.:Item Database:.
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
400 Attack
330 Required Lvl 50 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | High Swordman High Merchant Lord Knight Whitesmith Paladin Creator |
---|---|
Description | An incredibly large axe that appears impossible to swing. Increases damage when using skill Cart Termination by 15%. [Base Strength >= 95] HIT + 10, ASPD + 3 % |
Item Script | { bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; } },{},{} |
Dropped By |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
0 Attack
140 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Assassin |
---|---|
Description | Increases physical attack against DemiHuman monster by 70%. Adds 20% defense bypassing on Demi-human monster. Indestructible (except in upgrade attempts). [Refine Rate +6 or higher] Adds 5% defense bypassing on Demi-human monster. [Slaughter] Lv 1 [Refine Rate +9 or higher] When dealing physical damage there's a chance that the weapon will awaken and grant max attack speed for 3 seconds. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
One-handed Axe
Buy
20z
Sell
10z
Weight
0 Attack
130 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | Increases physical attack against DemiHuman monster by 75%. Adds 20% defense bypassing on Demi-human monster. Indestructible (except in upgrade attempts). [Refine Rate +6 or higher] Attack Speed + 5%. Adds 5% defense bypassing on Demi-human monster. [Slaughter] Lv 1 [Refine Rate +9 or higher] Add 5% chance of auto casting Level 1 Critical Wound when dealing physical damage. Add a chance of auto casting Level 2 Critical Wound when using skill Mammonite. Attack Speed + 5%. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
0 Attack
130 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Novice (& Supernovice) Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | Increases physical attack against DemiHuman monster by 75%. Pierces Defense of DemiHuman monster by 20%. Indestructible (except in upgrade attempts). [Refine Rate +6 or higher] Pierces Defense of DemiHuman monster by 5%. [Slaughter] Lv 1 [Refine Rate +7 or higher] Attack Speed + 10%. [Refine Rate +9 or higher] Add a chance of auto casting Level 2 Critical Wound when using skill Bash. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
0 Attack
330 Required Lvl 80 Weapon Lvl 4 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Increases physical attack against Demi human monster by 35%. Adds 20% defense to the Demi human monster. Increases 30% damage of Triple Action . Indestructible (except in upgrade attempts). [Refine Rate +6 or higher] Adds 5% defense bypassing on Demi-human monster and players. [Slaughter] Lv 1 [Refine Rate +9 or higher] Increases the damage of Gunslinger Mine by 2% for each refine level of the weapon. When attacking there's a chance the weapon will awaken and increase attack speed by 20% for 20 seconds. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player_Human,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
0 Attack
140 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Assassin |
---|---|
Description | Increases physical attack against DemiHuman monster by 70%. Increases critical attack against DemiHuman monster by 20%. Indestructible (except in upgrade attempts). [Refine Rate +6 or higher] Adds a 5% chance critical damage to DemiHuman monster. [Slaughter] Lv 1 [Refine Rate +9 or higher] When dealing physical damage there's a chance that the weapon will awaken and grant max attack speed for 3 seconds. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player_Human,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0 Attack
130 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | Increases physical attack against DemiHuman monster by 75%. Adds 20% defense bypassing on Demi-human monster. Indestructible (except in upgrade attempts). [Refine Rate +6 or higher] Adds 5% defense bypassing on Demi-human monster. Attack Speed + 5%. [Slaughter] Lv 1 [Refine Rate +9 or higher] Adds a chance to Stun opponents when dealing physical damage. Attack Speed + 5%. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
0 Attack
130 Required Lvl 80 Weapon Lvl 4 Slot 0 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | Physical Attack Strength to Demihuman monsters +95%. Ignore 20% of Physical Defense of Demihuman monsters. [Refine Level +6] Ignore Demihuman's physical defense +5%. Increase in ASPD(Delay after attacking reduces by 10%). [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) [Refine Level +9] Knight Class: When using Pierce, has a chance of inflicting Level 2 Critical Wound. Crusader Class: When attacking normally, has a chance of casting Level 5 [Pressure]. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
200 Attack
175 Required Lvl 70 Weapon Lvl 4 Slot 1 Property Neutral | |
Applicable Jobs | High Swordman High Merchant Lord Knight Whitesmith Paladin Creator |
---|---|
Description | This special two hand axe was crafted by a great blacksmith and it seems to be capable of destroying any type of armor. Critical Rate + 20, Attack Speed + 5% Critical Rate increases depending on the weapon's refinement rate. [Whitesmith, Creator] Add a chance of auto casting Level 3 Hammerfall on the enemy when attacking. |
Item Script | { bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30; },{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
350 Attack
332 Required Lvl 80 Weapon Lvl 4 Slot 1 Property Neutral | |
Applicable Jobs | High Swordman High Merchant Lord Knight Whitesmith Paladin Creator |
---|---|
Description | Hurricane shaped massive two handed axe. The power of hurricane lie hidden in an orb at the center of the axe. Reduces damage received from Medium-sized monsters by 10%. Damage reduction from Medium-sized monsters will increase depending on the refinement rate of this weapon. Attack Speed increases depending on the refinement rate of this weapon. Every time you attack, small chance to cause damage and a 7 cell knockback effect to all enemies within 15 x 15 (PBAoE) cell around you. |
Item Script | { bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20; },{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Katar
Buy
1z
Sell
0z
Weight
0 Attack
189 Required Lvl None Weapon Lvl 4 Slot 0 Property Neutral Refineable No | |
Applicable Jobs | Assassin |
---|---|
Description | Rental Items A lethal katar that has been perfectly designed to carry out quick assassinations. Increases damage inflicted on DemiHuman monster by 70%. DEF + 3 Flee Rate + 5 Perfect Dodge + 2 ASPD +5% Impossible to refine this item. |
Item Script | { bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
70 Attack
130 Required Lvl 50 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | High Swordman High Mage High Archer High Merchant High Thief Lord Knight High Wizard Whitesmith Sniper Assassin Cross Paladin Professor Stalker Creator Clown / Gypsy |
---|---|
Description | A Dagger made from the fangs of a Manmmoth. AGI + 2, ASPD + 3% Has a 3% chance of inflicting Bleeding or Level 1 Critical Wound on the target when attacking. |
Item Script | { bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; },{},{} |
Dropped By |