Renewal
.:Renewal Item Database:.

Flame Thunder Witch's Wand [1]   [Two Handed]   Item ID# 2041 (Jirant_Staff)
Witch's Thunder Flame Wand
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
270
Attack
200 / MATK 350
Required Lvl
130
Weapon Lvl
4
Slot
1
Applicable Jobs
Sorcerer
Description
A wand used by Gilant, who was called a rare witch.
The winding dragon amplifies the magical power of fire and wind and enhances its power.

MATK +350, INT +10, DEX +10.
Decreases variable cast time by 30%.

For each Level of Fire Walk:
Increases Fire elemental magic damage by 10%.

For each Level of Electric Walk:
Increases Wind elemental magic damage by 10%.

For each refine level:
Increases Fire and Wind elemental magic damage by additioanl 5%.
Ignore magic defense of enemies by 5%.
Increases damage of Fire Walk and Electric Walk by 30%.

Refine Level +7:
Inflicts Curse status when enemies are hit by Fire Walk.
Inflicts Silence status when enemies are hit by Electric Walk.

Refine Level +9:
Increases damage of Fire Walk and Electric Walk by 100%.

Refine Level +10:
Decreases fixed cast time by 70%.

When equipped with Necromancer's Manteau:
MATK +5%.
Decreases damage taken from Fire and Wind elemental attacks by 20%.

When equipped with Necromancer's Dress:
Enables the use Level 1 Increase Agility.

For each refine level of Witch's Thunder Flame Wand:
Increases damage of Electric Walk and Fire Walk by additional 30%.
Recovers 50HP when defeating monsters.

If Refine Level of Witch's Thunder Flame Wand is +7 or higher:
Enables the use of Increase Agility, skill level based on the refine level.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bInt,5; bonus bDex,10; bonus bVariableCastrate,-30; bonus2 bMagicAtkEle,Ele_Fire,(getskilllv("SO_FIREWALK")*10)+(.@r*5); bonus2 bMagicAtkEle,Ele_Wind,(getskilllv("SO_ELECTRICWALK")*10)+(.@r*5); bonus2 bSkillAtk,"SO_FIREWALK",.@r*30; bonus2 bSkillAtk,"SO_ELECTRICWALK",.@r*30; bonus2 bIgnoreMdefClassRate,Class_All,.@r*5; if (.@r>=7) { bonus3 bAddEffOnSkill,"SO_ELECTRICWALK",Eff_Silence,1000; bonus3 bAddEffOnSkill,"SO_FIREWALK",Eff_Curse,1000; } if (.@r>=9) { bonus2 bSkillAtk,"SO_FIREWALK",100; bonus2 bSkillAtk,"SO_ELECTRICWALK",100; } if (.@r>=10) bonus bFixedCastrate,-70; },{},{}
Dropped By No Result

Flower Hat [1]   [Upper Head]   Item ID# 18993 (Flower_Hat)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
30
Defense
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A pink flower hat enchanted with magical powers so cute it weakens other humans' attacks.

Flee +2, MATK +5%.
Reduces damage taken from Demihuman monsters by 5%.
For each refine level above +12: MATK +10, MaxSP +10.
Item Script
{ .@r = getrefine(); bonus bDex,3; bonus bInt,2; bonus bFlee,-2; bonus bFixedCastrate,-5; if (.@r>=12) { .@b += (.@r-12)*10; } bonus bMatk,.@b; bonus bMaxSP,.@b; },{},{}
Dropped By No Result

Fluffy Fish Shoes [0]   [Footgear]   Item ID# 22210 (Fluffy_FishShoes_J)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
10
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A popular brand in the Kingdom of Rune Midgard, with a fluffy fish print on the shoe.

MDEF +10, MaxHP +3%, MaxSP +3%.

If Spirit Of Sea is learned:
Immune to Sleep, Stun, Stone Curse for 30 seconds when Grooming is used.

If Grooming is Level 5 or higher:
Decreases fixed cast time of skills by 50%.
Prevents the user from being knocked back.

