.:Renewal Item Database:.
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Anemos Shield [1] [Shield] Item ID# 28921 (Anemos_Shield) | |
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
350 Defense
150 Required Lvl 90 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A shield that contains the power of the wind. MDEF +15 Increases physical and magical damage inflicted on Wind elemental monsters by 5%. Reduces damage taken from Wind elemental attack by 10%. Indestructible Refine Level +6: Increases physical and magical damage inflicted on Wind elemental monsters by 10%. Reduces damage taken from Wind elemental attack by 15%. Refine Level +8: If base STR at least 90: ATK +50. If base AGI at least 90: Reduces after attack delay by 5%. If base VIT at least 90: Increases restoration gained from Restorative items by 10%. If base INT at least 90: MATK + 30. If base DEX at least 90: Reduces variable cast time by 5%. If base LUK at least 90: Increases critical attack damage by 5%. [iRO Description] A shield that contains the power of the wind. Class: Shield Defense: 150 Required Level: 90 Required Jobs: All Jobs Mdef + 15 Increases physical and magical damage on Wind property targets by 5%. Reduces damage taken from Wind property attacks by 10%. This item is indestructible in battle. If upgrade level is +6 or higher, Increases physical and magical damage on Wind property targets by an additional 10%. Reduces damage taken from Wind property attacks by an additional 15%. If upgrade level is +8 or higher, If the users base Str is 90 or higher, Atk + 50 If the users base Agi is 90 or higher, Aspd + 5% If the users base Vit is 90 or higher, Increases the recovery rate of recovery items by 10%. If the users base Int is 90 or higher, Matk + 30 If the users base Dex is 90 or higher, Reduces the variable casting time of skills by 5%. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%. |
Item Script |
expand to view script{ bonus bMdef,15; bonus2 bAddEle,Ele_Wind,5; bonus2 bMagicAddEle,Ele_wind,5; bonus2 bSubEle,Ele_Wind,10; bonus bUnbreakableShield; .@r = getrefine(); if (.@r>=6) { bonus2 bAddEle,Ele_Wind,10; bonus2 bMagicAddEle,Ele_wind,10; bonus2 bSubEle,Ele_Wind,15; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; } },{},{} |
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