%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 6]
Stun Attack [Lv 5]

Acidus   (G_ACIDUS)   Mob-ID#1757
Elements
HP 51112
Level 80
Race Dragon
Property
Holy 2
Size Large
Hit(100%) 171
Flee(95%) 258 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 1.01s
Attack 1289-2109 Base Exp / HP 0:1
Def 39 Job Exp / HP 0:1
Magic Def 69 Delay After Hit Short
Atk Range 2 cells Str 1 Int 135
Spell Range 10 cells Agi 71 Dex 103
Sight Range 12 cells Vit 55 Luk 69
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
50%
Holy
-25%
Shadow
150%
Ghost
50%
Undead
125%

Angeling   (ANGELING)   Mob-ID#1096
Elements
HP 55000
Level 20
Race Angel
Property
Holy 4
Size Medium
Hit(100%) 90
Flee(95%) 163 Base Exp 163
Walk Speed Slow Job Exp 144
Atk Delay 1.07s
Attack 120-195 Base Exp / HP 0.003:1
Def 0 Job Exp / HP 0.003:1
Magic Def 70 Delay After Hit Average
Atk Range 1 cells Str 1 Int 75
Spell Range 10 cells Agi 50 Dex 68
Sight Range 12 cells Vit 20 Luk 200
3@tower(1)
- The Endless Tower
pay_fild04
- Sograt Desert
 + 1x / 60~90 min
xmas_dun01
- Toy Factory Warehouse
 + 1x / 60~90 min
yuno_fild03
- El Mes Plateau
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
0%
Fire
0%
Wind
0%
Poison
0%
Holy
-100%
Shadow
200%
Ghost
0%
Undead
175%
Drops
Monster Skills
Slaves
When:
- On Spawn (100% chance)
- Slave amount <= 3 (100% chance)

Angeling   (EM_ANGELING)   Mob-ID#1766
Elements
HP 128430
Level 99
Race Angel
Property
Holy 3
Size Small
Hit(100%) 136
Flee(95%) 300 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.29s
Attack 60-71 Base Exp / HP 0:1
Def 40 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 80 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Chase
  • Immune to knockback
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
25%
Holy
-50%
Shadow
175%
Ghost
25%
Undead
150%
Monster Skills
Slaves
When:
- Slave amount <= 3 (100% chance)

Angeling   (G_EM_ANGELING)   Mob-ID#1852
Elements
HP 120
Level 99
Race Angel
Property
Holy 3
Size Small
Hit(100%) 136
Flee(95%) 300 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.29s
Attack 60-71 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 80 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
25%
Holy
-50%
Shadow
175%
Ghost
25%
Undead
150%

Angeling   (G_ANGELING)   Mob-ID#1568
Elements
HP 55000
Level 20
Race Angel
Property
Holy 4
Size Medium
Hit(100%) 90
Flee(95%) 163 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.07s
Attack 120-195 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 70 Delay After Hit Average
Atk Range 1 cells Str 1 Int 75
Spell Range 10 cells Agi 50 Dex 68
Sight Range 12 cells Vit 20 Luk 200
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
0%
Fire
0%
Wind
0%
Poison
0%
Holy
-100%
Shadow
200%
Ghost
0%
Undead
175%

Antonio   (ANTONIO)   Mob-ID#1247
Elements
HP 10
Level 10
Race Plant
Property
Holy 3
Size Medium
Hit(100%) 31
Flee(95%) 185 Base Exp 3
Walk Speed Very Fast Job Exp 2
Atk Delay 0.72s
Attack 13-20 Base Exp / HP 0.3:1
Def 100 Job Exp / HP 0.2:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 50
Spell Range 10 cells Agi 1 Dex 100
Sight Range 12 cells Vit 1 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
25%
Holy
-50%
Shadow
175%
Ghost
25%
Undead
150%
Drops
Monster Skills

Archangeling / Arc Angeling   (ARCHANGELING)   Mob-ID#1388
Elements
HP 79523
Level 60
Race Angel
Property
Holy 3
Size Medium
Hit(100%) 145
Flee(95%) 200 Base Exp 4152
Walk Speed Average Job Exp 2173
Atk Delay 1.07s
Attack 669-890 Base Exp / HP 0.052:1
Def 54 Job Exp / HP 0.027:1
Magic Def 58 Delay After Hit Short
Atk Range 1 cells Str 1 Int 74
Spell Range 10 cells Agi 65 Dex 65
Sight Range 12 cells Vit 80 Luk 105
3@tower(1)
- The Endless Tower
yuno_fild05
- El Mes Plateau
 + 1x / 60~63 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
25%
Holy
-50%
Shadow
175%
Ghost
25%
Undead
150%
Drops
Monster Skills
Slaves

Botaring (Re-Stats)   (BOTARING)   Mob-ID#2093
Elements
HP 15
Level 15
Race Formless
Property
Holy 1
Size Small
Hit(100%) 45
Flee(95%) 167 Base Exp 7
Walk Speed Average Job Exp 7
Atk Delay 1.87s
Attack 20-40 Base Exp / HP 0.467:1
Def 20 Job Exp / HP 0.467:1
Magic Def 20 Delay After Hit Short
Atk Range 2 cells Str 10 Int 10
Spell Range 10 cells Agi 10 Dex 77
Sight Range 12 cells Vit 10 Luk 77
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
    Neutral
    100%
    Water
    75%
    Earth
    75%
    Fire
    75%
    Wind
    75%
    Poison
    75%
    Holy
    0%
    Shadow
    125%
    Ghost
    75%
    Undead
    100%
    Drops

    Christmas Cookie   (COOKIE_XMAS)   Mob-ID#1246
    Elements
    HP 2090
    Level 28
    Race Demi-Human
    Property
    Holy 2
    Size Small
    Hit(100%) 72
    Flee(95%) 148 Base Exp 461
    Walk Speed Very Slow Job Exp 284
    Atk Delay 1.25s
    Attack 140-170 Base Exp / HP 0.221:1
    Def 0 Job Exp / HP 0.136:1
    Magic Def 50 Delay After Hit Very Short
    Atk Range 1 cells Str 1 Int 53
    Spell Range 10 cells Agi 24 Dex 45
    Sight Range 12 cells Vit 30 Luk 100
    xmas_dun01(40)
    - Toy Factory Warehouse
    xmas_dun02(20)
    - Toy Monitoring Room
    Mode
    • Cast Sensor (Idle)
    Neutral
    100%
    Water
    50%
    Earth
    50%
    Fire
    50%
    Wind
    50%
    Poison
    50%
    Holy
    -25%
    Shadow
    150%
    Ghost
    50%
    Undead
    125%
    Drops
    Monster Skills

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