Renewal
.:Renewal Item Database:.

Tuna [0]   [One Hand]   Item ID# 16016 (Tuna)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
50
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
Rental Item
A high quality fish that is being used as a club since it is frozen solid.

When dealing physical attack, has a chance to Stun the enemy and autocast Bash Level 5 (if a higher level of this skill is learnt, it will case the learnt level).

Has a low chance to Freeze its wearer.

If Base Level is at least 100: ATK +20.
Item Script
{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAutoSpell,"SM_BASH",max(getskilllv("SM_BASH"),5),20; bonus2 bAddEff2,Eff_Freeze,100; if (BaseLevel>99) bonus bBaseAtk,20; },{},{}
Dropped By No Result

Ultio-OS [2]   [One Hand]   Item ID# 16089 (Ultio_Spes_OS)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
120
Attack
150 / MATK 170
Required Lvl
130
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
A blunt decorated with an orb with a black glow.

MATK +170, MATK +3%.

Refine Level +7, ASPD +7% (reduces after attack delay by 7%).
Refine Level +9, increases Adoramus damage by 20%.
Refine Level +11, increases Holy elemental magic damage by 15%.

Indestructible in battle
Item Script
{ .@r = getrefine(); bonus bMatkRate,3; bonus bUnbreakableWeapon; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"AB_ADORAMUS",20; if (.@r >= 11) { bonus2 bMagicAtkEle,Ele_Holy,15; } } } },{},{}
Dropped By No Result

Ultio-OSAD [2]   [One Hand]   Item ID# 590044 (Ultio_Spes_AD)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
120
Attack
150 / MATK 170
Required Lvl
170
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Bishop
Description
An upgraded mace decorated with an orb with a black glow.

Indestructible in battle

MATK +170
MATK +5%

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Adoramus by 30%.
Increases damage of Judex by 25%.

Refine Level +11:
Increases magical damage with Holy element by 15%.
Decreases after skill cast delay by 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"AB_JUDEX",25; bonus2 bSkillAtk,"AB_ADORAMUS",30; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus bDelayrate,-15; } } } },{},{}
Dropped By No Result

Unity Bible [1]   [One Hand]   Item ID# 28606 (Union_Bible)
Bible of Solidarity
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
22
Attack
42
Weapon Lvl
3
Slot
1
Applicable Jobs
Priest
Sage
Star Gladiator
Description
A certified kingdom equipment for adventurer.
Increase ATK by (Refine Level * Refine Level * 1.25).
Item Script
{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{}
Dropped By No Result

Unity Mace [1]   [One Hand]   Item ID# 16048 (Union_Mace)
Mace of Solidarity
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
40
Attack
76
Weapon Lvl
3
Slot
1
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
A certified kingdom equipment for adventurer.
Increase ATK by (Refine*Refine*1.25).
Item Script
{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{}
Dropped By No Result

Upg Book [1]   [One Hand]   Item ID# 1585 (Upg_Book)
Upgrade Book
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
60
Attack
45 / MATK 20
Weapon Lvl
3
Slot
1
Applicable Jobs
Priest
Sage
Star Gladiator
Description
Book that is coated by Oridecon and Gold with perfect level.
MATK +20
Every refine level: ATK +10, MATK +5.

If Base Level at least 70: ATK +5 for every 10 Base Level above 70.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
Dropped By No Result

Upg Mace [1]   [One Hand]   Item ID# 16019 (Upg_Mace)
Upgrade Mace
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
80
Attack
80
Weapon Lvl
3
Slot
1
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
Mace that is coated by Oridecon and Gold with perfect level.
Every refine level adds ATK +10 and increases healing effectiveness by +1%.
If Base Level is higher than 70: Every 10 level after 70 adds ATK +5.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bHealPower,.@r; if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
Dropped By No Result

Upg Staff [1]   [Two Handed]   Item ID# 2015 (Upg_Staff)
Upgrade Two-Handed Staff
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
100
Attack
50 / MATK 70
Weapon Lvl
3
Slot
1
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
Staff that is coated by Oridecon and Gold with perfect Level.

MATK +70.

For each refine level:
MATK +10. Increases Healing skills effectiveness by 1%.

