.:Renewal Item Database:.
Costume Sparkling Sound [0] [Costume Lower Head] Item ID# 20323 (C_Music_Decoration_J) Classic Underneath Chain 2 Week Rental Box | |
Type
Armor
Class
Costume Lower Headgear
Buy
n/a
Sell
n/a
Weight
0 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
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Description | The rhythm that stimulates your five senses. Makes you feel the melody so vividly. Since it is an equipped effect, it still will be displayed even when the effect (/effect) is turned off. |
Item Script | {},{ sc_start SC_DECORATION_OF_MUSIC,INFINITE_TICK,0; },{ sc_end SC_DECORATION_OF_MUSIC; } |
Dropped By | No Result |
Glacier Magic Orb (Metallic Sound) Item ID# 311242 (Glacier_F_Orb_51) Glacier Flower Spell(Metallic Sound) | |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Metallic Sound by 20%. For each 3 Refine Levels: Increases damage of Metallic Sound by additional 10%. Refine Level +9: Decreases Metallic Sound skill cooldown by 2 seconds. Refine Level +11: Increases damage of Metallic Sound by additional 20%. |
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Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"WM_METALICSOUND",20+10*(.@r/3); if (.@r>=9) { bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; if (.@r>=11) { bonus2 bSkillAtk,"WM_METALICSOUND",20; } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Metallic Sound and Reverberation by 15%. Refine Level +7: Increases damage of Metallic Sound and Reverberation by additional 10%. Refine Level +9: Increases damage of Metallic Sound and Reverberation by additional 10%. Refine Level +11: Increases damage of Metallic Sound and Reverberation by additional 15%. Increases damage of Metallic Fury by 15%. |
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Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"WM_METALICSOUND",15; bonus2 bSkillAtk,"WM_REVERBERATION",15; if (.@r>=7) { bonus2 bSkillAtk,"WM_METALICSOUND",10; bonus2 bSkillAtk,"WM_REVERBERATION",10; if (.@r>=9) { bonus2 bSkillAtk,"WM_METALICSOUND",10; bonus2 bSkillAtk,"WM_REVERBERATION",10; if (.@r>=11) { bonus2 bSkillAtk,"WM_METALICSOUND",15; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"TR_METALIC_FURY",15; } } } },{},{} |
Dropped By | No Result |
Ice Magic Stone (Sound Metal) Item ID# 1000790 (Ice_F_Stone_Skill_34) Ice Flower Magic Stone(Sound Metal) | |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0 | |
Description | A manastone imbued with mysterious magic. It can be enchanted on Snow Flake Armor. [Enchantment Effect] Increases damage of Metallic Sound and Reverberation by 15%. Refine Level +7: Increases damage of Metallic Sound and Reverberation by additional 10%. Refine Level +9: Increases damage of Metallic Sound and Reverberation by additional 10%. Refine Level +11: Increases damage of Metallic Sound and Reverberation by additional 15%. Increases damage of Metallic Fury by 15%. [Enchantable Equipment] Snow Flower Armor(2nd Slot) Snow Flower Robe(2nd Slot) |
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Item Script | {},{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10 Required Lvl 90 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Hunter Bard / Dancer |
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Description | A small magical tuning fork that quickly increases all sounds. Increases damage of Metallic Sound by 150%. Increases SP consumption of Metallic Sound by 60. Decreases variable cast time by 50%. |
Item Script | { bonus2 bSkillAtk,"WM_METALICSOUND",150; bonus2 bSkillUseSP,"WM_METALICSOUND",-60; bonus bVariableCastrate,-50; },{},{} |
Dropped By |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Metallic Sound and Neutral elemental magical damage by 5%. Refine Level +7: Increases damage of Metallic Sound and Neutral elemental magical damage by additional 10%. Refine Level +9: Increases damage of Metallic Sound and Neutral elemental magical damage by additional 10%. Refine Level +11: Increases damage of Metallic Sound and Neutral elemental magical damage by additional 15%. |
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Item Script |
expand to view script{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bSkillAtk,"WM_METALICSOUND",5; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bSkillAtk,"WM_METALICSOUND",10; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bSkillAtk,"WM_METALICSOUND",10; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bSkillAtk,"WM_METALICSOUND",15; } } } },{},{} |
Dropped By | No Result |