Renewal
.:Renewal Item Database:.

Crimson Rose [2]   [Two Handed]   Item ID# 32302 (Crimson_Rose)
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
70
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
Revolver decorated with red roses that only master of firearms can wield.
It resonates with Ancient Hero's Boots.

For each 2 refine levels: ATK +10.
For each 3 refine levels: Reduces after attack delay by 3%.

Refine Level +7: ASPD +1, ATK +5%.
Refine Level +9: Increases critical damage by 20%.
Refine Level +11:
Has a chance to gain CRIT +20 and ranged physical attack +15% for 60 seconds when using Heat Barrel.

When equipped with Ancient Hero's Boots:
When dealing physical attack, chance to gain DEX +20 and ranged physical attack +10% for 7 seconds.

More Information on Combo:
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus bAtkRate,5; if (.@r >= 9) { bonus bCritAtkRate,20; if (.@r >= 11) { autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL"; } } } },{},{}
Dropped By No Result

Crimson Rose Stick [1]   [One Hand]   Item ID# 26168 (Crimson_Rose_Stick_J)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
30
Attack
60 / MATK 180
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Warlock
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"WL_CRIMSONROCK",30; },{},{}
Dropped By No Result

Crimson Rose Stick [2]   [One Hand]   Item ID# 26158 (Crimson_Rose_Stick)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
70
Attack
100 / MATK 180
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Warlock
Description
This staff is great for doing great magic damage.

MATK +180.
Increases Fire and Shadow elemental magic damage by 5%.
For each refine level: MATK +4.

Indestructible in battle

Refine Level +9:
Increases damage of Hell Inferno by 30%.

Refine Level +11:
Decreases Crimson Rock skill cooldown by 1 second.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Dark,5; if (.@r >= 9) { bonus2 bSkillAtk,"WL_HELLINFERNO",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000; } },{},{}
Dropped By No Result

Crimson Rose-LT [2]   [Two Handed]   Item ID# 800013 (Crimson_Rose_LT)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
100
Attack
200
Required Lvl
190
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
An improved version of the revolver decorated with red roses used by those who have reached the level of a gunmaster who can handle all firearms skillfully.
Resonates with Hero's Boots-LT.

Base Level at least 210:
POW +2, P.ATK +1.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
Increases ranged physical damage by 4%.

Refine Level +7:
Increases damage of Fire Dance by 25%.
Decreases damage taken from enemies of every size by 20%.

Refine Level +9:
ATK +7%
Increases damage of Fire Dance by additional 35%.

Refine Level +11:
Decreases after skill cast delay by 10%.
Increases physical damage against enemies of every size by 15%.

When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.

[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: ranged physical damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus2 bSubSize,Size_All,20; bonus2 bSkillAtk,"RL_FIREDANCE",25; if (.@r>=9) { bonus bAtkRate,7; bonus2 bSkillAtk,"RL_FIREDANCE",35; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bDelayrate,-10; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); },{},{}
Dropped By No Result

Crimson Saber [2]   [One Hand]   Item ID# 13454 (Scarlet_Saber)
Crimson Sabre
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
85
Attack
85
Required Lvl
70
Weapon Lvl
3
Slot
2
Applicable Jobs
Novice
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Supernovice
Crusader
Rogue
Alchemist
Description
One-handed sword with red light radiance blade.
ATK increased by (Refine Level * Refine Level), up to +15.
Base Level higher than 70: Every 10 levels, ATK +5.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
Dropped By

Crimson Spear [2]   [One Hand]   Item ID# 1443 (Scarlet_Spear)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
90
Attack
90
Required Lvl
70
Weapon Lvl
3
Slot
2
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
One handed spear with red light radiance.
ATK increased by (Refine*Refine), up to +15 refine levels.
Base Level 70 or higher: Per 10 Base Level, ATK +5.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r<=15?pow(.@r,2):225); bonus bBaseAtk,((max(0,BaseLevel-70)/10)*5); },{},{}
Dropped By

Crimson Staff [2]   [Two Handed]   Item ID# 2009 (Crimson_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
90
Attack
30 / MATK 230
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Warlock
Description
A magic staff charged with blazing power of fire.

