Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Marozka's Guard   (GARM_R)   Mob-ID#1889
Elements
HP 100000
Level 73
Race Brute
Property
Water 4
Size Large
Hit(100%) 219
Flee(95%) 243 Base Exp 1000
Walk Speed Very Slow Job Exp 1000
Atk Delay 0.61s
Attack 900-2200 Base Exp / HP 0.01:1
Def 20 Job Exp / HP 0.01:1
Magic Def 23 Delay After Hit Short
Atk Range 3 cells Str 85 Int 50
Spell Range 10 cells Agi 126 Dex 95
Sight Range 12 cells Vit 10 Luk 60
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Guided Attack [Lv 5]
Water Attribute Attack [Lv 5]

Marse   (G_MARSE)   Mob-ID#1551
Elements
HP 5034
Level 31
Race Fish
Property
Water 2
Size Small
Hit(100%) 82
Flee(95%) 158 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.96s
Attack 211-252 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 31 Dex 52
Sight Range 12 cells Vit 25 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%

Marse   (MARSE)   Mob-ID#1144
Elements
HP 5034
Level 31
Race Fish
Property
Water 2
Size Small
Hit(100%) 82
Flee(95%) 158 Base Exp 586
Walk Speed Slow Job Exp 370
Atk Delay 1.96s
Attack 211-252 Base Exp / HP 0.116:1
Def 0 Job Exp / HP 0.074:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 31 Dex 52
Sight Range 12 cells Vit 25 Luk 30
1@tower(10)
- The Endless Tower
iz_dun02(40)
- Undersea Tunnel F3
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Blind Attack [Lv 5]
Water Attribute Attack [Lv 3]

Mastering   (MASTERING)   Mob-ID#1090
Elements
HP 2415
Level 2
Race Plant
Property
Water 1
Size Medium
Hit(100%) 24
Flee(95%) 94 Base Exp 30
Walk Speed Slow Job Exp 10
Atk Delay 1.07s
Attack 18-24 Base Exp / HP 0.012:1
Def 0 Job Exp / HP 0.004:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 1 Int 0
Spell Range 10 cells Agi 2 Dex 17
Sight Range 12 cells Vit 2 Luk 60
1@tower(1)
- The Endless Tower
3@tower(1)
- The Endless Tower
pay_fild04
- Sograt Desert
 + 1x / 60~90 min
prt_maze03
- Labyrinth Forest F3
 + 1x / 32~35 min
xmas_dun01
- Toy Factory Warehouse
 + 1x / 30~45 min
yuno_fild04
- El Mes Plateau
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 5]
Slaves
When:
- On Spawn (100% chance)
- Slave amount <= 3 (100% chance)

Medusa   (G_MEDUSA)   Mob-ID#1749
Elements
HP 22408
Level 79
Race Demon
Property
Neutral 2
Size Medium
Hit(100%) 173
Flee(95%) 231 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 1.72s
Attack 827-1100 Base Exp / HP 0:1
Def 48 Job Exp / HP 0:1
Magic Def 38 Delay After Hit Short
Atk Range 1 cells Str 1 Int 57
Spell Range 10 cells Agi 74 Dex 77
Sight Range 12 cells Vit 50 Luk 69
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

Medusa   (MEDUSA)   Mob-ID#1148
Elements
HP 16408
Level 79
Race Demon
Property
Neutral 2
Size Medium
Hit(100%) 173
Flee(95%) 231 Base Exp 6876
Walk Speed Average Job Exp 4697
Atk Delay 1.72s
Attack 827-1100 Base Exp / HP 0.419:1
Def 28 Job Exp / HP 0.286:1
Magic Def 18 Delay After Hit Short
Atk Range 1 cells Str 1 Int 57
Spell Range 10 cells Agi 74 Dex 77
Sight Range 12 cells Vit 50 Luk 69
2@tower(10)
- The Endless Tower
3@tower(25)
- The Endless Tower
beach_dun(60)
- Karu, the West cave
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Petrify Attack [Lv 5]

Menblatt (Re-Stats)   (MENBLATT)   Mob-ID#2363
Elements
HP 82200
Level 143
Race Insect
Property
Wind 2
Size Medium
Hit(100%) 231
Flee(95%) 326 Base Exp 4150
Walk Speed Fast Job Exp 3421
Atk Delay 1.06s
Attack 816-1017 Base Exp / HP 0.05:1
Def 79 Job Exp / HP 0.042:1
Magic Def 50 Delay After Hit Short
Atk Range 3 cells Str 70 Int 55
Spell Range 10 cells Agi 68 Dex 108
Sight Range 12 cells Vit 40 Luk 30
ecl_fild01
- Blooming Flower Land
 + 60x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
25%
Earth
175%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Sleep attack [Lv 5]
Soul Strike of Darkness [Lv 5]

Miming (Re-Stats)   (MIMING)   Mob-ID#2137
Elements
HP 81200
Level 140
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 226
Flee(95%) 348 Base Exp 7100
Walk Speed Slow Job Exp 6300
Atk Delay 1.14s
Attack 430-652 Base Exp / HP 0.087:1
Def 120 Job Exp / HP 0.078:1
Magic Def 120 Delay After Hit Average
Atk Range 1 cells Str 90 Int 77
Spell Range 10 cells Agi 66 Dex 133
Sight Range 12 cells Vit 105 Luk 77
1@mist(19)
- The Hazy Maze Forest
bif_fild01
- Bifrost Bridge
 + 58x / 5 sec
bif_fild02
- Bifrost Bridge
 + 33x / 5 sec
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 3]
Critical Wounds [Lv 1]
Defense disregard attack [Lv 1]
Multi-stage Attack [Lv 2]
Silence Attack [Lv 2]
Stun Attack [Lv 2]
Sucking Blood [Lv 1]

Minorous   (G_MINOROUS)   Mob-ID#1461
Elements
HP 7431
Level 52
Race Brute
Property
Fire 2
Size Large
Hit(100%) 114
Flee(95%) 179 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.36s
Attack 590-770 Base Exp / HP 0:1
Def 15 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 65 Int 66
Spell Range 10 cells Agi 42 Dex 52
Sight Range 12 cells Vit 61 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
175%
Earth
25%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Fire Attribute Attack [Lv 3]

Minorous   (MINOROUS)   Mob-ID#1149
Elements
HP 7431
Level 52
Race Brute
Property
Fire 2
Size Large
Hit(100%) 114
Flee(95%) 179 Base Exp 2750
Walk Speed Slow Job Exp 1379
Atk Delay 1.36s
Attack 590-770 Base Exp / HP 0.37:1
Def 15 Job Exp / HP 0.186:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 65 Int 66
Spell Range 10 cells Agi 42 Dex 52
Sight Range 12 cells Vit 61 Luk 25
in_sphinx4(50)
- Sphinx F4
moc_pryd05(60)
- Inside Pyramid B1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
175%
Earth
25%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills

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