For each Level of Tasty Shrimp Party:
Decreases variable cast time of Fresh Shrimp, Bunch of Shrimp, Tuna Belly, Tuna Party, Grooming and Tasty Shrimp Partyby 10%.

For each Level of Purring:
Increases Healing skills by 10%.

Refine Level +5:
MaxHP +7%, MaxSP +7%.
Decreases after skill cast delay by by 10%.

Refine Level +7:
MaxHP +10%, MaxSP +10%.
Decreases after skill cast delay by by additional 10%.
Item Script
expand to view script
{ .@r = getrefine(); .@hpsp = 3; .@val = -10 * getskilllv("SU_SHRIMPARTY"); if (.@r>=5) { .@hpsp += 7; .@delay = -10; if (.@r>=7) { .@hpsp += 10; .@delay -= 10; } bonus bDelayrate,.@delay; } if (getskilllv("SU_SPIRITOFSEA") == 1) { autobonus3 "{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,EFF_Stone,10000; }",1000,30000,"SU_GROOMING","{ specialeffect2 777; specialeffect2 826; }"; } if (getskilllv("SU_GROOMING") == 5) { bonus bFixedCastrate,-50; bonus bNoKnockback; } bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMdef,10; bonus2 bVariableCastrate,"SU_FRESHSHRIMP",.@val; bonus2 bVariableCastrate,"SU_BUNCHOFSHRIMP",.@val; bonus2 bVariableCastrate,"SU_TUNABELLY",.@val; bonus2 bVariableCastrate,"SU_TUNAPARTY",.@val; bonus2 bVariableCastrate,"SU_SHRIMPARTY",.@val; bonus bHealPower,10*getskilllv("SU_PURRING"); },{},{}
Dropped By No Result

Gate of Netherworld [0]   [Upper Head]   Item ID# 400101 (GatesofNetherworld)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Climbing up the door of the world.
A hat filled with the power of the dark army.
That power destroys and drives the world crazy.

Agi + 5, Int + 5
Def + 3, MDEF + 10.
Increase physical and magical damage against all property monsters by 10%.
When refined to +7 or higher,
increase physical and magical damage against all property type monsters by additional 15%.
reduce fixed casting time by 50%.
When refined to +9 or higher,
ASPD +15%.
reduce fixed casting time by additional 70%.
When equipped with Fenrir Card,
Int + 30, Dex + 30
reduce fixed casting time of Tetra Vortex by 100%.

Type: HelmDefense: 12
Required Level: 100
Class: All
Item Script
expand to view script
{ .@r = getrefine(); bonus bAgi,5; bonus bInt,5; bonus bDef,3; bonus bMdef,10; bonus2 bAddRace,RC_All,10; bonus2 bMagicAddRace,RC_All,10; if (.@i>=7) { bonus2 bAddRace,RC_All,15; bonus2 bMagicAddRace,RC_All,15; bonus bFixedCastrate,-50; } if (.@i>=9) { bonus bAspdRate,15; bonus bFixedCastrate,-70; } },{},{}
Dropped By No Result

Hero Magic Coat [1]   [Body]   Item ID# 15094 (Hero_Magic_Coat)
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
80
Defense
50
Required Lvl
160
Armor Lvl
1
Slot
1
Applicable Jobs
High Mage
High Wizard
Professor
Description
Honorable magic coat given to those who fought Satan Morocc. The power of this robe changes based on Refine Level.

MaxHP +5%, MaxSP +5%. MATK +10, Flee +10.
Crimson Rock and Psychic Wave skill damage increases by 10%.

If the refine level is an odd number:
Cast cannot be interrupted.
Variable cast time is increased by 20%.

If the refine level is an even number:
MDEF +1. Variable cast time is reduced by 1% for every 2 refine level.
Item Script
expand to view script
{ bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2; bonus bMdef,.@r/2; } },{},{}
Dropped By No Result

Illusion Puente Robe [1]   [Body]   Item ID# 15195 (Puente_Robe_IL)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
40
Defense
52
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A snow-white robe on which spells are embroidered.

Reduces fixed cast time of all skills by 3%.
Increases Healing skills effectiveness by 5%.

For each refine level:
Increases Healing skills effectiveness by 1%.

