.:Renewal Item Database:.
Weapon - Dagger
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
100 Attack
170 Required Lvl 48 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Any man holding the Warrior's Balmung will gather new inner strength. All Stats + 5 |
Item Script | { bonus bAllStats,5; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
40 Attack
80 Required Lvl 36 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
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Description | A blade created to cut down stubborn weeds. Ignores physical defense of Plant monsters by 100%. Increases physical damage against Plant monsters by 15%. Decreases damage taken from Plant monsters by 15%. |
Item Script | { bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50 Attack
135 Required Lvl 50 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | High Thief Assassin Cross Stalker |
---|---|
Description | A dagger designed for war. Its saw-like edge is dipped in poison. Has a 10% chance to inflicts Poison status on target when using Raid skill. Has a chance to be buffed with ATK +10% for 5 seconds when doing melee physical attack. |
Item Script | { bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} |
Dropped By |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
140 Attack
160 / MATK 230 Required Lvl 220 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Abyss Chaser |
---|---|
Description | A dagger equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Dagger. MATK +230 For each 2 Refine Levels: Increases damage of Abyss Square by 7%. For each 3 Refine Levels: Increases damage of From the Abyss by 10%. For each 4 Refine Levels: Increases magical damage with every element by 3%. ASPD +7% (Decreases after attack delay by 7%). [Bonus by Grade] [Grade D]: SPL +2 [Grade C]: Damage of Abyss Square +10%. [Grade B]: S.MATK +2 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",7*(.@r/2); bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS",10*(.@r/3); bonus2 bMagicAtkEle,Ele_All,3*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bSpl,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
140 Attack
200 Required Lvl 220 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Kagerou / Oboro |
---|---|
Description | A dagger equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Edge. For each 2 Refine Levels: Increases damage of Shadow Dance by 5%. For each 3 Refine Levels: Increases damage of Shadow Flash by 7%. For each 4 Refine Levels: Increases melee physical damage by 3%. [Bonus by Grade] [Grade D]: POW +2 [Grade C]: Damage of Shadow Dance +7%. [Grade B]: P.ATK +2 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"SS_KAGENOMAI",5*(.@r/2); bonus2 bSkillAtk,"SS_KAGEGISSEN",7*(.@r/3); bonus bShortAtkRate,3*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bPow,1; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"SS_KAGENOMAI",7; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,1; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
80 Attack
160 / MATK 170 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | It was a dagger that was easy to see everywhere. It was terribly transformed by the magic interference device installed by the Illusionians. MATK +170. Increases damage of Flaming Petals and Freezing Spear by 10%. For each 3 refine levels: MATK +6. Refine Level +7: Increases damage of Flaming Petals and Freezing Spear by additional 10%. Refine Level +9: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Flaming Petals and Freezing Spear by additional 10%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; bonus bMatk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; } if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; } },{},{} |
Dropped By |