Renewal
.:Renewal Item Database:.
Weapon

Poenitentia Vatia [2]   [Two Handed]   Item ID# 700025 (Poenetentia_Vatia)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
100
Attack
250
Required Lvl
230
Weapon Lvl
5
Slot
2
Range
5
Applicable Jobs
Troubadour / Trouvere
Description
A bow containing the pain of bereavement.

ATK +10%

Increases damage of Rythm Shooting by 10%.

For each 2 Refine Levels:
Increases damage of Severe Rainstorm by 3%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Severe Rainstorm by additional 30%.

Refine Level +11:
Decreases Severe Rainstorm skill cooldown by 2 seconds.

[Bonus by Grade]
[Grade D]: Damage of Rythm Shooting +5%.
[Grade C]: Damage of Rythm Shooting +8%, P.ATK +1.
[Grade B]: Damage of Rythm Shooting +12%, CON +1.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",3*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",30; if (.@r>=11) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",8; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",12; } } } },{},{}
Dropped By No Result

Poenitentia Veloci [2]   [Two Handed]   Item ID# 830010 (Poenitentia_Veloci)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
190
Attack
260
Required Lvl
230
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A gatling gun containing the pain of bereavement.

ATK +10%

Increases damage of The Vigilante at Night and Magazine for One by 10%.

For each 2 Refine Levels:
Increases damage of Round Trip by 3%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Round Trip by additional 25%.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.

[Bonus by Grade]
[Grade D]: Damage of The Vigilante at Night and Magazine for One +5%.
[Grade C]: Damage of The Vigilante at Night and Magazine for One +3%, P.ATK +1.
[Grade B]: Damage of The Vigilante at Night and Magazine for One +5%, CON +1.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; bonus2 bSkillAtk,"RL_R_TRIP",3*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"RL_R_TRIP",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",3; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",3; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } },{},{}
Dropped By No Result

Poenitentia Virga [2]   [Two Handed]   Item ID# 640015 (Poenitentia_Virga)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
200
Attack
170 / MATK 300
Required Lvl
230
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Mage
Description
A staff containing the pain of bereavement.

Indestructible in battle

MATK +300
MATK +10%

Increases damage of Storm Cannon and Rock Down by 10%.

For each 2 Refine Levels:
Increases damage of Chain Lightning and Earth Strain by 3%.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Chain Lightning and Earth Strain by additional 25%.

Refine Level +11:
Increases magical damage with Wind and Earth element by 10%.

[Bonus by Grade]
[Grade D]: Damage of Storm Cannon and Rock Down +5%.
[Grade C]: Damage of Storm Cannon and Rock Down +8%, S.MATK +1.
[Grade B]: Damage of Storm Cannon and Rock Down +12%, SPL +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ROCK_DOWN",10; bonus2 bSkillAtk,"WL_EARTHSTRAIN",3*(.@r/2); bonus2 bSkillAtk,"WL_CHAINLIGHTNING",3*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"WL_EARTHSTRAIN",25; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",25; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"AG_STORM_CANNON",5; bonus2 bSkillAtk,"AG_ROCK_DOWN",5; if (.@g >= ENCHANTGRADE_C) { bonus bSmatk,1; bonus2 bSkillAtk,"AG_STORM_CANNON",8; bonus2 bSkillAtk,"AG_ROCK_DOWN",8; if (.@g >= ENCHANTGRADE_B) { bonus bSpl,2; bonus2 bSkillAtk,"AG_STORM_CANNON",12; bonus2 bSkillAtk,"AG_ROCK_DOWN",12; } } } },{},{}
Dropped By No Result

Poison Forged Spear [3]   [One Hand]   Item ID# 1447 (Poison_Forged_Spear)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
50
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
3
Range
3
Applicable Jobs
High Swordman
Lord Knight
Paladin
Description
A violence spear with deadly poison 'three days and three nights'.
It has powerful attack, but it has a price that you have to deal with.

