.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
150 Attack
290 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 5 | |
Applicable Jobs | Wind Hawk |
---|---|
Description | A bow made of angel wings. ATK +5%, CON +2 Increases damage of Crescive Bolt by 5%. Refine Level +5: Increases damage of Crescive Bolt by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Crescive Bolt by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Crescive Bolt by additional 5%. Increases damage of Gale Storm by 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",5; if (.@r>=5) { bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"WH_GALESTORM",15; bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
60 Attack
120 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | Not much is known about the mysterious Angelic Wing Dagger. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
1z
Sell
0z
Weight
1 Attack
5000 / MATK 10000 Weapon Lvl 1 Slot 0 Range 2 | |
Applicable Jobs | Every Job |
---|---|
Description | "The Real Holy Cross" |
Item Script |
expand to view script{ bonus bAllStats,50; bonus bBaseAtk,3300; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddClass,Class_All,100; skill "WZ_STORMGUST",10; skill "WZ_METEOR",10; skill "WZ_VERMILION",10; skill "GM_SANDMAN",1; bonus bVariableCastrate,-100; bonus bFixedCastrate,-100; bonus bAspdRate,100; },{},{} |
Dropped By | No Result |
Antique cello [1] [One Hand] Item ID# 32113 (Antique_Cello_J) | |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
25 Attack
180 / MATK 120 Required Lvl 100 Weapon Lvl 4 Slot 1 Range 2 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"CG_ARROWVULCAN",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
120 Attack
180 Required Lvl 170 Weapon Lvl 4 Slot 2 Range 2 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | Noble Cello. It is said to be used in high-end banquets such as the royal banquet. Decreases variable cast time by 10%. For each refine level: Increases long ranged physical damage by 1%. Refine Level +9: Decreases Severe Rainstorm skill cooldown by 1 second. Refine Level +11: Decreases Severe Rainstorm SP Consumption by 20%. |
Item Script | { .@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20; },{},{} |
Dropped By | No Result |
Antique Gatling Gun [1] [Two Handed] Item ID# 830005 (Antique_Gatling_Gun) | |
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
300 Attack
180 / MATK 120 Required Lvl 100 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | Not Available [iRO Description] A gatling gun decorated in a glass case that looks like an antique. It seems that it cannot be created with modern technology. When physically attacking, adds 1% chance to drain 5% of damage as SP. Increase damage of Round Trip by 7% per 10 base AGI. Increase damage of Round Trip by 30% when total base Agi is above 110. Adds 1% additional chance to drain SP per 2 refine rates. MATK + 120 Type : Gatling Gun Attack : 180 Weapon Level : 4 Required level : 100 Class : Gunslinger Classes |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"RL_QD_SHOT",BaseLevel*5; bonus2 bSkillCooldown,"RL_HEAT_BARREL",-8000*.@r; bonus2 bSkillAtk,"RL_R_TRIP",7*(readparam(bAgi)/10); if (readparam(bAgi)>=110) bonus2 bSkillAtk,"RL_R_TRIP",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
90 Attack
30 / MATK 230 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | A magic staff charged with freezing power of water. INT +3, MATK +230. Increases damage of Cold Bolt and Frost Diver by 10%. When equipped with Aqua Robe, Aqua Shoes and Aqua Orb: Increases Water elemental magic damage by 40%. Decreases Wind elemental magic damage by 30%. Increases damage taken from Wind elemental attacks by 50%. Enchantable: Yes More Information on Combo: |
Item Script | { bonus bAtkEle,Ele_Water; bonus bInt,3; bonus2 bSkillAtk,"MG_COLDBOLT",10; bonus2 bSkillAtk,"MG_FROSTDIVER",10; },{},{} |
Dropped By | No Result |
Aquarius Staff [1] [One Hand] Item ID# 26167 (Aquarius_Staff_J) | |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
30 Attack
ATK 0 / MATK 10 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Novice Mage Acolyte Priest Wizard Supernovice Monk Sage Soul Linker |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatk,50+BaseLevel; bonus bAspdRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard) { bonus bAspdRate,10; bonus bDelayrate,-10; bonus bMatkRate,25; bonus2 bSkillAtk,"WL_HELLINFERNO",50; bonus2 bSubRace,RC_DemiHuman,10; if (.@r>=7) { .@val = 50; if (.@r>=9) .@val += 50; bonus2 bIgnoreMdefRaceRate,RC_All,.@val; } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
120 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A spear once used by hero that receives the blessing of water spirit. This beautiful spear has a shape sea wave. It resonates with Ancient Hero's Boots. For each 2 refine levels, ATK +10. For each 3 refine levels, increases ranged physical attack by 4%. Refine Level +7: Increases damage of Canon Spear and Banishing Point by 15%. Refine Level +9: Reduces after attack delay by 10%. Increases damage of Canon Spear and Banishing Point by 20%. When equipped with Ancient Hero's Boots: Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical attack. |
Item Script |
expand to view script{ .@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus bLongAtkRate,.@r/3*4; } if (.@r>=7) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
140 Attack
205 Required Lvl 190 Weapon Lvl 5 Slot 2 Range 3 | |
Applicable Jobs | Royal Guard |
---|---|
Description | An improved version of a beautiful spear reminiscent of a raging wave that is said to have been used by a hero blessed with a water spirit in the past. Resonates with Hero's Boots-LT. ATK +5% Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases ranged physical damage by 4%. Refine Level +7: Increases damage of Cannon Spear and Banishing Point by 15%. ASPD +10% (Decreases after attack delay by 10%). Refine Level +9: Increases damage of Cannon Spear and Banishing Point by additional 35%. Refine Level +11: Perfect HIT +15% Increases physical damage against enemies of every size by 15%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: Physical Damage against enemies of every element +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bAspdRate,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; if (.@r>=9) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",35; bonus2 bSkillAtk,"LG_CANNONSPEAR",35; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bPerfectHitAddRate,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bAddEle,Ele_All,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
48000z
Sell
24000z
Weight
100 Attack
90 Required Lvl 33 Weapon Lvl 3 Slot 1 Range 5 | |
Applicable Jobs | Archer Thief Hunter Rogue Bard / Dancer |
---|---|
Description | A powerful siege weapon that is, in essence, a huge crossbow. DEX + 2 |
Item Script | { bonus bDex,2; },{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Enchantment | Socket Enchantable |
Obtainable From | Blacksmith Job Quest Old Blue Box |
Required For | Blacksmith Job Quest |
Type
Weapon
Class
Bow
Buy
48000z
Sell
24000z
Weight
100 Attack
90 Required Lvl 33 Weapon Lvl 3 Slot 2 Range 5 | |
Applicable Jobs | Archer Thief Hunter Rogue Bard / Dancer |
---|---|
Description | A powerful siege weapon that is, in essence, a huge crossbow. DEX + 2 |
Item Script | { bonus bDex,2; },{},{} |
Dropped By | |
Enchantment | Generated by Socket Enchanting |
Obtainable From | Old Blue Box, Old Violet Box |