.:Renewal Item Database:.
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
95 Attack
95 Required Lvl 160 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Priest Sage Star Gladiator |
---|---|
Description | Book imbued with evil spirit. Increase ATK by (Refine Level * Refine Level), up to +15. Increase MATK by (Refine Level * Refine Level), up to +15. Indestructible. |
Item Script | { bonus bBaseAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{} |
Dropped By |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
160 / MATK 160 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Arch Bishop |
---|---|
Description | A special mace prepared for your rapid growth. MATK +160, ATK +3%. Increases Holy elemental magic damage by 3%. For each refine level: ATK +2, MATK +2. For each 15 Base Level: ATK +3, MATK +3. (Up to Base Level 180) Indestructible in battle Refine Level +7: For each Level of Meditatio: Increases Holy elemental magic damage by additional 1%. Refine Level +9: Increases physical and magical damage against enemies of all sizes by 10%. When equipped with Default Booster Robe, Default Booster Muffler, Default Booster Shoes and Default Booster Earring: MATK +20. Increases damage of Judex by 30%. For each 15 Base Level: Increases damage of Adoramus by 1%. (Up to Base Level 180) When using Manificat: Increases damage of Adoramus by additional 20% for 60 seconds. When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch: ASPD +2. Increases critical damage by 10%. For each 15 Base Level: Increases damage of Duple Light by 2%. (Up to Base Level 180) When using Magnificat: Increases damage of Duple Light by additional 35% for 60 seconds. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,160; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,3; bonus bAtkRate,3; bonus bMatk,2*.@r; bonus bBaseAtk,2*.@r; bonus bMatk,3*(min(BaseLevel,180)/15); bonus bBaseAtk,3*(min(BaseLevel,180)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
0 Attack
30 Required Lvl 80 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Priest Monk |
---|---|
Description | Battle Gloves used by combatants in the field of battle. Its wearer is never exhausted because it brings unlimited power once worn. STR +2, INT +1 Increases Physical damage against Demihuman monsters +95%. Reduces Asura Strike (Guillotine Fist) casting time by 25%. When dealing physical attack, has a chance to trigger weapon awaken effect in which Asura Strike (Guillotine Fist) variable cast time reduces by 100% for 6 seconds. Indestructible |
Item Script |
expand to view script{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bVariableCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
0 Attack
90 / MATK 125 Required Lvl 80 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Priest Sage Star Gladiator |
---|---|
Description | A battlefield book written by ancient strategists from a far east country. It is still being studied by many militarists. STR +2, INT +1, MATK +125. Increases physical damage inflicted on DemiHuman monsters by 75%. Pierces physical defense of DemiHuman monsters by 20%. Indestructible. |
Item Script | { bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0 Attack
105 Required Lvl 80 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor. It is especially designed for battles against Demihuman. STR +1, DEX +1 Increases physical damage inflicted on Demihuman monsters by 75%. Randomly inflicts Stun status for 6 seconds when dealing melee physical attacls. Indestructible |
Item Script | { bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus bUnbreakableWeapon; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
10 / MATK 140 Required Lvl 99 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Novice Mage Acolyte Priest Wizard Supernovice Monk Sage Soul Linker |
---|---|
Description | A rod made based of candy cane that used to decorate christmas tree. There is lick mark on top of it. INT +2, MATK +140. Every refine level: Flee +2. If refine level is +10 or higher: Perfect dodge +10. |
Item Script | { bonus bInt,2; bonus bFlee,2*getrefine(); if (getrefine()>= 10) { bonus bFlee2,10; } },{},{} |
Dropped By |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
150 Attack
175 Required Lvl 100 Weapon Lvl 3 Slot 2 Property Neutral | |
Applicable Jobs | Rune Knight Arch Bishop Mechanic Royal Guard Shura Genetic |
---|---|
Description | Its name means 'Great Echo' in the Manuk tribe language, a rugged heavy mace with a sharp edge on one side. |
Item Script | {},{},{} |
Dropped By |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
70 Attack
88 Weapon Lvl 1 Slot 3 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | A cat hand shaped club which doesn't seem hurt. Increase physical damages on Brute monsters by 15%. When melee attacking, has a chance to inflict Confuse status to enemy at a low chance. |
Item Script | { bonus2 bAddRace,RC_Brute,15; bonus2 bAddRace,RC_Player_Doram,15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
23000z
Sell
11500z
Weight
80 Attack
84 Required Lvl 14 Weapon Lvl 2 Slot 2 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A simple flail that consists of a thin mace attached to a chain of iron links. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Enchantment | Socket Enchantable |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Mace
Buy
23000z
Sell
11500z
Weight
80 Attack
84 Required Lvl 14 Weapon Lvl 2 Slot 3 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A simple flail that consists of a thin mace attached to a chain of iron links. |
Item Script | {},{},{} |
Dropped By | |
Enchantment | Generated by Socket Enchanting |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Mace
Buy
23000z
Sell
11500z
Weight
80 Attack
84 Required Lvl 14 Weapon Lvl 2 Slot 3 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A simple flail that consists of a thin mace attached to a chain of iron links. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
120 Attack
180 Required Lvl 130 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Priest Sage Star Gladiator |
---|---|
Description | Circuit board made in unknown format. It's pretty hard and suitable to swing. ATK +3%. Refine Level +7, reduces after attack delay by 7%. Refine Level +9, increases damage against Small and Medium sized monsters by 20%. Refine Level +11, increases critical damage by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; bonus2 bMagicAddSize,Size_Small,20; bonus2 bMagicAddSize,Size_Medium,20; if (.@r >= 11) { bonus bCritAtkRate,20; } } } },{},{} |
Dropped By | No Result |