.:Renewal Item Database:.
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Type
Armor
Class
Armor
Buy
n/a
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Weight
120 Defense
110 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
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Description | You can feel the life force of the dragon just by wearing this armor that has been accumulated for a long time. VIT +12, MaxHP +20%, MaxSP +5%. For each 2 refine levels: ASPD +3% (Decreases after attack delay by 3%). Decreases variable cast time by 3%. For each 3 refine levels: Increases physical and magical damage against Dragon monsters by 7%. Refine Level +11: Increases physical and magical damage against Medium and Large sized monsters by 6%. Decreases fixed cast time by 0.2 seconds. When equipped with Dragon Scale Boots and Dragon Scale Hood: DEF +80, MDEF +15, MaxHP +10%. For each 30 base VIT: Decreases damage taken from Medium and Large sized monsters by 1%. Recieving physical or magical damage has a chance to activate Dragon's Health: Decreases damage taken from all size monsters by 7% for 10 seconds. If base VIT is at least 120: Increases the chance to activate Dragon's Health and decreases damage taken from all size monsters by additional 5% to the Dragon's Health effect. If total refine level of entire set at least +33: Increases Attack Speed (Decreases after attack delay by 20%). Decreases after skill cast delay of all skills by 25%. [iRO Description] An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic vitality. VIT +2. MaxHP +600, MaxSP +40, DEF +40, MDEF +4. When refined to +7 or higher, Additional VIT +2. When refined to +9 or higher, MaxHP +10%. If equipped with Dragon Scale Boots, Dragon Scale Hood, and Dragon Ring, MaxHP +300, MaxSP +30. Damage -6% from enemies of all sizes. DEF +10 and MDEF +2 for every 15 base VIT. If Gold Dragon Plate, Dragon Scale Boots, and Dragon Scale Hood's combined refine levels are 27 or higher, increased ASPD (ASPD +10%). Fixed Cast Time -10%. Incoming Physical/Magic damage creates a chance to cast Dragon's Vitality. [Dragon's Vitality] Incoming Physical/Magic damage creates a chance of gaining Resistance +3% against all elements for 7 sec. If base VIT is 90 or higher, increases the chance of casting and additional Resistance +3% against all elements. Class: Armor DEF: 80 Required Level: 80 Job: All Jobs |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHPrate,20; bonus bMaxSPrate,5; bonus bVit,12; bonus bAspdRate,3*(.@r/2); bonus bVariableCastrate,-3*(.@r/2); bonus2 bAddRace,RC_Dragon,7*(.@r/3); bonus2 bMagicAddRace,RC_Dragon,7*(.@r/3); if (.@r>=11) { bonus bFixedCast,-200; bonus2 bAddSize,Size_Medium,6; bonus2 bMagicAddSize,Size_Medium,6; bonus2 bAddSize,Size_Large,6; bonus2 bMagicAddSize,Size_Large,6; } },{},{} |
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