INT +3, MATK +230.
Increases damage of Fire Bolt and Fire Ball by 10%.

When equipped with Crimson Robe, Crimson Shoes and Crimson Orb:
Increases Fire elemental magic damage by 40%.
Decreases Water elemental magic damage by 30%.
Increases damage taken from Water elemental attacks by 50%.

Enchantable: Yes

More Information on Combo:
Item Script
{ bonus bAtkEle,Ele_Fire; bonus bInt,3; bonus2 bSkillAtk,"MG_FIREBOLT",10; bonus2 bSkillAtk,"MG_FIREBALL",10; },{},{}
Dropped By No Result

Crimson Strain Booster Staff [0]   [Two Handed]   Item ID# 640009 (CS_B_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Warlock
Description
A Two-Handed Staff designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

MATK +230
MATK +2%

For each Refine Level:
MATK +3

For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Mystical Amplification:
Increases Fire, magical damage with Earth and Neutral element by 1%.

Refine Level +9:
Decreases variable cast time by 10%.
Increases damage of Crimson Rock, Earth Strain and Comet by 25%.

Refine Level +11:
Increases magical damage against enemies of every size by 15%.
Increases Fire, magical damage with Earth and Neutral element by additional 15%.

Refine Level +13:
Increases damage of Crimson Rock, Earth Strain and Comet by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HW_MAGICPOWER"); bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER"); } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"WL_EARTHSTRAIN",25; bonus2 bSkillAtk,"WL_CRIMSONROCK",25; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Fire,15; } if (.@r>=13) { bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; } },{},{}
Dropped By No Result

Crimson Two-Handed Axe [2]   [Two Handed]   Item ID# 28106 (Scarlet_Twohand_Axe)
Crimson Twohand Axe
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
200
Attack
200
Required Lvl
70
Weapon Lvl
3
Slot
2
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
Two-handed axe with red light radiance.
ATK increases by (Refine Level * Refine Level), up to +15.
Base Level 70 or higher: ATK +5 for every 10 Base Levels.
Indestructible.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{}
Dropped By

Crimson Two-Handed Staff [2]   [Two Handed]   Item ID# 2025 (Scarlet_Staff)
Crimson Staff
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
100
Attack
100 / MATK 150
Required Lvl
70
Weapon Lvl
3
Slot
2
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
Two-handed staff with red light radiance.
INT +5, MATK +150.
MATK increased by (Refine Level * Refine Level), up to +15.
Base Level 70 or higher: MATK +5 for every 10 Base Level.
Indestructible.
Item Script
{ .@r = getrefine(); bonus bInt,5; bonus bMatk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
Dropped By

Crimson Two-Handed Sword [2]   [Two Handed]   Item ID# 21015 (Scarlet_Twohand_Sword)
Crimson Twohand Sword
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
170
Attack
170
Required Lvl
70
Weapon Lvl
3
Slot
2
Applicable Jobs
Swordman
Knight
Crusader
Description
Two-handed sword with red light radiance blade.
ATK increases by (Refine Level * Refine Level), up to +15.
MATK increases by (Refine Level * Refine Level)/2, up to +15.
Level 70 or higher: Every 10 Base Level ATK +5.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{}
Dropped By

Crimson Violin [2]   [One Hand]   Item ID# 1939 (Scarlet_Viollin)
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
80
Attack
80
Required Lvl
70
Weapon Lvl
3
Slot
2
Range
2
Gender
Male Only
Applicable Jobs
Bard / Dancer
Description
Violin with red light radiance.
ATK increased by (Refine Level * Refine Level), up to +15.
Base Level 70 or higher: ATK +5 for every 10 Base Level.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
Dropped By

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