Renewal
.:Renewal Item Database:.
Armor - Armor

Mage Coat [0]   [Body]   Item ID# 2334 (Mage_Coat)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
60
Defense
40
Required Lvl
50
Armor Lvl
1
Slot
0
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
An exclusive robe for Mage Class characters that contains magic power.
MDEF + 5, INT + 1
[Ancient Sorcery & Mage Coat Equip Set]

More Information on Combo:
Item Script
{ bonus bMdef,5; bonus bInt,1; },{},{}
Dropped By
EnchantmentSocket Enchantable
Armor (Stat) Enchantable
Obtainable FromOld Violet Box

Mage Coat [1]   [Body]   Item ID# 2372 (Mage_Coat_)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
60
Defense
40
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
An exclusive robe for Mage Class characters that contains magic power.
MDEF + 5, INT + 1
[Ancient Sorcery & Mage Coat Equip Set]

More Information on Combo:
Item Script
{ bonus bMdef,5; bonus bInt,1; },{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting

Magic Protector Robe [1]   [Body]   Item ID# 450150 (MD_Geffen_Robe)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
80
Defense
110
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Uniforms of Geffen wizards. It has the ability to improve magical power efficiency when chanting spells.

MaxHP +3%, INT +3, DEX +3.
Increases recovery amount gained from healing skills and items by 10%.
Decreases SP Consumption by 10%.

For each Refine Level: MATK +10

For each 2 Refine Levels:
Decreases variable cast time by 2%.

Refine Level +9:
Increases magical damage with every element by 10%.

Refine Level +11:
Decreases variable cast time by additional 7%.

Refine Level +13:
MATK +60
Item Script
expand to view script
{ .@r = getrefine(); bonus bHealPower2,10; bonus bUseSPrate,-10; bonus bMaxHPrate,3; bonus bInt,3; bonus bDex,3; bonus bMatk,10*.@r; bonus bVariableCastrate,-2*(.@r/2); if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=11) { bonus bVariableCastrate,-7; if (.@r>=13) { bonus bMatk,60; } } } },{},{}
Dropped By No Result

Magical Cloth [1]   [Body]   Item ID# 450132 (Magical_Cloth)
Type
Armor
Class
Armor
Buy
200000z
Sell
100000z
Weight
10
Defense
45
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A close that was created all night by a wizard who longed for a magic swordsman to amplify his magical power.
I managed to amplify the magical power, but I couldn't equip the essential sword.

Increases Fire, Water, Wind and Earth elemental magic damage by 5%.

Refine Level +7:
ASPD +10% (After attack delay -10%).
Increases Fire, Water, Wind and Earth elemental magic damage by additional 2%.

Refine Level +8:
Increases Fire, Water, Wind and Earth elemental magic damage by additional 3%.
Indestructible in battle

Refine Level +9:
Increases Fire, Water, Wind and Earth elemental magic damage by additional 5%.
Random chance to increase damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 100% for 10 seconds when recieving physical damage.

When equipped with Sorcerer Celia Card:
MATK +5%.
Ignores magic defense of all race enemies by 50%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Earth,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Fire,5; if (.@r>=7) { bonus bAspdRate,10; bonus2 bMagicAtkEle,Ele_Earth,2; bonus2 bMagicAtkEle,Ele_Water,2; bonus2 bMagicAtkEle,Ele_Wind,2; bonus2 bMagicAtkEle,Ele_Fire,2; } if (.@r>=8) { bonus bUnbreakableArmor; bonus2 bMagicAtkEle,Ele_Earth,3; bonus2 bMagicAtkEle,Ele_Water,3; bonus2 bMagicAtkEle,Ele_Wind,3; bonus2 bMagicAtkEle,Ele_Fire,3; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Earth,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Fire,5; autobonus "{ bonus2 bSkillAtk,\"MG_FIREBOLT\",100; bonus2 bSkillAtk,\"MG_COLDBOLT\",100; bonus2 bSkillAtk,\"MG_LIGHTNINGBOLT\",100; bonus2 bSkillAtk,\"WZ_EARTHSPIKE\",100; }",2000,10000; } },{},{}
Dropped By No Result

Mantle [0]   [Body]   Item ID# 2307 (Mantle)
Type
Armor
Class
Armor
Buy
10000z
Sell
5000z
Weight
60
Defense
37
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A cloak that is simple, yet elegant.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
EnchantmentSocket Enchantable
Armor (Stat) Enchantable
Obtainable FromOld Blue Box

Mantle [1]   [Body]   Item ID# 2308 (Mantle_)
Type
Armor
Class
Armor
Buy
10000z
Sell
5000z
Weight
60
Defense
37
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A cloak that is simple, yet elegant.
Item Script
{},{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting
Armor (Stat) Enchantable
Obtainable FromOld Blue Box, Old Violet Box

