Renewal
.:Renewal Item Database:.
Search Item By ID


Temporal Str Manteau [1]   [Garment]   Item ID# 20963 (Temporal_M_Str)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
40
Defense
38
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.
Has the ability to strengthen your power.

Every 2 refine level, ATK + 10, ATK + 1%.
Every 4 refine level, increases physical damage dealt to monster of all sizes by 5%.

Refine Level +7: ATK + 7%.

Refine Level +9:
Pierces 20% physical and magic defense of Brute and Demon monsters.

Refine Level +11:
Pierces additional 10% physical and magic defense of Brute and Demon monsters.

When equipped with Temporal STR Boots or Modified Temporal STR Boots:
ATK + 50
If refine level of Temporal STR Boots or Modified Temporal STR Boots is +10 or higher:
Pierces 20% physical and magic defense of Brute and Demon monsters.

[iRO Description]
A curious manteau that was obviously made a long time ago but has no wear and tear.
It boosts the power of STR.

Atk + 10 and Atk + 1% per 2 refine rate.
Increases physical damage against all size enemies by 5% per 4 refine rate.
If refine rate is 7 or higher, additional Atk + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.

When equipped with Temporal Str Boots [1] or Modified Str Boots [1],
Atk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Class: Garment Defense: 38
Required Lv: 100
Jobs: All
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bAddSize,Size_All,5*(.@r/4); if (.@r>=7) { bonus bAtkRate,7; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_Demon,20; bonus2 bIgnoreMDefRaceRate,RC_Demon,20; bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreMDefRaceRate,RC_Brute,20; } if (.@r>=11) { bonus2 bIgnoreDefRaceRate,RC_Demon,10; bonus2 bIgnoreMDefRaceRate,RC_Demon,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus2 bIgnoreMDefRaceRate,RC_Brute,10; } },{},{}
Dropped By No Result

back to top