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Glorious Lance [0]   [Two Handed]   Item ID# 1486 (Krieger_Twohand_Spear1)
Type Weapon Class Two-handed Spear Buy 20z Sell 10z Weight 0
Attack 220Required Lvl 80Weapon Lvl 4Slot 0Range 3
Applicable Jobs
Swordman Knight Crusader
Description Increases physical attack against DemiHuman monster by 70%.
Ignore 25% Physical Defense of Demi-human monster.
Indestructible (except in upgrade attempts).
[Refine Rate +6 or higher]
Pierces physical defense of DemiHuman monster by 5%.
[Slaughter] Lv 1
[Refine Rate +9 or higher]
[Lord Knight Class]
Add a chance of auto casting Level 2 Critical Wound when using the Pierce skill.
[Crusader Class]
Add a chance of auto casting Level 5 Pressure when dealing physical attack.

[iRO Description]
Account Bound

Type: Weapon
Class: Two-Hand Spear
Attack: 220
Property: Neutral
Weapon Level: 4
Required Level: 80
Required Job: Swordman Jobs

Increases physical damage on Demi-Human race targets by 70%.
Pierces 25% of DEF on Demi-Human race targets when performing a physical attack.
This item is indestructible in battle.

If upgrade level is +6 or higher,
Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack.
Enables Level 1 Slaughter.

If upgrade level is +9 or higher and used by Knight Jobs,
Adds a 20% chance of casting Level 2 Fatal Wound on the target when using Pierce.

If upgrade level is +9 or higher and used by Crusader Jobs,
Adds a 20% chance of casting Level 5 Gloria Domini on the target when performing a physical attack.
Item Script
{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; [email protected] = getrefine(); if([email protected]>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,[email protected])-4,2); bonus2 bAddRace,RC_Player,pow(min(14,[email protected])-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if([email protected]>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{}
Dropped ByNo Result
Obtainable FromBattleground