Crit +10
Enable Level 5 Double Attack.
Adds a chance to inflict Poison status on target when dealing physical attacks.
But will adds a chance to Poison the wielder when attacked by physical attacks.
Item Script
{ bonus bAtkEle,Ele_Poison; bonus bCritical,10; skill "TF_DOUBLE",5; bonus2 bAddEff,Eff_Poison,1000; bonus2 bAddEff2,Eff_Poison,300; },{},{}
Dropped By

Poison Knife [0]   [One Hand]   Item ID# 1239 (Poison_Knife)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
80
Attack
64
Required Lvl
65
Weapon Lvl
3
Slot
0
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A dreadful dagger whose blade has been soaked in toxin.
Enable a high chance of inflicting the Poison status with each physical attack.
Item Script
{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{}
Dropped By
EnchantmentSocket Enchantable

Poison Knife [2]   [One Hand]   Item ID# 13016 (Poison_Knife_)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
80
Attack
64
Required Lvl
65
Weapon Lvl
3
Slot
2
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A dreadful dagger whose blade has been soaked in toxin.
Enable a high chance of inflicting the Poison status with each attack.
Item Script
{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{}
Dropped By No Result
EnchantmentGenerated by Socket Enchanting

Pole Axe [0]   [One Hand]   Item ID# 1419 (Pole_Axe_C)
Rental Pole Axe
Type
Weapon
Class
One-handed Spear
Buy
1z
Sell
0z
Weight
480
Attack
195
Weapon Lvl
3
Slot
0
Range
3
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
Rental Items
An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates.
STR + 1, INT + 2, DEX + 1
Impossible to refine this item.
Item Script
{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
Dropped By No Result

Pole Axe [0]   [One Hand]   Item ID# 1431 (F_Pole_Axe_C)
Rental Pole Axe
Type
Weapon
Class
One-handed Spear
Buy
1z
Sell
0z
Weight
480
Attack
195
Weapon Lvl
3
Slot
0
Range
3
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
Rental Item
A weapon consisting of an axe head mounted on a long pole that is designed to break through thick armor.

STR + 1, INT + 2, DEX + 1.
This item cannot be Dropped or Traded.
Item Script
{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
Dropped By No Result

Pole Axe [0]   [One Hand]   Item ID# 1432 (E_Pole_Axe_C)
Type
Weapon
Class
One-handed Spear
Buy
1z
Sell
0z
Weight
480
Attack
195
Weapon Lvl
3
Slot
0
Range
3
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
Dropped By No Result

Pole Axe [1]   [One Hand]   Item ID# 1417 (Pole_Axe)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
380
Attack
160
Required Lvl
71
Weapon Lvl
3
Slot
1
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates.
STR + 1, INT + 2, DEX + 1
Item Script
{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
Dropped By

Pole XO [0]   [One Hand]   Item ID# 1423 (Pole_XO)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
0
Attack
120
Weapon Lvl
1
Slot
0
Range
3
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
The adventurers who are brave the item which is provided from the hazard adventurer guild.

ATK +50%.
Impossible to refine this item.
Item Script
{ bonus2 bAddClass,Class_All,50; },{},{}
Dropped By No Result

Pollux Book [1]   [One Hand]   Item ID# 28643 (Pollux_Book_J)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
50
Attack
10
Weapon Lvl
4
Slot
1
Applicable Jobs
Priest
Sage
Star Gladiator
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,50+BaseLevel; bonus bAspdRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Star_Gladiator) { bonus bAtkRate,50; bonus bSPDrainValue,2; bonus2 bSubClass,Class_Boss,10; autobonus "{ bonus bBaseAtk,150; }",20,3000,BF_WEAPON; if (.@r >=7) { .@val = 50; if (.@r>=9) .@val = 50; bonus2 bIgnoreDefRaceRate,RC_All,.@val; } } },{},{}
Dropped By No Result

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