.:Renewal Item Database:.
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
10 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
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Description | An elegant robe. Can only be worn by high rank law officer. VIT +5. Enables the use of Level 1 Sacrifice. For each refine level: Decreases damage taken from Fire and Shadow elemental attacks by 3%. When equipped with Morrigan's Manteau: Consultation Robe0 becomes Ghost elemental. For each refine level of Consultation Robe: AGI +1, FLEE +2. When equipped with Valkyrie Manteau: VIT +5. Decreases damage taken from Neutral, Fire and Shadow elemental attacks by 10%. For each refine level of Consultation Robe: VIT +1, LUK +1. If Refine Level of Consultation Robe is +10 or higher: Decreases damage taken from Neutral elemental attacks by 10%. When equipped with Devilring Card: Disables the effect of Devilring Card. More Information on Combo: |
Combo Script |
{ .@r = getequiprefinerycnt(EQI_ARMOR); .@val = 10; bonus bVit,(5+.@r); bonus bLuk,.@r; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Dark,10; if (.@r >= 10) { .@val += 10; } bonus2 bSubEle,Ele_Neutral,.@val; } |
Item Script | { .@r = getrefine(); bonus bVit,5; skill "PA_SACRIFICE",1; bonus2 bSubEle,Ele_Dark,.@r*3; bonus2 bSubEle,Ele_Fire,.@r*3; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Rebirth Job except High Novice & Supernovice |
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Description | A manteau that is worn by the Valkyries, Odin's battle maidens. Indestructible (except in upgrade attempts). [Mage, Archer, Acolyte Class] Perfect Dodge + 5 Increases Perfect Dodge by (upgrade level*2). [Swordman, Merchant, Thief Class] Reflect 5% melee damage back to enemies. Increases percentage reflect damage by (upgrade level*2). [Valkyrie Helm & Valkyrja's Armor & Valkyrja's Manteau & Valkyrja's Shoes Equip Set] More Information on Combo: |
Combo Script |
{ .@r = getequiprefinerycnt(EQI_ARMOR); .@val = 10; bonus bVit,(5+.@r); bonus bLuk,.@r; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Dark,10; if (.@r >= 10) { .@val += 10; } bonus2 bSubEle,Ele_Neutral,.@val; } |
Item Script |
expand to view script{ bonus bUnbreakableGarment; .@r = getrefine(); if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) bonus bFlee2,5+(min(.@r,10)*2); else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) bonus bShortWeaponDamageReturn,5+(min(.@r,10)*2); },{},{} |
Dropped By |