.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
150 Attack
170 Required Lvl 95 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | Effect applies only in WoE & PVP. When dealing normal physical attack, has a chance to disable all healing effects on the target for a duration. (This effect will not trigger on skill attacks). Increases HIT and CRIT depending on refine rate. Indestructible (except in upgrade attempts). |
Item Script | { bonus bUnbreakableWeapon; bonus3 bStateNoRecoverRace,RC_Player_Human,10000,10000; bonus3 bStateNoRecoverRace,RC_Player_Doram,10000,10000; .@r = getrefine(); bonus bHit,.@r/2; bonus bCritical,.@r; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
450 Attack
250 Required Lvl 95 Weapon Lvl 4 Slot 0 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | Effect applies only in WoE & PVP. Increase physical damage to DemiHuman by 80%. [Refine Rate +6 or higher] Increase Spiral Pierce damage by 100%, Increase Overbrand damage by 50%. [Refine Rate +9 or higher] Chance of reflecting magical and physical damage. Chance of casting Magic Mirror. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_Player_Human,80; bonus2 bAddRace,RC_Player_Doram,80; .@r = getrefine(); if (.@r>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"LG_OVERBRAND",50; } if (.@r>=9) { bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,300,BF_MAGIC,0; } },{},{} |
Dropped By |
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
100 Attack
130 Required Lvl 95 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Priest Sage Star Gladiator |
---|---|
Description | Effect applies only in WoE & PVP. Increase physical damage to DemiHuman by 80%. Ignore physical defense of DemiHuman by 30%. Increase physical damage to DemiHuman by 1% per refine level. [Refine Rate +9 or higher] Has a chance to gain ATK +200 for 3 seconds when dealing physical attack. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bAddRace,RC_Player_Human,80+.@r; bonus2 bAddRace,RC_Player_Doram,80+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,30; if (.@r>8) { autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; } },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
550 Attack
300 Required Lvl 95 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | *Effects during WoE & PVP Increases physical damage to enemy Players by 40%. Ignores physical defense of enemy Players by 30%. When refined to +6 or higher: Increases Axe Boomerang and Power Swing damage by 80% When refined to +9 or higher: Increases physical damage to enemy Players by additional 60%. |
Item Script |
expand to view script{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddRace,RC_Player_Doram,40; bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,30; .@r = getrefine(); if (.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,60; bonus2 bAddRace,RC_Player_Doram,60; } },{},{} |
Dropped By |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
120 Attack
170 Required Lvl 95 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Assassin |
---|---|
Description | Effect applies only in WoE & PVP. Upon a successful regular physical hit, reduces the target's DEF and MDEF to 1 for 5 seconds. Does not affect skills. Refine of the item increases attack speed. |
Item Script | { bonus4 bSetDefRace,RC_Player_Human,10000,5000,1; bonus4 bSetMDefRace,RC_Player_Human,10000,5000,1; bonus4 bSetDefRace,RC_Player_Doram,10000,5000,1; bonus4 bSetMDefRace,RC_Player_Doram,10000,5000,1; bonus bAspdRate,getrefine(); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
250 Attack
100 Required Lvl 95 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | *Stats during WoE & PVP This weapon ignores it's attack power when dealing normal attacks. Decreases target's HP by 8% per hit. (This effect does not work with skills). |
Item Script | { bonus3 bHPVanishRaceRate,RC_Player_Human,1000,8; bonus3 bHPVanishRaceRate,RC_Player_Doram,1000,8; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
120 Attack
50 Required Lvl 95 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Assassin |
---|---|
Description | Effect applies only in WoE & PVP. Drains 10% of target's SP on every successful hit of physical attack. Does not affect skills. |
Item Script | { bonus3 bSPVanishRaceRate,RC_Player_Human,1000,10; bonus3 bSPVanishRaceRate,RC_Player_Doram,1000,10; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
85 Attack
