Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Baphomet   (EVENT_BAPHO)   Mob-ID#1399
Elements
HP 1264000
Level 68
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 240
Flee(95%) 263 Base Exp 261750
Walk Speed Very Fast Job Exp 83685
Atk Delay 0.77s MVP Exp 130875
Attack 1847-2267 Base Exp / HP 0.207:1
Def 35 Job Exp / HP 0.066:1
Magic Def 45 Delay After Hit Average
Atk Range 3 cells Str 1 Int 85
Spell Range 10 cells Agi 152 Dex 120
Sight Range 12 cells Vit 96 Luk 95
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 3 (100% chance)

Baphomet (Re-Stats)   (M_BAPHOMET_)   Mob-ID#2325
Elements
HP 7510
Level 57
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 137
Flee(95%) 189 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.87s
Attack 810-955 Base Exp / HP 0:1
Def 70 Job Exp / HP 0:1
Magic Def 40 Delay After Hit Very Short
Atk Range 1 cells Str 52 Int 17
Spell Range 10 cells Agi 60 Dex 57
Sight Range 12 cells Vit 36 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%

Baphomet Jr.   (R_BAPHOMET_)   Mob-ID#1729
Elements
HP 8578
Level 50
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 145
Flee(95%) 218 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.87s
Attack 487-590 Base Exp / HP 0:1
Def 15 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 75 Dex 93
Sight Range 12 cells Vit 55 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Looter
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%

Baphomet Jr.   (G_BAPHOMET_)   Mob-ID#1431
Elements
HP 8578
Level 50
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 145
Flee(95%) 218 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.87s
Attack 487-590 Base Exp / HP 0:1
Def 15 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 75 Dex 93
Sight Range 12 cells Vit 55 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Monster Skills
Dark Breath [Lv 1]
Hallucination [Lv 1]
Shadow Attribute Attack [Lv 2]

Baphomet Jr.   (BAPHOMET_)   Mob-ID#1101
Elements
HP 8578
Level 50
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 145
Flee(95%) 218 Base Exp 2706
Walk Speed Very Fast Job Exp 1480
Atk Delay 0.87s
Attack 487-590 Base Exp / HP 0.315:1
Def 15 Job Exp / HP 0.173:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 75 Dex 93
Sight Range 12 cells Vit 55 Luk 45
1@tower(10)
- The Endless Tower
2@tower(20)
- The Endless Tower
3@tower(20)
- The Endless Tower
prt_maze03(25)
- Labyrinth Forest F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 3]
Hallucination [Lv 1]
Shadow Attribute Attack [Lv 2]

Barricade   (BARRICADE)   Mob-ID#1905
Elements
HP 120000
Level 98
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 135
Flee(95%) 299 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 1 Luk 20
arug_cas01(20)
- Arunafeltz Guild Castle 1
arug_cas02(20)
- Arunafeltz Guild Castle 2
arug_cas03(20)
- Arunafeltz Guild Castle 3
arug_cas04(20)
- Arunafeltz Guild Castle 4
arug_cas05(20)
- Arunafeltz Guild Castle 5
schg_cas01(22)
- Schwaltzvalt Guild Castle 1
schg_cas02(20)
- Schwaltzvalt Guild Castle 2
schg_cas03(19)
- Schwaltzvalt Guild Castle 3
schg_cas04(22)
- Schwaltzvalt Guild Castle 4
schg_cas05(22)
- Schwaltzvalt Guild Castle 5
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Barricade   (BARRICADE_)   Mob-ID#1906
Elements
HP 150
Level 98
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 135
Flee(95%) 299 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 1 Int 80
Spell Range 10 cells Agi 17 Dex 126
Sight Range 12 cells Vit 1 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Beelzebub   (BEELZEBUB)   Mob-ID#1873
Elements
HP 6666666
Level 98
Race Demon
Property
Ghost 4
Size Small
Hit(100%) 228
Flee(95%) 293 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.58s
Attack 4100-4960 Base Exp / HP 0:1
Def 40 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 6 Int 250
Spell Range 10 cells Agi 110 Dex 120
Sight Range 12 cells Vit 200 Luk 66
4@tower(1)
- The Endless Tower
abbey03
- Cursed Monastery F3
 + 1x / 720~730 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
25%
Holy
100%
Shadow
100%
Ghost
200%
Undead
100%
Monster Skills
Agility UP [Lv 5]
Break shield [Lv 10]
Critical Wounds [Lv 3]
Expulsion [Lv 1]
Hell's Judgement [Lv 5]
Metamorphosis [Lv 1]
Pulse Strike [Lv 5]
Vampire Gift [Lv 10]
Wide Silence [Lv 5]
Wide Sleep [Lv 5]
Slaves
When:
- Slave amount <= 5 (100% chance)

Beelzebub   (BEELZEBUB_)   Mob-ID#1874
Elements
HP 6666666
Level 98
Race Demon
Property
Ghost 4
Size Large
Hit(100%) 228
Flee(95%) 339 Base Exp 6666666
Walk Speed Very Fast Job Exp 6666666
Atk Delay 0.5s MVP Exp 3333333
Attack 10000-13410 Base Exp / HP 1:1
Def 40 Job Exp / HP 1:1
Magic Def 40 Delay After Hit Short
Atk Range 2 cells Str 6 Int 250
Spell Range 10 cells Agi 110 Dex 166
Sight Range 12 cells Vit 200 Luk 66
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
25%
Holy
100%
Shadow
100%
Ghost
200%
Undead
100%
Drops
Monster Skills
Acid Breath [Lv 1]
Break shield [Lv 10]
Critical Wounds [Lv 3]
Evil Land [Lv 10]
Expulsion [Lv 1]
Hell's Judgement [Lv 2]
Magic Mirror [Lv 1]
Pulse Strike [Lv 5]
Run [Lv 1]
Slow Cast [Lv 5]
Stone Skin [Lv 4]
Vampire Gift [Lv 1]
Wide Petrify [Lv 5]
Wide Soul Drain [Lv 7]
Slaves
When:
- Slave amount <= 5 (100% chance)

Beetle King   (KIND_OF_BEETLE)   Mob-ID#1494
Elements
HP 1874
Level 34
Race Insect
Property
Earth 1
Size Small
Hit(100%) 88
Flee(95%) 149 Base Exp 679
Walk Speed Fast Job Exp 442
Atk Delay 1.25s
Attack 191-243 Base Exp / HP 0.362:1
Def 45 Job Exp / HP 0.236:1
Magic Def 12 Delay After Hit Average
Atk Range 1 cells Str 1 Int 0
Spell Range 10 cells Agi 34 Dex 40
Sight Range 12 cells Vit 10 Luk 0
ayo_fild02(30)
- Ayothaya Field
um_fild02(30)
- Hoomga Forest
um_fild04(30)
- Hoomga Jungle
 + 20x / 2~3 min
yuno_fild02(40)
- Kiel Hyre's Cottage
yuno_fild05(10)
- El Mes Plateau
yuno_fild09(40)
- Schwaltzwald Guards Camp
yuno_fild10(40)
- Yuno Field
Mode
  • Assist
  • Change Target (Attack)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 2]
Keeping [Lv 1]
Multi-stage Attack [Lv 1]

« First < 23456789101112 > Last »
back to top