.:Renewal Item Database:.
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Trial Rebel's Gatling Gun [1] [Two Handed] Item ID# 28216 (Probation_Gatling_Gun) Probation Gatling Gun | |
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 3 Slot 1 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
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Description | A special Gatling Gun modified for novice rebel. When combined with Enhanced Time Keeper Armor, will makes wearer's body more agile. HIT -20, Critical +10, ASPD +1. Increases damage of Fire Rain by 20%. For each 10 Base Level, increases ATK by 6 (Upto BaseLv 160). Refine Level +7: Every learned level of Gatling Fever increases ranged physical attack by 1%. When equipped with Time Keeper Set(Hat, Robe, Manteau and Boots): ASPD +2, MaxHP +10%, MaxSP +10%. Every 10 base point of AGI: ASPD +2%. (Upto 100 AGI) Every 10 base point of DEX: HIT +3. (Upto 100 DEX) Every 10 base point of LUK: Critical +3. (Upto 100 LUK) Every 10 base point of VIT: Reduces damage taken from Neutral elemental attacks by 3%. (Upto 100 VIT) [iRO Description] A gatling gun for a rebellion who is now a little used to handling guns. Account Bound Class: Gatling Gun Attack: 180 Property: Neutral Weapon Level: 3 Required Level: 100 Required Jobs: Rebel Atk + 6 for every 10 base levels up to a maximum base level of 160. Hit - 20 Crit + 10 Aspd + 1 Increases the damage of Fire Rain by 20%. If upgrade level is +7 or higher, Increases long-ranged damage on targets by 1% per level of Gatling Fever known. |
Item Script | { bonus bHit,-20; bonus bCritical,10; bonus bAspd,1; bonus2 bSkillAtk,"RL_FIRE_RAIN",20; bonus bBaseAtk,((min(BaseLevel,160)/10)*6); if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_GATLINGFEVER"); } },{},{} |
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