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Trial Rebel's Gatling Gun [1]   [Two Handed]   Item ID# 28216 (Probation_Gatling_Gun)
Probation Gatling Gun
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A special Gatling Gun modified for novice rebel.
When combined with Enhanced Time Keeper Armor, will makes wearer's body more agile.

HIT -20, Critical +10, ASPD +1.
Increases damage of Fire Rain by 20%.
For each 10 Base Level, increases ATK by 6 (Upto BaseLv 160).

Refine Level +7:
Every learned level of Gatling Fever increases ranged physical attack by 1%.

When equipped with Time Keeper Set(Hat, Robe, Manteau and Boots):
ASPD +2, MaxHP +10%, MaxSP +10%.
Every 10 base point of AGI: ASPD +2%. (Upto 100 AGI)
Every 10 base point of DEX: HIT +3. (Upto 100 DEX)
Every 10 base point of LUK: Critical +3. (Upto 100 LUK)
Every 10 base point of VIT:
Reduces damage taken from Neutral elemental attacks by 3%. (Upto 100 VIT)

[iRO Description]
A gatling gun for a rebellion who is now a little used to handling guns.
Account Bound
Class: Gatling Gun
Attack: 180
Property: Neutral
Weapon Level: 3
Required Level: 100
Required Jobs: Rebel
Atk + 6 for every 10 base levels up to a maximum base level of 160.
Hit - 20
Crit + 10
Aspd + 1
Increases the damage of Fire Rain by 20%.
If upgrade level is +7 or higher,
Increases long-ranged damage on targets by 1% per level of Gatling Fever known.
Item Script
{ bonus bHit,-20; bonus bCritical,10; bonus bAspd,1; bonus2 bSkillAtk,"RL_FIRE_RAIN",20; bonus bBaseAtk,((min(BaseLevel,160)/10)*6); if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_GATLINGFEVER"); } },{},{}
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