Renewal
.:Monster Database:.
 

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Ancient / Deep Sea Sword Fish (Re-Stats)   (MD_SWORD_FISH)   Mob-ID#2181
On Maps Elements
HP 400000
Level 145
Race Fish
Property Water 2
Size Large
Hit(100%) 321
Flee(95%) 414 Base Experience 1000
Walk Speed Slow Job Experience 1000
Atk Delay 1.97s
Attack 1849-2084 Base Exp Per HP 0.003:1
Def 255 Job Exp Per HP 0.003:1
Magic Def 17 Delay After Hit Short
Atk Range 1 cells Str 155 Int 85
Spell Range 10 cells Agi 156 Dex 194
Sight Range 12 cells Vit 115 Luk 65
2@pump(2)
- Drain 2
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Target (Attack)
- Change Target (Chase)
- Immune to knockback
- Detector
- Immune to Status Change
- Boss Type Immunity to Skills
Neutral 100%
Water 0%
Earth 100%
Fire 25%
Wind 175%
Poison 75%
Holy 100%
Shadow 100%
Ghost 75%
Undead 75%

Drops
Rough Oridecon (0.17%) Rough Elunium (0.25%) Gill (3%) Sharp Scale (45%) Mystic Frozen (0.05%)
Unicorn Horn (0.01%)
Monster Skills
Water Ball [Lv3] Sleep attack [Lv 5] Water Attribute Attack [Lv 1] Critical Wounds [Lv 5]

Ancient Crustacean / Deep Sea Vadon (Re-Stats)   (MD_VADON)   Mob-ID#2174
On Maps Elements
HP 120000
Level 95
Race Fish
Property Water 1
Size Small
Hit(100%) 206
Flee(95%) 283 Base Experience 750
Walk Speed Slow Job Experience 750
Atk Delay 1.63s
Attack 778-1003 Base Exp Per HP 0.006:1
Def 154 Job Exp Per HP 0.006:1
Magic Def 21 Delay After Hit Average
Atk Range 1 cells Str 145 Int 60
Spell Range 10 cells Agi 91 Dex 113
Sight Range 12 cells Vit 138 Luk 45
1@pump(3)
- Drain 1
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Target (Attack)
- Change Target (Chase)
- Immune to knockback
- Detector
- Immune to Status Change
- Boss Type Immunity to Skills
Neutral 100%
Water 25%
Earth 100%
Fire 50%
Wind 175%
Poison 100%
Holy 100%
Shadow 100%
Ghost 100%
Undead 100%

Drops
Rough Elunium (0.2%) Garlet (15%) Solid Shell (0.5%) Nipper (45%) Crystal Blue (0.2%)
Padded Armor [1] (0.03%)
Monster Skills
Stun Attack [Lv 2] Water Attribute Attack [Lv 1] Auto Guard [Lv2] Full Strip [Lv5]

Ancient Sea Lord / Deep Sea Strouf (Re-Stats)   (MD_STROUF)   Mob-ID#2180
On Maps Elements
HP 400000
Level 145
Race Fish
Property Water 3
Size Large
Hit(100%) 291
Flee(95%) 403 Base Experience 1000
Walk Speed Fast Job Experience 1000
Atk Delay 1.87s
Attack 1200-4700 Base Exp Per HP 0.003:1
Def 67 Job Exp Per HP 0.003:1
Magic Def 221 Delay After Hit Short
Atk Range 1 cells Str 149 Int 252
Spell Range 10 cells Agi 126 Dex 183
Sight Range 12 cells Vit 81 Luk 66
2@pump(2)
- Drain 2
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Target (Attack)
- Change Target (Chase)
- Immune to knockback
- Detector
- Immune to Status Change
- Boss Type Immunity to Skills
Neutral 100%
Water -25%
Earth 100%
Fire 0%
Wind 200%
Poison 50%
Holy 100%
Shadow 100%
Ghost 50%
Undead 50%

Drops
Aquamarine (0.1%) Rough Oridecon (0.58%) Feather (15%) Fin (26.68%) Gill (7.5%)
Trident [3] (0.01%)
Monster Skills
Frost Diver [Lv9] Lightning Bolt [Lv3] Heal [Lv7] Water Ball [Lv3]
Frost Nova [Lv7] Water Attribute Attack [Lv 1] Stop [Lv 1] Bleeding [Lv 3]

