.:Renewal Item Database:.
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Dark Hand [1] [Upper Head] Item ID# 19185 (Blackhand_Of_Fate) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | I get caught in my head and feel fate-dependent. All Stats +10. Decreases SP Consumption of all skills by 20%. Decreases damage taken from DemiHuman monsters by 5%. For each Refine Level, increases physical and magical damage by 1%. When enchanted with Neev of Comfort(Vitality): MaxHP +5000. When enchanted with Neev of Comfort(Spirit): MaxSP +100. When enchanted with Neev of Comfort(Life): Recovers 1000 HP every 5 seconds. When enchanted with Neev of Comfort(Intelligence): Recovers 25 SP every 5 seconds. When enchanted with Neev of Blood(Strength): STR +5. When enchanted with Neev of Blood(Speed): AGI +5. When enchanted with Neev of Blood(Vitality): VIT +5. When enchanted with Neev of Blood(Intelligence): INT +5. When enchanted with Neev of Blood(Concentration): DEX +5. When enchanted with Neev of Blood(Fortune): LUK +5. When enchanted with Neev of Death(Strength): ATK +5%. When enchanted with Neev of Death(Intelligence): MATK +5%. When enchanted with Neev of Death(Physical): DEF +500. When enchanted with Neev of Death(Magic): MDEF +20. When enchanted with Neev of Death(Dex): Ranged physical damage +5%. When enchanted with Neev of Death(Luk): critical damage +5%. When enchanted with Neev of Honor(Hit): HIT +20. When enchanted with Neev of Honor(Flee): FLEE +20. When enchanted with Neev of Honor(Luk): Perfect Dodge +5. When enchanted with Neev of Honor(Speed): ASPD +1. When enchanted with Neev of Honor(Concentration): variable cast time -10%. When enchanted with Neev of Honor(Skill): after skill cast delay -10%. When enchanted with Neev of Eternal(Fire): Decreases damage taken from Fire elemental attacks by 15%. When enchanted with Neev of Eternal(Water): Decreases damage taken from Water elemental attacks by 15%. When enchanted with Neev of Eternal(Wind): Decreases damage taken from Wind elemental attacks by 15%. When enchanted with Neev of Eternal(Earth): Decreases damage taken from Earth elemental attacks by 15%. When enchanted with Neev of Eternal(Shadow): Decreases damage taken from Shadow elemental attacks by 15%. When enchanted with Neev of Eternal(Ghost): Decreases damage taken from Ghost elemental attacks by 15%. When enchanted with Neev of Eternal(Poison): Decreases damage taken from Poison elemental attacks by 15%. When enchanted with Neev of Wound(Formless Form): Decreases damage taken from Formless monsters by 5%. When enchanted with Neev of Wound(Undead Form): Decreases damage taken from Undead monsters by 5%. When enchanted with Neev of Wound(Brute Form): Decreases damage taken from Brute monsters by 5%. When enchanted with Neev of Wound(Plant Form): Decreases damage taken from Plant monsters by 5%. When enchanted with Neev of Wound(Insect Form): Decreases damage taken from Insect monsters by 5%. When enchanted with Neev of Wound(Fish Form): Decreases damage taken from Fish monsters by 5%. When enchanted with Neev of Wound(Demon Form): Decreases damage taken from Demon monsters by 5%. When enchanted with Neev of Wound(DemiHuman Form): Decreases damage taken from DemiHuman monsters by 5%. When enchanted with Neev of Wound(Angel Form): Decreases damage taken from Angel monsters by 5%. When enchanted with Neev of Wound(Dragon Form): Decreases damage taken from Dragon monsters by 5%. When enchanted with Neev of Wound(Player): Decreases damage taken from DemiHuman Players by 5%. Decreases damage taken from Doram Players by 5%. When equipped with Puppet Bracelet: Decreases damage taken from DemiHuman monsters by 3%. If Refine Level of Dark Hand is +6 or higher: Perfect HIT +15%. Decreases after skill cast delay of all skills by 5%. Ignores physical and magical defense of all race enemies by 25%. If Refine Level of Dark Hand is +8 or higher: Perfect HIT +15%. Decreases after skill cast delay of all skills by additional 10%. Ignores physical and magical defense of all race enemies by additional 25%. [iRO Description] Not Available |
Item Script | { .@r = getrefine(); bonus bAllStats,10; bonus bUseSPrate,-20; bonus2 bSubRace,RC_DemiHuman,5; bonus bAtkRate,.@r; bonus bMatkRate,.@r; },{},{} |
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