.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Fabre (FABRE) Mob-ID#1007
Elements
gef_fild00(50) - Geffen Field gef_fild04(20) - Geffen Field gef_fild07(60) - Geffen Field prt_fild00(20) - Prontera Field prt_fild01(20) - Prontera Field prt_fild02(50) - Prontera Field Mode
Neutral 100% Water 100% Earth 100% Fire 150% Wind 50% Poison 125% Holy 100% Shadow 100% Ghost 100% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Earth Attribute Attack [Lv 1] Metamorphosis [Lv 1] |
Fabre (FABRE_) Mob-ID#1184
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 150% Wind 50% Poison 125% Holy 100% Shadow 100% Ghost 100% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops |
Faithful Manager (Re-Stats) (FAITHFUL_MANAGER) Mob-ID#2371
Elements
Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 0% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills |
Fake Buwaya / Buwaya (Re-Stats) (BUWAYA_GHOST) Mob-ID#2332
Elements
1@ma_c(4) - Buwaya Cave Mode
Neutral 100% Water -50% Earth 100% Fire 0% Wind 200% Poison 25% Holy 75% Shadow 75% Ghost 25% Undead 25% |
Fallen Bishop / Fallen Bishop Hibram (FALLINGBISHOP) Mob-ID#1871
Elements
4@tower(1) - The Endless Tower Mode
Neutral 100% Water 75% Earth 75% Fire 75% Wind 75% Poison 25% Holy 150% Shadow -25% Ghost 50% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Critical Wounds [Lv 2] Cross of Darkness [Lv 10] Darkness Breath [Lv 3] Defense disregard attack [Lv 1] Evil Land [Lv 10] Grand cross of Darkness [Lv 10] Hell's Judgement [Lv 4] Magic Mirror [Lv 1] Shadow Attribute Attack [Lv 10] Slow Cast [Lv 5] Soul Strike of Darkness [Lv 10] Vampire Gift [Lv 2] Wide Curse [Lv 5] Wide Silence [Lv 5] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves When: - Slave amount <= 3 (100% chance) |
Ferocious / Violent Coelacanth (Re-Stats) (COELACANTH_H_A) Mob-ID#2190
Elements
2@pump(1) - Drain 2 Mode
Neutral 100% Water 0% Earth 100% Fire 25% Wind 175% Poison 75% Holy 100% Shadow 100% Ghost 75% Undead 75% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Agility UP [Lv 5] Break armor [Lv 10] Critical Wounds [Lv 4] Guided Attack [Lv 5] Power Up [Lv 5] Random Attack [Lv 8] Water Attribute Attack [Lv 10] Wide Bleeding [Lv 3] Wide Freeze [Lv 5] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves When: - Slave amount <= 3 (100% chance) |
Fire Crystal (CRYSTAL_3) Mob-ID#1397
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 25% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops |
Flame Skull (FLAME_SKULL) Mob-ID#1869
Elements
1@cata(45) - Catacombs 2@cata(9) - Sealed Shrine 2@tower(20) - The Endless Tower abbey01(21) - Cursed Monastery F1 abbey02(21) - Cursed Monastery F2 abbey03(25) - Cursed Monastery F3 Mode
Neutral 0% Water 100% Earth 100% Fire 100% Wind 100% Poison 50% Holy 100% Shadow 100% Ghost 175% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills |
Food Depot (OBJ_B) Mob-ID#1910
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 25% Undead 100% |
Food Storage (OBJ_A) Mob-ID#1909
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 25% Undead 100% |