.:Renewal Item Database:.
Weapon - Rifle
Abyss Rifle [1] [Two Handed] Item ID# 28249 (Variant_Rifle) | |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
85 Attack
170 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon that has been mutated by receiving the magical power of a stranger. Even if they look the same, their performance is different. Decreases damage taken from Players by 30%. For each 10 base INT: Increases damage of Hammer of God by 7%. Base INT is at least 110: Increases damage of Hammer of God by additional 30%. Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (After attack delay -10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. Indestructible in battle |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",7*(readparam(bInt)/10); if (readparam(bInt)>=110) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30; } if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
150 Attack
280 Required Lvl 180 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A rifle filled with false beliefs. Indestructible in battle Increases damage of Hammer of God by 10%. For each 3 Refine Levels: ATK +18 Refine Level +7: Increases damage of Hammer of God by additional 20%. Refine Level +9: Decreases Hammer of God skill cooldown by 8 seconds. Refine Level +11: Increases damage of Hammer of God by additional 25%. Refine Level +12: Increases ranged physical damage by 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10; bonus bBaseAtk,18*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; if (.@r>=9) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-8000; if (.@r>=11) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",25; if (.@r>=12) { bonus bLongAtkRate,15; } } } } },{},{} |
Dropped By | No Result |