Renewal
.:Renewal Item Database:.

Large Hisbiscus [1]   [Upper Head]   Item ID# 5311 (Large_Hibiscus)
Large Hibiscus
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hairpin make by the biggest Chinese rose. Only can found at Ayothaya.
MDEF + 15
Item Script
{ bonus bMdef,15; },{},{}
Dropped By No Result

Set Bar Cookies    Item ID# 17449 (Biscuit_Stick_Set)
Type
Usable Item
Class
n/a
Buy
10z
Sell
5z
Weight
1
Applicable Jobs
Every Job
Description
Special candy stick made to commemorate the day the largest number of 1 of the year.
Sweet Stick Candy Strength, Sweet Stick Candy Vitality, Sweet Stick Candy Agility, Sweet Stick Candy Intelligence, Sweet Stick Candy Dexterity, Sweet Stick Candy Luck, obtain 1 For each.
Item Script
{ for (.@i = 14616; .@i <= 14621; .@i++) getitem .@i,1; },{},{}
Dropped By No Result

[Not For Sale] AGI Biscuit Stick    Item ID# 23225 (EF_AGI_Biscuit_Stick)
[NotForSale] AGI Biscuit Stick
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
This biscuit stick was created to remember the day with most fireworks.

AGI +15 for 30 minutes.
FLEE +11~33 for 10 minutes.
- Applies the highest AGI amongst all.
- FLEE does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.
Item Script
{ sc_start SC_FOOD_AGI_CASH,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33); },{},{}
Dropped By No Result

[Not For Sale] DEX Biscuit Stick    Item ID# 23221 (EF_DEX_Biscuit_Stick)
[NotForSale] DEX Biscuit Stick
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
This biscuit stick was created to remember the day with most fireworks.

DEX +15 for 30 minutes.
HIT +11~33 for 10 minutes.
- Applies the highest DEX amongst all.
- HIT does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.
Item Script
{ sc_start SC_FOOD_DEX_CASH,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33); },{},{}
Dropped By No Result

[Not For Sale] INT Biscuit Stick    Item ID# 23226 (EF_INT_Biscuit_Stick)
[NotForSale] INT Biscuit Stick
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
This biscuit stick was created to remember the day with most fireworks.

INT +15 for 30 minutes.
MATK +11~111 for 10 minutes.
- Applies the highest INT amongst all.
- MATK does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.
Item Script
{ sc_start SC_FOOD_INT_CASH,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111); },{},{}
Dropped By No Result

[Not For Sale] LUK Biscuit Stick    Item ID# 23222 (EF_LUK_Biscuit_Stick)
[NotForSale] LUK Biscuit Stick
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
This biscuit stick was created to remember the day with most fireworks.

LUK +15 for 30 minutes.
Critical +11~33% for 10 minutes.
- Applies the highest LUK amongst all.
- Critical does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.
Item Script
{ sc_start SC_FOOD_LUK_CASH,1800000,15; sc_start SC_CRIFOOD,600000,rand(11,33); },{},{}
Dropped By No Result

[Not For Sale] STR Biscuit Stick    Item ID# 23223 (EF_STR_Biscuit_Stick)
[NotForSale] STR Biscuit Stick
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
This biscuit stick was created to remember the day with most fireworks.

STR +15 for 30 minutes.
+11~111 ATK for 10 minutes.
- Applies the highest STR amongst all.
- ATK does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.
Item Script
{ sc_start SC_FOOD_STR_CASH,1800000,15; sc_start SC_ATKPOTION,600000,rand(11,111); },{},{}
Dropped By No Result

[Not For Sale] VIT Biscuit Stick    Item ID# 23224 (EF_VIT_Biscuit_Stick)
[NotForSale] VIT Biscuit Stick
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
This biscuit stick was created to remember the day with most fireworks.

VIT +15 for 30 minutes.
MaxHP +11~33% for 10 minutes.
- VIT does not overlap with other bonus.
If you are incapacitated, the item effect will disappear.
Item Script
{ sc_start SC_FOOD_VIT_CASH,1800000,15; bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1; },{},{}
Dropped By No Result

[Scroll] DEX Biscuit Stick    Item ID# 101336 (aegis_101336)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ sc_start SC_FOOD_DEX_CASH,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33); },{},{}
Dropped By No Result

[Scroll] INT Biscuit Stick    Item ID# 101514 (aegis_101514)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ sc_start SC_FOOD_INT_CASH,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111); },{},{}
Dropped By No Result

[Scroll] STR Biscuit Stick    Item ID# 101513 (aegis_101513)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ sc_start SC_FOOD_STR_CASH,1800000,15; sc_start SC_ATKPOTION,600000,rand(11,111); },{},{}
Dropped By No Result

[Scroll] VIT Biscuit Stick    Item ID# 101337 (aegis_101337)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ sc_start SC_FOOD_VIT_CASH,1800000,15; bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1; },{},{}
Dropped By No Result

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