When equipped by Wizard classes: MATK +30.
When equipped by Sage classes: MATK +20.

For each 10 Base Level above 70: MATK +10.

Enchantable: Yes
Item Script
{ .@r = getrefine(); bonus bMatk,(.@r*10); bonus bHealPower,.@r; if (BaseJob == Job_Wizard) bonus bMatk,30; else if (BaseJob == Job_Sage) bonus bMatk,20; if (BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10); },{},{}
Dropped By No Result

Valkyrie Hammer [4]   [One Hand]   Item ID# 16051 (Valkyrie_Hammer)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
10
Attack
50
Required Lvl
70
Weapon Lvl
4
Slot
4
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
A hammer of noble valkyrie.
MATK +50.

When equipped by Novice:
ATK +150, MATK +200, Hit +10, MaxHP +500, MaxSP +400.
SP cost of all skills -5%.
For every refine levels: VIT +1 , MaxHP +200, Perfect dodge +1, ASPD +1%.
For every 2 refine levels, variable cast time -1%.

When equipped by Swordman:
MaxHP +500 , MaxSP +100.
For every refine levels, VIT +1.

When equipped by Priest:
ATK +50 , MATK +100.
For every refine levels, ASPD +1.

When equipped by Monk:
MaxSP +200, SP cost -5%.
For every refine levels, Perfect dodge +1.

When equipped by Merchant:
ATK +100 , Hit +10.
Every 2 refine levels, variable cast time -1%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,50; if (BaseJob == Job_Novice) { bonus bBaseAtk,150; bonus bMatk,200; bonus bUseSPrate,-5; bonus bHit,10; bonus bMaxHP,500+(200*.@r); bonus bMaxSP,400; bonus bVit,.@r; bonus bFlee2,.@r; bonus bAspdRate,.@r; bonus bVariableCastrate,-.@r/2; } if (BaseClass == Job_Swordman) { bonus bVit,.@r; bonus bMaxHP,500; bonus bMaxSP,100; } if (BaseJob == Job_Priest) { bonus bBaseAtk,50; bonus bMatk,100; bonus bAspdRate,.@r; } if (BaseJob == Job_Monk) { bonus bMaxSP,200; bonus bUseSPrate,-5; bonus bFlee2,.@r; } if (BaseClass == Job_Merchant) { bonus bBaseAtk,100; bonus bHit,10; bonus bVariableCastrate,-.@r/2; } },{},{}
Dropped By No Result

Valorous Battle Fist [0]   [One Hand]   Item ID# 1823 (BF_Knuckle1)
Valorous Fist
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
0
Attack
30
Required Lvl
80
Weapon Lvl
3
Slot
0
Applicable Jobs
Priest
Monk
Description
Battle Gloves used by combatants in the field of battle. Its wearer is never exhausted because it brings unlimited power once worn.
STR +2, AGI +1
Increases physical damage against Demihuman monsters by 95%.
Ignores physical defense of Demihuman monsters by 20%.
Each physical attack adds a chance of auto-casting Dangerous Soul Collect (Zen) skill.
Indestructible
Item Script
expand to view script
{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,20,0; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

Valorous Battle Strategy Book [0]   [One Hand]   Item ID# 1575 (BF_Book2)
Valorous Strategy Book
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
0
Attack
90 / MATK 125
Required Lvl
80
Weapon Lvl
3
Slot
0
Applicable Jobs
Priest
Sage
Star Gladiator
Description
A battlefield book written by ancient strategists from a far east country. It is still being studied by many militarists.

STR +1, INT +2, MATK +125.
Pierces magical defense of DemiHuman monsters by 25%.
Indestructible.
Item Script
{ bonus bStr,1; bonus bInt,2; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

Valorous Battlefield Morning Star [0]   [One Hand]   Item ID# 1542 (BF_Morning_Star1)
Valorous Morning Star
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0
Attack
105
Required Lvl
80
Weapon Lvl
3
Slot
0
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor.
It is especially designed for battles against Demihuman.
STR +1, DEX +1
Increases physical damage inflicted on Demihuman monsters by 75%.
Pierces physical defense of Demihuman monsters by 20%.
Indestructible
Item Script
{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

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