Mars Armor [1]   [Body]   Item ID# 15363 (Mars_Armor_TW)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
30
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Guillotine Cross
Shadow Chaser
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus3 "{ bonus bAspd,2; }",1000,10000,"TF_BACKSLIDING","{ specialeffect2 EF_HASTEUP; }"; bonus bDex,3*(.@r/4); bonus bMaxHPrate,3*(.@r/4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Player_Human,15; bonus2 bIgnoreDefRaceRate,RC_Brute,15; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,15; if (.@r>=12) { bonus2 bSkillCooldown,"GC_DARKCROW",-5000; bonus2 bSkillAtk,"SC_TRIANGLESHOT",2*(getskilllv("AC_DOUBLE")); } },{},{}
Dropped By No Result

Medic's Robe [1]   [Body]   Item ID# 2380 (Medic_Robe)
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
0
Defense
25
Required Lvl
80
Armor Lvl
1
Slot
1
Applicable Jobs
Acolyte
Priest
Monk
Description
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
MaxHP +150
MDEF +2
Reduces damage from Demihuman monsters by 2%.
[+Combat Boots and Commander's Manteau]
INT +3. MaxHP +12%.
Reduces Holy Light variable cast time by 50%.
Increases damage from all non-Demihuman monsters by 300%.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds.

More Information on Combo:
Item Script
{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; },{},{}
Dropped By No Result
EnchantmentArmor (Stat) Enchantable
Obtainable FromBattleground

Medical Scrubs [1]   [Body]   Item ID# 15205 (Holy_Coat)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
100
Defense
50
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A coat that usually worn by combat medic in battlefield.

MDEF +10
Reduces after skill delay by 10%.
Increases Healing skills effectiveness by 2%.
Increases restoration gained from Healing skills and items by 1%.

Refine Level +7:
DEF +50
Increases Healing skills effectiveness by 4%.
Increases restoration gained from Healing skills and items by 2%.
Indestructible in battle

Refine Level +8:
DEF +100
Reduces damage taken from Demihuman monsters by 7%.
Increases Healing skills effectiveness by 6%.
Increases restoration gained from Healing skills and items by 3%.

Refine Level +9:
DEF +150
Increases resistance against Stone Curse status by 50%.
Increases Healing skills effectiveness by 8%.
Increases restoration gained from Healing skills and items by 4%.

When combined with Argiope Card:
If refine level of Holy White Coat at least +9:
Prevents Frozen status.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,10; bonus bDelayrate,-10; .@val = 1; if (.@r >= 7) { .@def = 50; bonus bUnbreakableArmor,1; .@val += 2; if (.@r >= 8) { .@def += 100; .@val += 3; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player_Human,7; if (.@r >= 9) { .@def += 150; .@val += 4; bonus2 bResEff,Eff_Stone,5000; } } bonus bDef,.@def; } bonus bHealPower,2*.@val; bonus bHealPower2,.@val; bonus bAddItemHealRate,.@val; },{},{}
Dropped By No Result

Menswear [0]   [Body]   Item ID# 15089 (Lounge_Suit)
Lounge Suit
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
30
Defense
40
Required Lvl
80
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A suit usually worn by Gentleman.
ASPD +3%
Reduces after cast delay by 3%.
Reduces variable cast time by 3%.

When refined to +7 or above:
ASPD +2%
Reduces after cast delay by 2%.
Reduces variable cast time by 2%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bAspdRate,3+((.@r>=7)?2:0); bonus bDelayrate,-3-((.@r>=7)?2:0); bonus bVariableCastrate,-3-((.@r>=7)?2:0); },{},{}
Dropped By

Meteo Plate Armor [1]   [Body]   Item ID# 2364 (Meteo_Plate_Armor)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
300
Defense
85
Required Lvl
55
Armor Lvl
1
Slot
1
Applicable Jobs
High Swordman
High Merchant
Lord Knight
Whitesmith
Paladin
Creator
Description
A plate armor made of a meteoric stone that consists of unkown substances.
Add a 30% resistance to the Stun and Freeze status.
Item Script
{ bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; },{},{}
Dropped By
EnchantmentArmor (Stat) Enchantable

Mighty Black Threaded Armor [1]   [Body]   Item ID# 15283 (Armor_of_Rosary)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
80
Defense
60
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A suit of armor that enhances the user, allowing them to crush their enemies. It was buried with its previous owner.

ATK +10. Pierces physical defense of all monsters by 10%.

Refine Level +7:
ATK +20. Pierces physical defense of all monsters by 20%.

Refine Level +8:
ATK +20. Pierces physical defense of all monsters by 20%.
Indestructible in battle

Refine Level +9:
ATK +30. Pierces physical defense of all monsters by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,10; bonus2 bIgnoreDefRaceRate,RC_All,10; if (.@r>=7) { bonus bBaseAtk,20; bonus2 bIgnoreDefRaceRate,RC_All,20; } if (.@r>=8) { bonus bBaseAtk,20; bonus2 bIgnoreDefRaceRate,RC_All,20; bonus bUnbreakableArmor; } if (.@r>=9) { bonus bBaseAtk,30; bonus2 bIgnoreDefRaceRate,RC_All,20; } },{},{}
Dropped By No Result

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