Renewal
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Antonio's Coat [1]   [Body]   Item ID# 15249 (Antonio_Coat)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
40
Defense
50
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A replica of Antonio's coat. Once worn, you feel like you could become the NEW Antonio.

Reduces variable cast time by 10%.
Indestructible

Refine Level +7:
MDEF +5
Perfect Dodge +1

Refine Level +8:
MDEF +10
Perfect Dodge +1
Reduces damage taken from Demihuman monsters by 7%.

Refine Level +9:
MDEF +15
Perfect Dodge +1
Reduces damage taken from Critical Slash by 100%.

When combined with Antonio Card:
DEF +250
Reduces damage taken from elemental attacks by 5%.
Enables use of Level 1 Teleport.
Disables the effects of Antonio Card.
Refine Level +7:
Prevents Frozen status.
Refine Level +9:
Prevents knock back effect.

[iRO Description]
A replica of the coat Antonio is wearing. Once worn, you feel like you could become the NEW Antonio.
Class: Armor
Defense: 50
Property: Neutral
Requires Level: 100
Usable By: All Jobs
Reduces the variable casting time of skills by 10%.
If upgrade level is +7 or higher,
Mdef + 5
Perfect Dodge + 1
This item is indestructible in battle.
If upgrade level is +8 or higher,
Additional Mdef + 10
Additional Perfect Dodge + 1
Reduces damage taken from Demi-Human race enemies by 7%.
If upgrade level is +9 or higher,
Additional Mdef + 15
Additional Perfect Dodge + 1
Reduces damage taken from Critical Slash by 100%.
Set Bonus
Antonio Card
Antonio's Coat
Def + 250
Reduces damage taken from Neutral, Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost and Undead property attacks by 5%.
Enables Level 1 Teleport.
Disables the following effects of Antonio Card: Adds a 50% chance of casting Level 1 Teleport on the user when receiving a physical attack.
If upgrade level is +7 or higher,
Immune to Frozen.
If upgrade level is +9 or higher,
Prevents the user from being knocked back.
Item Script
expand to view script
{ bonus bVariableCastrate,-10; .@r = getrefine(); if (.@r >= 7) { .@mdef = 5; .@pd = 1; bonus bUnbreakableArmor; if (.@r >= 8) { .@mdef += 10; .@pd += 1; bonus2 bSubRace,RC_DemiHuman,7; } if (.@r >= 9) { .@mdef += 15; .@pd += 1; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; } bonus bMdef,.@mdef; bonus bFlee2,.@pd; } },{},{}
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