.:Renewal Item Database:.
Weapon - Rifle
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
50 Attack
50 Weapon Lvl 1 Slot 3 Range 9 Refineable No | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Small fire arm adjusted for range and accuracy. Actually easy to handle than a pistol. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 45 Weapon Lvl 3 Slot 0 Range 9 Refineable No | |
Applicable Jobs | Gunslinger |
---|---|
Description | A rifle made by the Paradise Group. ATK +3% Base Level at least 60: Increases ranged physical damage by 10%. Base Level at least 75: Increases damage of Tracking by 20%. Base Level at least 90: Increases damage of Tracking by additional 15%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"GS_TRACKING",10; if (BaseLevel>=90) bonus2 bSkillAtk,"GS_TRACKING",15; },{},{} |
Dropped By | No Result |
Patent Master Soul Rifle [2] [Two Handed] Item ID# 810001 (Up_Master_Soul_Rifle) Awakened Master Soul Rifle | |
Type
Weapon
Class
Rifle
Buy
20z
Sell
10z
Weight
100 Attack
200 / MATK 250 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A rifle with the power of the soul used by those who have reached the Level of Gunmaster who can handle all guns skillfully. A powerful force was inhabited and began to show its natural strength. It seems to resonate with the Great Hero's Boots. MATK +250 For each 2 Refine Levels: MATK +15 For each 3 Refine Levels: Increases damage of Soul Strike and Napalm Vulcan by 15%. Refine Level +7: Increases damage of Soul Expansion by 20% and magical damage with Fire element by 15%. Refine Level +9: Ranged physical attacks have a 15% chance to autocast Level 10 Soul Strike. Refine Level +11: Ranged physical attacks have a 7% chance to autocast Level 3 Napalm Vulcan or Level 3 Soul Expansion. When equipped with Great Hero's Boots: INT +10 Increases magical damage with Ghost element by 5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"MG_SOULSTRIKE",15*(.@r/3); bonus2 bSkillAtk,"HW_NAPALMVULCAN",15*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"WL_SOULEXPANSION",20; bonus2 bMagicAddEle,Ele_Ghost,15; } if (.@r>=9) { bonus5 bAutoSpell,"MG_SOULSTRIKE",10,150,BF_LONG,1; } if (.@r>=11) { bonus5 bAutoSpell,"HW_NAPALMVULCAN",3,70,BF_LONG,1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,70,BF_LONG,1; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
180 Attack
270 Required Lvl 230 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A rifle containing the pain of bereavement. ATK +10% Increases damage of Only One Bullet and Spiral Shooting by 10%. For each 2 Refine Levels: Increases damage of Hammer of God by 3%. Refine Level +7: ASPD +10% (Decreases after attack delay by 10%). Refine Level +9: Increases damage of Hammer of God by additional 25%. Refine Level +11: Increases physical damage against enemies of every size by 15%. Decreases Hammer of God skill cooldown by 8 seconds. [Bonus by Grade] [Grade D]: Damage of Only One Bullet and Spiral Shooting +5%. [Grade C]: Damage of Only One Bullet and Spiral Shooting +3%, P.ATK +1. [Grade B]: Damage of Only One Bullet and Spiral Shooting +5%, CON +1. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",3*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; if (.@r>=9) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-8000; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",3; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",3; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
180 Attack
300 Required Lvl 220 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A rifle equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Piercer. For each 2 Refine Levels: Increases damage of Spiral Shooting by 7%. For each 3 Refine Levels: Increases damage of Hammer of God by 10%. For each 4 Refine Levels: Increases ranged physical damage by 4%. [Bonus by Grade] [Grade D]: CON +2. [Grade C]: Damage of Spiral Shooting +10%. [Grade B]: P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",7*(.@r/2); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
1800000z
Sell
900000z
Weight
130 Attack
260 Required Lvl 140 Weapon Lvl 3 Slot 0 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | Rifle modified. Give special treatment to each bullet, so that increases the damage to the target and increase the delay time for a new shot. HIT +10, CRIT +15%. Add a low chance of auto casting Level 1 Decrease Agility when attacking. |
Item Script | { bonus bCritical,15; bonus bHit,10; bonus4 bAutoSpell,"AL_DECAGI",1,30,1; },{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Type
Weapon
Class
Rifle
Buy
1800000z
Sell
900000z
Weight
130 Attack
260 Required Lvl 140 Weapon Lvl 3 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | Rifle modified. Give special treatment to each bullet, so that increases the damage to the target and increase the delay time for a new shot. HIT +10, Critical +15%. Add a low chance of auto casting Level 1 Decrease Agility when attacking. |
Item Script | { bonus bCritical,15; bonus bHit,10; bonus4 bAutoSpell,"AL_DECAGI",1,30,1; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
160 Attack
280 Required Lvl 200 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 Refine Levels: Increases damage of Spiral Shooting by 6%. For each 4 Refine Levels: Increases ranged physical damage by 3%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
220 Attack
265 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A rifle that is said to make you hear screams from the accumulated resentment. ATK +5%, CON +2 Increases damage of Hasty Fire in the Hole by 5%. Refine Level +5: Increases damage of Hasty Fire in the Hole by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Hasty Fire in the Hole by additional 10%. Refine Level +10: ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: Increases damage of Hasty Fire in the Hole by additional 5%. Increases damage of Grenades Dropping by 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"NW_GRENADES_DROPPING",15; bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
0 Attack
50 Required Lvl 80 Weapon Lvl 3 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A Rifle made for short and medium ranged battles against Demi-Humans, that enables a reduction to the targeting delay; as it is designed to limit the trembling of the shooter's hands. DEX +2, HIT +10, CRIT +10. Increases physical attack against DemiHuman monsters by 75%. Ignores physical defense of DemiHuman monsters by 20%. Reduce variable cast time of Tracking by 25%. Indestructible in battle. |
Item Script |
expand to view script{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bVariableCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
0 Attack
80 Required Lvl 40 Weapon Lvl 3 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Rental Item *Effects in WoE TE area Increases physical damage against Players by 40%. Random chance to inflict Silence status when dealing physical damage. |
Item Script | { bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddRace,RC_Player_Doram,40; bonus2 bAddEff,Eff_Silence,1000; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
20z
Sell
10z
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 3 Slot 1 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A special rifle modified for novice rebel. When combined with Enhanced Time Keeper Armor, will makes wearer's body more agile. HIT +10, Critical +20. Increases damage of Hammer of God by 20%. For each 10 Base Level, increases ATK by 6 (Upto BaseLv 160). Refine Level +7: Every learned level of Tracking increases ranged physical attack by 1%. When equipped with Time Keeper Set(Hat, Robe, Manteau and Boots): ASPD +2, MaxHP, MaxSP +10%. Every 10 base point of AGI: ASPD +2%. (Upto 100 AGI) Every 10 base point of DEX: HIT +3. (Upto 100 DEX) Every 10 base point of LUK: Critical +3. (Upto 100 LUK) Every 10 base point of VIT: Reduces damage taken from Neutral elemental attacks by 3%. (Upto 100 VIT) |
Item Script | { bonus bHit,10; bonus bCritical,20; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; bonus bBaseAtk,((min(BaseLevel,160)/10)*6); if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_TRACKING"); } },{},{} |
Dropped By | No Result |