When equipped with Illusion Long Mace:
MATK +100
Increases Healing skills effectiveness by 20%.

If refine level of Illusion Puente Robe and Illusion Long Mace at least +7:
MATK +50

If total refine level of entire set at least +18:
Increases Healing skills effectiveness by 15%.

If total refine level of entire set at least +22:
Reduces after skill delay by 15%.

More Information on Combo:
Item Script
{ bonus bFixedCastrate,-3; .@r = getrefine(); bonus bHealPower2,(5+.@r); bonus bAddItemHealRate,(5+.@r); },{},{}
Dropped By No Result

Kladenets [1]   [One Hand]   Item ID# 13499 (Sword_Kladenets)
Type
Weapon
Class
One-handed Sword
Buy
1z
Sell
0z
Weight
150
Attack
180 / MATK 160
Required Lvl
130
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Mechanic
Guillotine Cross
Royal Guard
Shadow Chaser
Genetic
Description
Not Available

[iRO Description]
Not Available
Item Script
{ .@r = getrefine(); .@rate = 1+.@r; bonus3 bAutoSpellWhenHit,"SO_PSYCHIC_WAVE",3,.@rate; if (.@r>=10) { bonus bFixedCastrate,-70; } },{},{}
Dropped By No Result

Laphine Staff [0]   [One Hand]   Item ID# 1649 (Rafini_Staff)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
30 / MATK 180
Required Lvl
100
Weapon Lvl
3
Slot
0
Property
Neutral
Applicable Jobs
Arch Bishop
Warlock
Shura
Sorcerer
Description
A staff crafted using a magic stone from the Lapine tribe.
Each refine decreases fixed cast time by 1% (does not stack with other fixed cast time effects).
MATK + 180.

More Information on Combo:
Item Script
{ bonus bFixedCastRate,-getrefine(); },{},{}
Dropped By

Laphine Staff [2]   [One Hand]   Item ID# 1679 (Rafini_Staff_S)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
30 / MATK 180
Required Lvl
100
Weapon Lvl
3
Slot
2
Applicable Jobs
Novice
Mage
Acolyte
Priest
Wizard
Supernovice
Monk
Sage
Soul Linker
Description
A staff which is crafted by a stone that is often used when Laphines put magic power into it.

MATK +180

Reduces fixed cast time by 1% for every refine level. (This effect does not stack with other fixed cast time effects.)
Item Script
{ bonus bFixedCastRate,-getrefine(); },{},{}
Dropped By No Result

Libra Shoes [0]   [Footgear]   Item ID# 22227 (Libra_Shoes_J)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40
Defense
25
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,50; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDelayrate,-10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) { bonus bBaseAtk,80; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubClass,Class_Boss,5; bonus2 bSkillVariableCast,"RK_DRAGONBREATH",-2000; bonus2 bSkillVariableCast,"RK_DRAGONBREATH_WATER",-2000; if (.@r>=8) bonus bFixedCastrate,-50; } },{},{}
Dropped By No Result

Lyrica Hat [1]   [Upper Head]   Item ID# 5905 (Lyrica_Hat_)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20
Defense
10
Required Lvl
100
Armor Lvl
1
Slot
1
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
A finely crafted hat designed just for Maestros.
You can't see from the outside, but on the inside is written every song a Maestro needs to make it big!

Increase Severe Rainstorm damage by 15%.

Refine Level +7:
Reduces fixed casting time of all skills by 4% for each level of Voice Lessons learned.

Refine Level +9:
Reduces the SP cost of Severe Rainstorm by 10.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; if (.@r>=7) { bonus bFixedCastrate,4*(getskilllv("WM_LESSON")); } if (.@r>=9) { bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",10; } },{},{}
Dropped By No Result

MATK+1%    Item ID# 4760 (Matk1)
MATK 1
Type
Card
Class
Enchant
Buy
20z
Sell
10z
Weight
0
Description
MATK + 1%,
Reduces fixed cast time by 1%.
Item Script
{ bonus bMatkRate,1; bonus bFixedCastrate,-1; },{},{}
Dropped By No Result

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