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Emerald Ring [1]   [Accessory]   Item ID# 28573 (Emerald_Ring)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
30
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A beautiful ring with a big shiny emerald inserted into it.
AGI +5, DEX +5, VIT +5.
Reduces SP cost of Improvised Song by 18.

Every 1 Base Level:
Increases Double Strafe damage by 1%.
Increases Arrow Shower damage by 1%.

Every 10 Base Level:
Increases Severe Rainstorm damage by 2%.

Every 2 level of Double Strafe:
AGI +1 , VIT +1, DEX +1.
ATK +20

[iRO Description]
A beautiful ring with a big shiny emerald inserted into it.
Class: Accessory
Requires Level: 100
Usable By: All Jobs
Agi + 5
Additional Agi + 1 per 2 levels of Double Strafe known.
Vit + 5
Additional Vit + 1 per 2 levels of Double Strafe known.
Dex + 5
Additional Dex + 1 per 2 levels of Double Strafe known.
Atk + 20 per 2 levels of Double Strafe known.
Increases the damage of Arrow Shower and Double Strafe by 1% for every base level.
Increases the damage of Severe Rainstorm by 2% for every 10 base levels.
Reduces the SP cost of Improvised Song by 18.
Item Script
expand to view script
{ .@a = getskilllv("AC_DOUBLE")/2; bonus bAgi,5+(.@a); bonus bVit,5+(.@a); bonus bDex,5+(.@a); bonus bBaseAtk,(20*.@a); bonus2 bSkillAtk,"AC_DOUBLE",Baselevel; bonus2 bSkillAtk,"AC_SHOWER",Baselevel; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",2*(Baselevel/10); bonus2 bSkillUseSP,"WM_RANDOMIZESPELL",18; },{},{}
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