Renewal
.:Item Database:.
Weapon - Shotgun

Gate Keeper [0]   [Two Handed]   Item ID# 13156 (Gate_Keeper)
Type
Weapon
Class
Shotgun
Buy
56000z
Sell
28000z
Weight
100
Attack
210
Required Lvl
24
Weapon Lvl
2
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
As the most powerful, readily available shotgun, this weapon has been nicknamed, "A Gunslinger's best friend".
Add a 5% chance of auto casting Level 6 Spread Attack on the enemy when attacking.
Inflicts splash damage.
Item Script
{ bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; },{},{}
Dropped By

Gate Keeper-DD [0]   [Two Handed]   Item ID# 13167 (Gate_KeeperDD)
Type
Weapon
Class
Shotgun
Buy
72000z
Sell
36000z
Weight
130
Attack
200
Required Lvl
70
Weapon Lvl
4
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
The barrel of the original Gate Keeper is made out of pure Oridecon, making it very durable.
DEX + 1
Each refine level increases DEF by 1.
Inflicts splash damage.
Add a 3% chance of auto casting Level 6 Spread Attack on the enemy when attacking.
Item Script
{ bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; bonus bDef,getrefine(); bonus bDex,1; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Glorious Shotgun [0]   [Two Handed]   Item ID# 13178 (Krieger_Shotgun1)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
0
Attack
110
Required Lvl
80
Weapon Lvl
4
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
Increases physical attack against DemiHuman monster by 55%.
Adds 20% defense bypassing on Demi-human monster.
Splash Attack.
Increases 30% damage of skill Triple Action.
Indestructible (except in upgrade attempts).
[Refine Rate >= 6]
Adds 5% defense bypassing on Demi-human monster.
[Slaughter] Lv 1
[Refine Rate >= 9]
Increases the damage of Spread Attack by 2% for each refine level of the weapon.
Gives Spread Attack a chance to Stun the opponent.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{}
Dropped By No Result
Obtainable FromBattleground

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