Ancient Sea Lord / Strouf (Re-Stats)   (MD_G_STROUF)   Mob-ID#2196
On Maps Elements
HP 400000
Level 145
Race Fish
Property Water 3
Size Large
Hit(100%) 291
Flee(95%) 403 Base Experience 0
Walk Speed Fast Job Experience 0
Atk Delay 1.87s
Attack 1200-4700 Base Exp Per HP 0:1
Def 67 Job Exp Per HP 0:1
Magic Def 221 Delay After Hit Short
Atk Range 1 cells Str 149 Int 252
Spell Range 10 cells Agi 126 Dex 183
Sight Range 12 cells Vit 81 Luk 66
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Target (Attack)
- Change Target (Chase)
- Immune to knockback
- Detector
- Immune to Status Change
- Boss Type Immunity to Skills
Neutral 100%
Water -25%
Earth 100%
Fire 0%
Wind 200%
Poison 50%
Holy 100%
Shadow 100%
Ghost 50%
Undead 50%

Monster Skills
Frost Diver [Lv9] Lightning Bolt [Lv3] Heal [Lv7] Water Ball [Lv3]
Frost Nova [Lv7] Water Attribute Attack [Lv 1] Stop [Lv 1] Bleeding [Lv 3]

Ancient Seahorse / Deep Sea Marc (Re-Stats)   (MD_MARC)   Mob-ID#2182
On Maps Elements
HP 400000
Level 145
Race Fish
Property Water 2
Size Medium
Hit(100%) 310
Flee(95%) 368 Base Experience 1000
Walk Speed Fast Job Experience 1000
Atk Delay 1.27s
Attack 1423-1754 Base Exp Per HP 0.003:1
Def 255 Job Exp Per HP 0.003:1
Magic Def 51 Delay After Hit Short
Atk Range 1 cells Str 150 Int 83
Spell Range 10 cells Agi 145 Dex 148
Sight Range 12 cells Vit 221 Luk 66
2@pump(2)
- Drain 2
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Target (Attack)
- Change Target (Chase)
- Immune to knockback
- Detector
- Immune to Status Change
- Boss Type Immunity to Skills
Neutral 100%
Water 0%
Earth 100%
Fire 25%
Wind 175%
Poison 75%
Holy 100%
Shadow 100%
Ghost 75%
Undead 75%

Drops
White Herb (3.5%) Aquamarine (0.05%) Rough Oridecon (0.48%) Fin (5%) Gill (45%)
Mystic Frozen (0.09%)
Monster Skills
Water Ball [Lv4] Stun Attack [Lv 2] Water Attribute Attack [Lv 2] Bleeding [Lv 3]
Evil Land [Lv 10] Critical Wounds [Lv 5]

Anolian   (ANOLIAN)   Mob-ID#1206
On Maps Elements
HP 18960
Level 61
Race Fish
Property Water 2
Size Medium
Hit(100%) 124
Flee(95%) 216 Base Experience 5900
Walk Speed Average Job Experience 3700
Atk Delay 0.9s
Attack 640-980 Base Exp Per HP 0.311:1
Def 15 Job Exp Per HP 0.195:1
Magic Def 15 Delay After Hit Long
Atk Range 1 cells Str 1 Int 25
Spell Range 10 cells Agi 43 Dex 80
Sight Range 12 cells Vit 58 Luk 65
2@tower(30)
- The Endless Tower
cmd_fild03(90)
- Zenhai Marsh
gl_sew04
- Glast Heim Culvert F4
 + 100x / 2 min
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 0%
Earth 100%
Fire 25%
Wind 175%
Poison 75%
Holy 100%
Shadow 100%
Ghost 75%
Undead 75%

Drops
Royal Jelly (0.05%) Solid Shell (53.35%) Oridecon (1.34%) Crystal Arrow (20%) Brooch [1] (0.01%)
Anolian Card (0.01%) Anolian Skin (48.5%) Red Scarf (0.1%)
Monster Skills
Bash [Lv5] Water Attribute Attack [Lv 1]

Anolian   (G_ANOLIAN)   Mob-ID#1488
On Maps Elements
HP 18960
Level 63
Race Fish
Property Water 2
Size Medium
Hit(100%) 126
Flee(95%) 235 Base Experience 0
Walk Speed Average Job Experience 0
Atk Delay 0.9s
Attack 640-760 Base Exp Per HP 0:1
Def 15 Job Exp Per HP 0:1
Magic Def 15 Delay After Hit Long
Atk Range 1 cells Str 1 Int 25
Spell Range 10 cells Agi 43 Dex 97
Sight Range 12 cells Vit 58 Luk 65
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 0%
Earth 100%
Fire 25%
Wind 175%
Poison 75%
Holy 100%
Shadow 100%
Ghost 75%
Undead 75%

