Renewal
.:Item Database:.
 

Armor - Accessory
a b c d e f g h i j k l m n o p q r s t u v w x y z
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3rd Anniversary Celebration Ring [0]   [Accessory]   Item ID# 2672 (Anniversary_Ring)
Type Armor Class Accessory Buy 20z Sell 10z Weight 10
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job except Novice
Description A ring with "3rd Anniversary" engraved on it.
This ring will be destroyed when the 3rd anniversary event ends.
All Stats + 5
Item Script
{},{},{}
Dropped ByNo Result

5th Anniversary Coin [0]   [Accessory]   Item ID# 2709 (5_Anniversary_Coin)
Type Armor Class Accessory Buy 2z Sell 1z Weight 0
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job
Description A party coin to celebrate the 6th Anniversary of Ragnarok Lucky Coin.
ATK + 5%, MATK 5%
Item Script
{ bonus bAtkRate,5; bonus bMatkRate,5; },{},{}
Dropped ByNo Result

Academy Of Badge [0]   [Accessory]   Item ID# 2751 (Academy_Badge)
Academy Badge
Type Armor Class Accessory Buy n/a Sell n/a Weight 10
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job
Description The first process should be able to complete the first accessories
to complete the process of the sign.
If the base level is less than or equal to 79, Max HP + 400, Max SP + 200
Item Script
{ if(BaseLevel<80) { bonus bMaxHP,400; bonus bMaxSP,200; } },{},{}
Dropped ByNo Result

Accelerator [1]   [Accessory]   Item ID# 2800 (Accelerator)
Type Armor Class Accessory Buy 100000z Sell 50000z Weight 10
Defense 0Required Lvl 99Slot 1
Refineable No
Applicable Jobs
Mechanic
Description Required item to use the Mechanic Magic Gear skill 'Acceleration'.
AGI + 2.
Item Script
{ bonus bAgi,2; },{},{}
Dropped ByNo Result

Acolyte Figure [0]   [Accessory]   Item ID# 2767 (Acolyte_Figure)
Type Armor Class Accessory Buy n/a Sell n/a Weight 0
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job
Description A figure made representing the Acolyte Class.
INT+ 1.
[Acolyte Class]
SP + 50.
Item Script
{ bonus bInt,1; if(Class==Job_Acolyte) bonus bMaxSP,50; },{},{}
Dropped ByNo Result

Acolyte Manual [0]   [Accessory]   Item ID# 2821 (Acolyte_Manual)
Type Armor Class Accessory Buy n/a Sell n/a Weight 10
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Novice (& Supernovice)
Description A guide to help experience the basic skill of Acolyte.
SP + 100.
Item Script
{ bonus bMaxSP,100; skill "AL_HEAL",1; skill "AL_INCAGI",1; skill "AL_BLESSING",1; },{},{}
Dropped ByNo Result

Adventurer's Trusty Towel [0]   [Accessory]   Item ID# 2776 (Cool_Towel)
Type Armor Class Accessory Buy 20z Sell 10z Weight 10
Slot 0
Refineable No
Applicable Jobs
Every Job
Description A cool towel which wipes the sweat from your body.
Item Script
{},{ sc_start SC_SUMMER,-1,0; },{ sc_end SC_SUMMER; }
Dropped ByNo Result

All In One Ring [0]   [Accessory]   Item ID# 2741 (All_In_One_Ring)
Type Armor Class Accessory Buy 20z Sell 10z Weight 0
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job
Description Rental Items
A Jewelry Ring that contains a 3 Seal Magic Spell.
Enables use of Level 1 Heal and Level 1 Teleport.
Casting cannot be interrupted.
All stats + 1. Increases casting time by 10%.
Item Script
{ bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{}
Dropped ByNo Result

Angelic Ring [0]   [Accessory]   Item ID# 2743 (Angelic_Ring)
Type Armor Class Accessory Buy 20z Sell 10z Weight 10
Defense 0Required Lvl 70Slot 0
Refineable No
Applicable Jobs
Lord Knight High Priest High Wizard Whitesmith Sniper Assassin Cross
Paladin Champion Professor Stalker Creator Clown / Gypsy
Description A ring that contains holy power. It responds to specific abilities and strengthens them.
INT + 2, DEX + 1
When using Heal, Aid Potion, Sanctuary, there is a chance for 3 seconds that gives you the ability + 20% Heal more.
MDEF + 2
Item Script
{ bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }"; },{},{}
Dropped By
Cornus
(0.01%)

Archer Figure [0]   [Accessory]   Item ID# 2769 (Archer_Figure)
Type Armor Class Accessory Buy n/a Sell n/a Weight 0
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job
Description A figure made representing the Archer Class.
DEX + 1.
[Archer Class]
ATK + 10.
Item Script
{ bonus bDex,1; if(Class==Job_Archer) bonus bBaseAtk,10; },{},{}
Dropped ByNo Result

Archer Manual [0]   [Accessory]   Item ID# 2822 (Archer_Manual)
Type Armor Class Accessory Buy n/a Sell n/a Weight 10
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Novice (& Supernovice)
Description A guide to help experience the basic skill of Archer.
SP + 100.
Item Script
{ bonus bMaxSP,100; skill "AC_OWL",1; skill "AC_CONCENTRATION",1; },{},{}
Dropped ByNo Result

Armor Charm [0]   [Accessory]   Item ID# 2656 (Hyper_Changer)
Type Armor Class Accessory Buy 20000z Sell 10000z Weight 100
Defense 1Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Swordman Merchant Thief Knight Blacksmith Assassin
Crusader Rogue Alchemist
Description A mysterious, ancient artifact that can endow a normal armor with great defensive power, although it does make the wearer feel very sluggish.
Maximum HP + 50
[+ Padded Armor]
DEF + 5
Maximum HP + 150

More Information on Combo:
Item Script
{ bonus bMaxHP,50; },{},{}
Dropped By
Venatu
(0.1%)
Venatu
(0.1%)
Dimik
(0.1%)
Dimik
(0.1%)
Obtainable FromOld Blue Box, Old Violet Box, Jewelry Box