150 Required Lvl 95 Weapon Lvl 4 Slot 0 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | Effect applies only in WoE & PVP. Increases physical damage to other players by 60%. Refine Level +6: Increases damage of Pinpoint Attack and Hundred Spears by 80%. Refine Level +9: Increases physical damage inflicted to enemy players by 30%. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_Player_Human,60; bonus2 bAddRace,RC_Player_Doram,60; .@r = getrefine(); if (.@r>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,30; bonus2 bAddRace,RC_Player_Doram,30; } },{},{} |
Dropped By |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
150 Attack
170 Required Lvl 95 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | Effect applies only in WoE & PVP. When dealing normal physical attack, has a chance to reduce target's DEF and MDEF to 1 for 5 seconds. (This effect will not trigger on skill attacks). For each refine level: Increases chance to Stun enemy when attacking. Increases attack speed. Indestructible (except in upgrade attempts). |
Item Script |
expand to view script{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus2 bAddEff,Eff_Stun,300*.@r; bonus4 bSetDefRace,RC_Player_Human,10000,5000,1; bonus4 bSetMDefRace,RC_Player_Human,10000,5000,1; bonus4 bSetDefRace,RC_Player_Doram,10000,5000,1; bonus4 bSetMDefRace,RC_Player_Doram,10000,5000,1; bonus bAspdRate,2+.@r; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
650 Attack
300 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Rune Knight |
---|---|
Description | A Two-Handed sword with wide blade. ATK +5%. Every refine level, increases ranged physical attack by 1%. Refine Level +9: Increases damage of Spiral Pierce and Sonic Wave by 30%. Refine Level +11: Reduces cooldown time of Sonic Wave by 1.5 sec. |
Item Script | { .@r = getrefine(); bonus bLongAtkRate,.@r; bonus bAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSkillAtk,"RK_SONICWAVE",30; } if (.@r>=11) { bonus2 bSkillCooldown,"RK_SONICWAVE",-1500; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
10000z
Sell
5000z
Weight
300 Attack
250 Required Lvl 80 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Merchant Blacksmith Alchemist |
---|---|
Description | An axe made out of the metal which the Ancient God of Blacksmiths gave to humans. VIT +2. Has a chance to autocast Level 3 Magnum Break when using Hammer Fall. ATK +10 for each mastered Forging skill. (Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear) |
Item Script |
expand to view script{ if (getskilllv("BS_DAGGER") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_SWORD") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_TWOHANDSWORD") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_KNUCKLE") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_SPEAR") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_AXE") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_MACE") == 3) { bonus bBaseAtk,10; } bonus bVit,2; bonus4 bAutoSpellOnSkill,"BS_HAMMERFALL","SM_MAGNUM",3,50; },{},{} |
Dropped By |
Veteran Axe [3] [Two Handed] Item ID# 28114 (Veteran_Axe_) | |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
300 Attack
250 Required Lvl 80 Weapon Lvl 3 Slot 3 | |
Applicable Jobs | Merchant Blacksmith Alchemist |
---|---|
Description | An axe made out of the metal which the Ancient God of Blacksmiths gave to humans. VIT +2. Random chance to autocast Level 3 Magnum Break when using Hammer Fall. ATK +10 for each mastered Forging skill. (Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear) When equipped with Heroic Boots: ATK +10 for each mastered Forging skill. (Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear) For each Level of Fire Earth Research: Decreases Axe Tornado skill cooldown by 0.2 seconds. When equipped with Ring of Brave and Heroic Boots: Decreases Axe Tornado skill cooldown by additional 0.5 seconds. Random chance to drop Mastela Fruit when defeating monsters. If Refine Level of Veteran Axe is +7 or higher: Increases damage of Axe Tornado by 20%. If Refine Level of Veteran Axe is +9 or higher: Increases damage of Axe Tornado by additional 40%. |
Item Script |
expand to view script{ if (getskilllv("BS_DAGGER") == 3) bonus bBaseAtk,10; if (getskilllv("BS_SWORD") == 3) bonus bBaseAtk,10; if (getskilllv("BS_TWOHANDSWORD") == 3) bonus bBaseAtk,10; if (getskilllv("BS_KNUCKLE") == 3) bonus bBaseAtk,10; if (getskilllv("BS_SPEAR") == 3) bonus bBaseAtk,10; if (getskilllv("BS_AXE") == 3) bonus bBaseAtk,10; if (getskilllv("BS_MACE") == 3) bonus bBaseAtk,10; bonus bVit,2; bonus4 bAutoSpellOnSkill,"BS_HAMMERFALL","SM_MAGNUM",3,50; },{},{} |
Dropped By | No Result |