Monster Skills
Bash [Lv5] Water Attribute Attack [Lv 1]

Aster   (ASTER)   Mob-ID#1266
On Maps Elements
HP 1372
Level 18
Race Fish
Property Earth 1
Size Small
Hit(100%) 57
Flee(95%) 127 Base Experience 122
Walk Speed Very Slow Job Experience 78
Atk Delay 1.26s
Attack 56-64 Base Exp Per HP 0.089:1
Def 0 Job Exp Per HP 0.057:1
Magic Def 10 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 0
Spell Range 10 cells Agi 19 Dex 34
Sight Range 12 cells Vit 15 Luk 5
cmd_fild02(10)
- Kokomo beach
cmd_fild04(45)
- Kokomo beach
cmd_fild07
- Beacon Island, Pharos
 + 5x / 1 min
jawaii
- Jawaii, the Honeymoon Island
 + 2x / 60~100 min
 + 1x / 120~180 min
mal_dun01
- Starry Coral Area
 + 20x / 5 sec
ve_fild07(10)
- Veins Field
Mode
- Cast Sensor (Idle)
Neutral 100%
Water 100%
Earth 100%
Fire 150%
Wind 50%
Poison 125%
Holy 100%
Shadow 100%
Ghost 100%
Undead 100%

Drops
Yellow Herb (2%) Apple (1%) Zargon (0.6%) Sticky Mucus (5%) Single Cell (12%)
Aster Card (0.01%) Coral Reef (0.4%)

Coelacanth (Re-Stats)   (COELACANTH_N_E)   Mob-ID#2186
On Maps Elements
HP 1200000
Level 100
Race Fish
Property Water 2
Size Large
Hit(100%) 280
Flee(95%) 335 Base Experience 200000
Walk Speed Fast Job Experience 200000
Atk Delay 0.86s
Attack 1290-2580 Base Exp Per HP 0.167:1
Def 280 Job Exp Per HP 0.167:1
Magic Def 280 Delay After Hit Short
Atk Range 1 cells Str 160 Int 160
Spell Range 10 cells Agi 160 Dex 160
Sight Range 12 cells Vit 160 Luk 160
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
- Immune to knockback
- Detector
- Immune to Status Change
- Boss Type Immunity to Skills
Neutral 100%
Water 0%
Earth 100%
Fire 25%
Wind 175%
Poison 75%
Holy 100%
Shadow 100%
Ghost 75%
Undead 75%

Monster Skills
Frost Diver [Lv10] Decrease Agility [Lv48] Water Ball [Lv10] Frost Nova [Lv10]
Maximize Power [Lv1] Guided Attack [Lv 5] Water Attribute Attack [Lv 5] Break armor [Lv 10]
Agility UP [Lv 10] Wide Bleeding [Lv 1] Critical Wounds [Lv 1]

Cornutus   (CORNUTUS)   Mob-ID#1067
On Maps Elements
HP 1620
Level 23
Race Fish
Property Water 1
Size Small
Hit(100%) 66
Flee(95%) 134 Base Experience 240
Walk Speed Slow Job Experience 149
Atk Delay 1.25s
Attack 109-131 Base Exp Per HP 0.148:1
Def 30 Job Exp Per HP 0.092:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 23 Dex 36
Sight Range 12 cells Vit 23 Luk 12
cmd_fild02
- Kokomo beach
 + 10x / 1 min
 + 5x / 3 min
iz_dun01
- Undersea Tunnel F2
 + 15x / 5~8 min
iz_dun02(60)
- Undersea Tunnel F3
Mode
- Cast Sensor (Idle)
Neutral 100%
Water 25%
Earth 100%
Fire 50%
Wind 175%
Poison 100%
Holy 100%
Shadow 100%
Ghost 100%
Undead 100%

Drops
Blue Gemstone (1%) Rough Elunium (0.53%) Scell (8%) Solid Shell (10%) Conch (55%)
Crystal Blue (0.45%) Shield [1] (0.05%) Cornutus Card (0.01%)
Monster Skills
Water Attribute Attack [Lv 2] Keeping [Lv 1] Auto Guard [Lv2]